Where we go from here is up to us, but a Home-free future is not a horrible future. Our stories needn’t end here.
Where we go from here is up to us, but a Home-free future is not a horrible future. Our stories needn’t end here.
In today’s marketplace, do we write off games with colorful art styles as childish and cheap? Does a game have to be gritty, dark and photorealistic for the consumer to assume it was expensive to create?
When things go right, it isn’t that people don’t notice your handiwork – it’s that they don’t worry about your handiwork. This is especially true of PlayStation Home.
Who says developers don’t pay attention? In a public letter, VEEMEE’s studio manager responds to a user’s concerns raised in a recent HSM article.
Easter, like most major holidays, brings another round of themed virtual goods into PlayStation Home. Let’s see what VEEMEE’s unleashing for 2014.
Three prominent Home development studios — Lockwood, LOOT and nDreams — are set to unveil new corporate mascots for their marketing efforts.
(Editor’s note: this was part of HSM’s 2014 April Fools Day special.)
LKWD Life is Home’s first true, full-blown attempt at a consumer loyalty program. Let’s look at it.
To all things, no matter how beloved, there is a time. While there’s a growing sense that Home is likely on the tail-end of its lifecycle, what can be learned from it as we go into the new console generation?
Just like the title says: Lockwood is once again offering up a wide array of products across wildly disparate themes.
The really successful Home developers can be summed up in one sentence or phrase. In the case of Lockwood, they’re basically Home’s jack of all trades.