Neutron 3 Elements Help

Introduction

Neutron Elements banner

The completely new Neutron Elements includes 4 powerful tools for great mixes for less than the cost of a single plug-in.

  • 4 modern tools for great mixes: Compressor, Exciter, Transient Shaper, and EQ—now with Soft Saturation mode.
  • Track Assistant listens to your audio and creates a custom preset for you based on what it hears.
  • EQ with intellect: EQ Learn auto-detects frequencies that need your attention.
  • Beautiful, smooth visualizations and a resizable interface invite you to step in and take control.

Getting Started

Overview

Welcome to Neutron 3 Elements! If you have never used an iZotope product or want to know more about Neutron, then this is the right chapter for you. The topics include:


Authorization

The first time you open the Neutron 3 Elements plug-in, the Authorization window will appear. The Authorization window allows you to:

  • TRIAL: Start or continue a Trial period evaluation prior to purchasing.
  • DEMO: Continue evaluating the product with Demo limitations (after the 10 day Trial period ends).
  • AUTHORIZE: Authorize the product with a serial number.
Authorization Window

Trial Mode

Trial mode allows you to evaluate Neutron 3 Elements over a 10 day trial period. The trial period begins when you first open Neutron 3 Elements in a DAW/NLE. The Authorization window will display the number of days remaining in your trial period. Click the Continue button to exit the Authorization window.

Demo Mode

After your 10 day trial period expires, you have the option to operate Neutron 3 Elements in Demo mode. To continue evaluating Neutron 3 Elements in demo mode, click the Demo button.

Demo Mode Limitations

Neutron 3 plug-ins will periodically output silence when operating in demo mode.

Authorization Methods

To disable Trial or Demo mode, you must authorize the product with a valid serial number. We offer three Authorization methods for Neutron 3 Elements:

  1. Online Authorization: Authorize Neutron 3 Elements on a computer that is connected to the internet.
  2. Offline Authorization: Authorize Neutron 3 Elements on a computer that is not connected to the internet.
  3. iLok Authorization: Authorize Neutron 3 Elements by storing your authorization on an iLok.

More Authorization Help


Neutron 3 Elements Interface

The Neutron 3 Elements plug-in interface has three main areas:

Mothership Interface Overview
Label Control Description
Global Header
Global Header The global header area provides access to: the IPC plug-in name editor, Track and Mix Assistant features, the Preset Manager, Undo History, Zero Latency, Options, and Help.
Signal Chain
Signal Chain The Signal Chain allows you to add or remove modules and adjust the processing order of modules included in the chain. The Signal Chain area is exclusive to the Neutron 3 mothership plug-in, Neutron 3 component plug-ins do not include the Signal Chain because they only include one processing module.
I/O Panel
I/O Panel The I/O (Input/Output) panel area includes: global (I/O) gain controls, I/O metering, channel operations controls, and global bypass.
Module Interfac
Module Interface The module panel area includes all controls and meters associated with a specific processing module.

More information in General Controls

Learn more about the controls in the Global Header and I/O Panel in the General Controls chapter.


Signal Flow

The following diagram represents the overall signal flow of the Neutron 3 plug-ins.

Signal Flow Diagram
  1. Input Gain
  2. Signal Chain
  3. Output Gain

Working with the Signal Chain

You can add, remove, and reorder modules in the Signal Chain area of the Neutron 3 mothership plug-in. By default, the Neutron 3 Signal Chain includes the Equalizer module.


Workflow suggestions

There are a number of different ways to approach working with Neutron 3 Elements. We’ve included some workflow suggestions you can use if you aren’t sure where to start. These workflows are merely suggestions and any workflow is valid if it works for you.

Using Presets

Neutron 3 Elements includes a built in preset manager with a wide variety of factory presets to get you started. Open the Preset Manager by clicking the Presets button in the global header area of the plug-in. Load a preset by selecting it in the preset manager window or quickly try out different global presets by clicking the left and right arrow buttons directly to the right of the Presets button in the global header area.

Module Presets in the Neutron Mothership Plug-in

The Neutron 3 Elements plug-in includes a global preset manager and a module preset manager. You can load presets that apply to a single module by clicking the Preset button in the module’s Signal Chain selector.

Using Track Assistant

Neutron 3 Elements offers the intelligent Track Assistant feature aimed at helping you find a starting point for your track based on an analysis of your audio.

Use Track Assistant to build a starting point for an individual track. You can access the Track Assistant feature by inserting the Neutron 3 Elements plug-in on a track and clicking the Assistant button to the left of the Presets button in the global header area.


Optimizing Performance

We put a great deal of effort into improving the performance of Neutron Elements for the Neutron 3 Elements release. Some notable areas of improvement include:

  • Improved memory usage: We improved memory performance of Neutron 3 plug-ins, allowing you to use more plug-ins before you have to worry about running low on RAM
  • Start-up time optimizations: We took a look at what we were doing when a plug-in was instantiated and made some improvements to make our plug-ins load faster. As a result, you may see small pauses when first adding modules or using certain features in a given instance.
  • DSP Optimizations: We have improved the overhead of processing each buffer. This means lower buffer sizes should be faster to process. Larger buffer sizes do not benefit as much from this.

There are many factors that contribute to performance. It can be very hard to nail down exactly what is causing performance issues. Some factors include:

  • Computer specifications (CPU, RAM, etc…)
  • DAW and session configuration (number of tracks or plug-ins, buffer size, sample rate, etc…)
  • Individual plug-in settings

If you do start to reach the limits of your particular machine, here are some things you can do to improve performance:

  • Remove any modules that are not in use from the signal chain.
  • If possible, adjust the buffer size setting in your DAW.

General Controls

Overview

Adjusting the General Controls will set up different parts of your mixing environment. The following will affect the entire plug-in:


Resize Window

You can resize the main window by clicking and dragging the bottom right corner of the plug-in window.

Resizing The Window

Global Controls

The Header includes the following Global Controls as outlined in the image and table below.

Global Controls in Header
Label Control Description
Label-1 Track Assistant
Track Assistant Opens the Track Assistant window. For more information, see the Track Assistant chapter.
Label-2 Preset Manager
Preset Manager Opens the Preset Manager window. For more information, see the Presets chapter.
Label-3 Undo History
Undo History The Undo History window allows you to compare previously adjusted settings in Neutron. For more information on the Undo History window, see the Undo History Controls section below.
Label-4 Zero Latency
Zero Latency Enables Zero Latency processing. When enabled, transient shaper processing will be affected.
Label-5 Options
Options Opens up the Options window. For more information, see the Options chapter.
Label-6 Help
Help Links to the Help Documentation related to the module or button you are interacting with.

Undo History Controls

The Undo History window allows you to compare previously adjusted settings in Neutron. Clicking on Undo History will present a History list of any controls you’ve altered. You can audition the settings in the History list by clicking on one of the History list items. The table below describes the controls present in the Undo History window.

Undo History Controls
Controls Description
CLEAR Click the Clear button to clear the history list at any time.
CLOSE Click the Close button to close the History window. Processing resumes from the point you had last selected, so you can continue building on the History list from an earlier point.
SETS You can assign up to four points in the History list to sets A, B, C, or D. This is useful for comparing a collection of different settings at once. To assign a History item to a Set:Select an item on the History list you want to capture. Click on either A, B, C, or D to assign the selected History item to the button. Click on assigned A, B, C, or D buttons to see your associated setting.

Signal Chain

You can add, rearrange, and move the following modules in the Signal Chain:

Signal Chain

Use the signal chain controls outlined in the table below to customize your Signal Chain.

Icons Controls Description
Signal Chain Add
Add Click the + button in the Signal Chain to open the module menu. Select a module from the list to add it to the last slot in the Signal Chain.
Signal Chain Power Button
Power Button Click the power button the upper left corner of a module tile to bypass processing of that module.
Signal Chain Presets Button
Module Presets Click to access presets for the selected module. For more information, see the Preset Manager
Signal Chain Remove
Remove Click to remove the associated module from the Signal Chain.
Signal Chain Reorder
Reorder Click and drag a module panel left or right within the Signal Chain to change its order in the signal flow.
Signal Chain Wet/Dry
Wet/Dry Mix Adjust the slider to balance between the dry (unprocessed) and wet (processed) signals.

TIP: MODULE PRESETS AS STARTING POINT

Use the Module Preset list to help you get started on cleaning your mix. Each preset is designed to target a specific, but common issue found in a track. Play around with these presets to see how they affect your audio. Then, finely tune the parameters to your taste within the module.

NOTE: BYPASS DOES NOT AFFECT GAIN

All processing can be bypassed in True Bypass mode, except for Input Gain and Output Gain.

NOTE: PARALLEL WITH WET-DRY MIX

Use the Wet/Dry Mix slider in the signal chain to perform parallel processing.

  • At 100%, you will hear only the processed audio signal.
  • At 50%, you will hear a blend between unprocessed and processed audio.

NOTE: Use Mix As A Blending Tool

Mix slider allows you to adjust how much of the wet signal is added to the dry signal where dry (unprocessed) means audio input to the module, and wet (processed) means audio output from the module. The Mix affects the entire module.


I/O Panel

The I/O (input/output) Panel allows you to monitor levels, adjust gain, and engage global bypass.

I/O Controls
Label I/O Panel Controls Description
Label-1 Bypass
Bypass Toggle to either turn Neutron 3 Elements instance processing on (Bypass disabled) or off (Bypass enabled). When you toggle Bypass ON (processing disabled), you will not be able to modify Neutron 3 Elements module controls.
Label-2 Gain (Input/Output)
Gain (Input/Output) Adjusts the input or output gain. Output gain level comes before the Limiter in the signal flow.

I/O Panel Meters

The Input and Output meters display Peak and RMS metering information.

  • The current Peak value is displayed in white.
  • The current RMS value is displayed in light grey.

The text readouts directly below the meters display the current Peak and RMS values.

Track Assistant

Overview

A handy customizable assistive tool that offers an intelligent starting point for an individual track, not the whole mix. Trained through machine learning, Track Assistant listens carefully to individual tracks and provides unique suggestions by dialing in different parameters within Neutron. You can then adjust Neutron modules to your artistic taste.

Track Assistant works on one track at a time and is not aware of the track’s context to your session. To use Track Assistant in your workflow:

  1. Insert a Neutron mothership instance on a channel (track) that you want to apply Track Assistant to.
  2. Open the Neutron mothership instance on one track and click on Track Assistant button.
  3. Choose the instrument, style and intensity for Track Assistant. You can also allow Neutron to figure out what your instrument is by choosing “Auto-detect” from the instrument’s dropdown menu.
  4. After you set Track Assistant, click Next.
  5. Hit the play button in your DAW, and Track Assistant will begin processing your audio.
  6. Check out the starting point Track Assistant suggested for you.
  7. Hit Accept to apply the results to your session!

NOTE: TRACK ASSISTANT PROCESSING TIME

When you use Track Assistant, it requires anywhere between 4 to 10 seconds of audio playback and analysis before it makes a decision on which settings to adjust. Neutron is inaccessible during Track Assistant processing.

Track Assistant Settings

Adjusting the track assistant settings gives a baseline for track assistant to help you find a starting point relative to your artistic vision. These settings affect parameters such as the amount of processing, the number of bands being processed, compression ratios, etc.

Track Assistant Settings
Setting Description
INSTRUMENT Identifies the instrument classification which affects Track Assistant’s results. If you do not see your instrument listed in the Instrument menu, use either:Other: None of the above (e.g. Didgeridoo, Vuvuzela, bird calls, etc…).Auto-Detect: let Track Assistant auto-detect your instrument class.
STYLE Suggests the aesthetic result that you might want to achieve. Balanced: Provides general-purpose processing for a well-rounded sound. Warm (open): Slightly emphasizes the bass in the instrument for a more pleasant sound.Upfront (midrange): Emphasizes the midrange frequencies of the instrument for more presence.
INTENSITY Suggests the amount of processing you’re willing to allow Neutron to perform in order to get to the Style result you want.Low (subtle): Not a lot of processing added. Just a hint of adjustment to meet the Style. Medium: Moderate amount of processing added. Noticable change in bringing out that instrument. High (aggressive): Heavy amount of processing added to bring the instrument into focus.

TIP: EXPLORE TRACK ASSISTANT SETTINGS

Play around with the different Track Assistant Settings if Track Assistant isn’t quite understanding what you’re looking for. Between Style and Intensity settings, there are 9 different combinations that influence the Track Assistant suggestions. With each combination, there are 6 presets—one per audio ID type. Thus, there’s a total of 54 unique and varied suggestions.

Track Assistant Processing

Track Assistant will process the audio based on the information gained from the settings and the incoming audio. Track Assistant will process this information in the following order:

  1. Track Assistant identifies your audio based on its instrument category.
  2. Track Assistant uses the audio identification to determine a signal flow preset (order of modules).

Track Assistant Effects on Modules

Module Track Assistant Adjustments
Equalizer Determines a basic starting curve by enabling and placing filter nodes at optimal shelf points and at energy peaks throughout the spectrum. The filter node placement results in small boosts, cuts, static or dynamic behavior, or bell or shelving filter choices depending on your audio. Track Assistant places nodes at areas of interest already present in the signal.
Exciter Uses Exciter presets to determine Exciter parameters such as Tube/Tape/Warm/Retro on the X/Y pad and Dry/Wet Blend. Sets the Drive amount relative to the intensity of the input signal.
Compressor Track Assistant determines the threshold dynamically based on an LKFS signal level analysis. This allows you to spend less time finding the sweet spot, and more time to make artistic decisions on the compressor effects.
Transient Shaper Bypassed.

INFO: HELP MAKE TRACK ASSISTANT BETTER!

If Track Assistant misidentifies your audio file, please send it to the iZotope Customer Care team.

Equalizer

Overview

An equalizer can be used to give you control over different parts of the frequency spectrum, independently allowing you to make character or corrective alterations by applying additive EQ or subtractive EQ.


Module Interface

Equalizer Interface
Label Section Controls and Features
Label-1 Meters and Displays
Meters and Displays Spectrum Analyzers, Composite Curve, Filter Response Curve, Meter Scales
Label-2 Module Header
Module Header Scale, Soft Saturation, Learn Reset
Label-3 Controls
Controls Nodes, HUD Controls: General Band Controls, Filter Shapes, Readouts

Meters

The following meters and displays are included in the EQ:

Equalizer Meters and Displays
Label Section
Label-1 Spectrum Anaylzers
Spectrum Analyzers
Label-2 Gain Reduction Meter
Composite Curve
Label-3 Gain Reduction Meter
Filter Response Curve
Label-4 Gain Reduction Meter
Meter Scales

Spectrum Analyzers

Displays the magnitude (amplitude, in decibels) of the input signal across the frequency spectrum in real-time. Two spectrum analyzers are displayed in the EQ module to compare the effect of processing.

  • Input signal: The input signal to the EQ module is shown as a dark grey spectrum with no border.
  • Output signal: The processed output spectrum is drawn in the foreground with a white border.

Composite Curve

Displays the combined filter response of all enabled bands. Represented by a thick white line drawn across the display. Adjusting EQ nodes will contribute to the overall shape of the composite curve.

Filter Response Curve

Displays the filter response of the currently selected node. Represented by a highlighted line and filled area under the band which appears when you select a node. If there are no nodes selected, the filter response curve is hidden and you will only see the composite curve.

Meter Scales

The Meter Scales are located on the left, right, and bottom of the spectrum window display. You can use these meter scales as a reference while making adjustments.

  • Gain Scale (dB): displayed on the right side of the spectrum window.
  • Spectrum Magnitude Scale (dB): displayed on the left side of the spectrum window.
  • Spectrum Frequency Scale (Hz): displayed along the top of the spectrum window.

You can change the Frequency Scale measurements through the Scale menu, located in the Module Header or in Options under the EQ tab. Choose one of the Frequency Scale options to help you see different frequency distributions when placing your EQ nodes. The default scale is Extended Log.

SCALE TYPE DESCRIPTION
LINEAR Displays an even view across all frequencies. This scale emphasizes the higher frequencies which can be useful for dialing in ‘air’ bands or EQ brightness.
MEL Displays a frequency scale based on human perception of sound that visually corresponds to how we hear differences in pitch.
LOGARITHMIC, (FLAT, EXTENDED) LOGARITHMIC Displays non-linear scales that offer detail on the low end and midrange, useful for the vast majority of EQ tasks.
PIANO ROLL Uses default Extended Logarithmic scale while displaying a Piano Roll at the bottom of the EQ display to show the frequency and musical note relation.

TIP: Use Piano Roll to Make EQ Decisions

You can use Piano Roll Frequency Scale to help make EQ decisions based on the musical range of the source material. This can help ensure that you’re not removing or reducing frequencies important to the musical structure of the instrument part.


Module Header

The controls in the module header affect the overall resulting EQ module signal processing, but does not affect an individual band. The image and table below outline the controls in the Module Header.

Equalizer Module Header
Label Section
Label-1 Scale
Scale
Label-2 Soft Saturation
Soft Saturation
Label-3 Learn
Learn
Label-4 Reset
Reset

Scale

Select an EQ frequency scaling option from the Scale Menu. See Meter Scales section for more information.

Soft Saturation

Enable Soft Saturation mode to excite the input signal generating subtle harmonics resulting in a fuller sound and subtle coloration by your EQ shaping.

Learn

Enable Learn to quickly have EQ node placement suggestions based on intelligently identified areas of sonic importance in your audio signal such as sibilance, resonance, and rumble.

TIP: Learn Function Only On Enabled Bands

Learn will never remove or create an EQ band. Learn will only suggest adjustments for bands that are already present in the EQ module. Learn suggestions also do not affect Gain or Q. Once nodes are placed, you can hold the SHIFT key to preserve the frequency placement, and then move the gain up or down to determine if your track sounds better with that specific area of interest boosted or cut.

TIP: Learn Function As Starting Point in EQ

Use Learn as a starting point to quickly begin equalizing with its unique adaptive suggestions based on the sonic profile of your audio.

Reset

Returns all controls in the Equalizer module to their factory default values. If you wish to return to settings you were using before clicking the Reset button, you can use the Undo History window to revert to the settings before the Reset event.


Controls

Node Interactions

You can adjust bands by adding or removing nodes.

ADD NODES

You can add bands in three different ways:

  • Add on the Composite Curve: Hover over the white composite curve for a + button to appear. Click on the + button to add a node at the specific frequency on the composite curve.
  • Add with Keyboard Shortcut: Hit command+return (Mac) or ctrl+return (Windows) to add a new node to the center of the EQ spectrum.
  • Add anywhere on the Spectrum: Double-click anywhere in the EQ spectrum to add a new node at the location of the mouse.

NOTE: NODES WILL ADD CONTEXTUAL FILTER SHAPE

Depending on where you add a node, the node will appear with a pre-determined filter shape. There are three default contextual filter shapes that will be used when you add a new node:

  • To the far left: Flat Highpass or High Shelf
  • To the far right: Flat Lowpass or Low Shelf
  • In the middle: Proportional Q

The Flat High Pass and the Flat lowpass will only be added once because you will typically only use one of each in either end of the spectrum. Otherwise, the node will default to a Shelf or Proportional Q filter shape.

REMOVE BANDS

You can remove bands in three different ways:

  • Remove Single band: Select a node and click the X button in the HUD to remove it.
  • Remove Multiple bands: Click and drag to select multiple nodes. Use the delete or backspace key to remove all selected nodes.
  • Remove with modifier keys: SHIFT-click to select multiple nodes. Use the delete or backspace key to remove all selected nodes.

HUD Controls

You can access a band’s HUD by selecting the band’s node. The HUD includes:

EQ HUD

General Band Controls

The left side of the HUD includes parameters for enabling/disabling, soloing, and removing the currently selected band.

Icon Control Description
Power Button
Power Button Enables or disables processing of the currently selected band.
Solo Button
Solo Enables the selected filter to be listened to in isolation.
Remove Button
Remove Removes the band.

NOTE: Bypassed filter response curve display

When a band is disabled, the filter response curve will still be displayed in the EQ module panel. Disabled bands are displayed in grey to clearly differentiate them from enabled bands.

NOTE: Using Alt-Solo and Band Solo

Use the following methods to solo a specific band or area of the frequency spectrum:

  1. Band Solo: Filters per-band. To access Band Solo, alt ( option) key and click on a node to solo the band. You can also use the Solo button in the HUD display to solo the selected band.
  2. Alt-Solo: Creates a moveable filter window allowing you to easily focus on the frequencies surrounding the location of the click. To access Alt-Solo hold the alt ( option) key and click anywhere on the frequency spectrum.


Band Filters

Use the image below to refer to the types of filters and associated filter shapes in the Filter Shape menu.

Band Filter Options

Filter Types

Filter Types

The EQ module features 13 different filter shapes, each one belonging to one of the following filter type categories: Pass Filter, Peak Filter, Shelf Filter.

Filter Type Description
Pass Filter Used to attenuate frequency content that is below (for highpass) or above (for lowpass) a specified cutoff frequency. In the Lowpass and Highpass menu: Flat, Resonant.
Peak Filter Used to boost or cut a specific center frequency level. In the Bell menu: Bell, Proportional Q, Band shelf.
Shelf Filter Used to boost or cut the frequency content above or below a specified frequency. In the Low Shelf menu and High Shelf menu: Analog, Vintage, Baxandall.

NOTE: Filters Dependent on Slope/Q Adjustments

Adjustment to the bandwidth (Q value) will determine the amount of boost/cut applied to frequencies around the center frequency. The slope of the filter defines the degree of applied attenuation.

Filter Shapes

Choose from the Filter Shape menu to assign the filter shape of the selected band. The filter shape dropdown menu organizes the filter shapes into the following sub-menus: Bell, Low Shelf & High Shelf, and Lowpass & Highpass.

Bell

The Bell sub-menu includes the following Peak type filters:

Shape Description When to Use
Proportional Q(default)
EQ Proportional Q Bell Filter Shape
Unique filter that varies shape in proportion to the amount of boost or cut applied. As you increase or decrease the gain, the change is proportional to bandwidth where you will see the shape of the curve tightens with more extreme values of gain. Tight, precise corrective cuts-the bigger gain adjustment, the tighter the cut will become.
Bell
EQ Bell Filter Shape
Smoothly boosts or cuts an adjustable region around a specific frequency. Looks like a bell, come on what do you want from me. At larger gain adjustments (boost or cut), will change the overall color or texture of the sound. This will be a more noticeable change than Proportional Q.
Band shelf
EQ Band Shelf Filter Shape
Bell filter with wide, flat top. To change the relation between the harmonics in your audio. Useful for boosting or attenuating a block of frequencies.
Low Shelf and High Shelf

The Low Shelf sub-menu and High Shelf sub-menu includes the following Shelf type filters:

Shape Description When to Use
Analog
EQ Analog Shelf Filter Shape
Efficient shelf filter for simple boosts and cuts. Similar to standard shelf in an analog EQ. To make noticeable boosts for making large changes in how bright or how bassy the content is.
Baxandall
EQ Baxandall Filter Shape
Inspired by the Baxandall EQ, with the addition of freely adjustable frequency.Low shelf: Gentle low frequency shelf.High Shelf: Gentle high frequency shelf. Transparent way of addressing extreme lows and extreme highs for a more natural, gentle sounding effect.
Vintage
EQ Vintage Low Shelf Filter Shape
Inspired by the renowned Pultec analog equalizer. Exhibits a complementary frequency dip, creating a complex slope with one node. To fatten up low end without introducing muddiness.
Lowpass and Highpass

The Lowpass sub-menu and Highpass sub-menu includes the following Pass type filters:

Shape Description When to Use
Flat
EQ Flat Highpass Lowpass Filter Shapes
Butterworth filter; optimized for maximum flatness without ripple or resonance in the passband or stopband (stability). To transparently remove low end or high end frequency information without disturbing the character of the signal. Provides a clean, even, and natural sound.
Resonant
EQ Resonant Highpass Lowpass Filter Shapes
Filter equipped with a resonance control to emphasize the cutoff frequency with positive gain. Boosting content at the cutoff frequency to add character and emphasize the lowest or highest part of the signal.

NOTE: Gain and Q Adjustments

Baxandall filter shape does not allow for Q adjustment. Lowpass and highpass filter shapes do not allow for Gain adjustments. For these filters, the Q or Gain settings will be disabled or hidden.

Readouts

Use the HUD Readouts to see and adjust where the node is located within the EQ. The table below describes the readouts available with each readout’s respective Units.

EQ Band Readouts
Readout Units Description
Frequency Hz Shows the center frequency (or cutoff frequency) of the currently selected node. The EQ supports frequency values ranging from 20 Hz to 20 kHz.
Gain dB Shows the amount of gain applied by the selected filter. The EQ supports gain adjustments ranging from -30 dB to +15 dB.
Q(Parametric/Bell Filters) (cF/Bandwidth) Shows the width or slope of the selected filter.
Slope(Highpass/Lowpass Filters) (dB/octave) Shows the cutoff slope of the filter.
Pitch Note Shows where the node is on the frequency spectrum in relation to the musical note.

Adjust Frequency, Gain, and Q

There are 3 ways to adjust the Frequency, Gain, and Q:

  1. Click and drag EQ node or handles (for Q only).
  2. Manually enter the value.
  3. Use arrow keys.

Below outlines the three types of adjustments you can apply for altering the Frequency, Gain, and Q values.

Value Types of Adjustments
Frequency Click and drag EQ node left to decrease the frequency or right to increase the frequency. Manually enter the value as described below. Use LEFT and RIGHT arrow keys.
Gain Click and drag EQ node down to decrease the gain or up to increase the gain. Manually enter the value as described below. Use UP and DOWN arrow keys.
Q Click and drag EQ node handles toward node to narrow the bandwidth or away from the node to widen the bandwidth.Manually enter the value as described below. Use alt/ option + arrow keys.

To manually enter the value for Frequency, Gain, or Q:

  1. Double click on the value readout of the metric you wish to change.
  2. Type in the value desired in the text edit field.
  3. Hit enter or return to save the value adjustment.

TIP: Keyboard Modifiers For Value Adjustments

  • Hold Shift key while clicking and dragging the node to lock the movement to the horizontal axis (for frequency) and vertical axis (for gain).
  • Hold Shift while using the arrow keys to make coarse value adjustments.
  • Hold the command key (Mac) or ctrl key (Windows) while using the arrow keys to make fine value adjustments

NOTE: Reset All Band Parameters

You can reset all parameters for a particular band to their default values by double clicking on the node.

NOTE: EQ Gain Scale

Use the EQ Gain scale, located on the right edge of the EQ module display to reference dB magnitude while adjusting nodes.

Compressor

Overview

A compressor can be used to reduce dynamic range, maintain consistent levels, and shape the tone and character of your audio.


Module Interface

Image description text
Label Section Controls and Features
Label-1 Meters and Displays
Meters and Displays Waveform DisplaysGain Reduction Trace
Label-2 Module Header
Module Header [Detection Filter View], Vintage Mode, (#detection-filter-view), Level Detection Mode, Auto Gain, Auto Release, Reset
Label-3 Controls
Controls Threshold, Knee, HUD Controls: Ratio, Attack, Release, Makeup Gain, Mix
Label-4 Advanced Panel
Advanced Panel Sidechain

Meters & Displays

The meters and displays in the Compressor module are outlined in the image and table below.

Compressor Meters and Displays
Label Section
Label-1 Waveform Displays
Waveform Displays
Label-2 Gain Reduciton Trace
Gain Reduction Trace

Waveform Displays

  • Scrolling waveform: displays the amplitude of the input (uncompressed) and output (compressed) signals over time. The meter scrolls from right to left, with the most recent information on the right.
    • Input waveform: the dark grey waveform displayed behind the output (wet) signal waveform.
    • Output waveform: the light grey waveform displayed in front of the input (dry) signal waveform. When the signal is compressed, you can monitor the applied gain reduction compared to the input.

Gain Reduction Trace

Draws a line that represents the gain reduction applied to the selected band over time. Use the Gain Reduction Trace to monitor and to set the response times (attack and release) and gain reduction envelope applied over time.

NOTE: AUTO GAIN ON THE OUTPUT WAVEFORM

Auto Gain adjusts the level of the compressed signal to compensate for any level difference between the uncompressed and compressed signals. The gain change introduced by auto gain is reflected in the output waveform, which may make it more difficult to differentiate between the input and output waveforms. The gain reduction trace meter can be useful for monitoring gain reduction over time when Auto Gain is enabled.


Module Header

The controls in Global Controls Header affect the entire Compressor module:

Compressor Module Header
Label Section
Label-1 Detection Filter View
Detection Filter View
Label-2 Vintage Mode
Vintage Mode
Label-3 Level Detection mode
Level Detection Mode
Label-4 Auto Gain
Auto Gain
Label-5 Auto Release
Auto Release
Label-6 Reset
Reset

Detection Filter View

Enable the Detection Filter to adjust the frequency response of the detection circuit. When the Detection Filter is active, you can access the controls outlined in the table and image below. Neutron 3 Elements includes detection filter processing in only the Compressor module.

Detection Filter View
Icons Control Description
Add Icon
POWER BUTTON Toggle ON to enable the Sidechain Filter. By default the Detection Filter is OFF.
Add Icon
SOLO Enable to audition the output of the Detection Filter. This can be useful to enable when adjusting the Detection Filter nodes.
Add Icon
Resonant Filter Nodes Adjusts gain and center frequency in lowpass bands and highpass bands.

Resonant Filter Node Adjustments

The Resonant Filter Nodes are displayed within the the Detection Filter view. You can use these to tailor your frequency response:

  • Click and drag the resonant filter nodes UP or DOWN to increase or decrease gain.
  • Click and drag the resonant filter nodes LEFT or RIGHT to adjust the center frequency.

TIP: Compressor Detection Filter

  • Making adjustments in the Detection Filter allows you to tailor the Compressor’s sensitivity to different frequencies. This is useful when using the Compressor in single band mode.
  • For example: If you want the Compressor to react more to sibilant or harsh frequencies rather than low-frequency content, you can filter out low frequencies using the high-pass filter and boost sibilant frequencies using the resonant low-pass filter to adjust the signal that the Compressor treats as the input signal.

Vintage Mode

Enable to switch from the default digital mode to vintage signal processing which offers less transparent, more lively and colorful sound.

TIP: VINTAGE MODE AND HIGH RATIOS

By applying high ratios, you can achieve a pumping effect. Although not always desired, this can be used to add character to your audio. This effect is particularly useful on room mics.

Level Detection Mode

Determines how input levels are calculated by the compressor. Adjusting the level detection mode will alter the level that is considered by the threshold, which will affect when or how often the input level will trigger compression. The Compressor includes three level detection modes: RMS, PEAK, and TRUE.

Mode Description
RMS (Root Mean Square) Determines input level to the compressor by averaging levels of the incoming signal. RMS detection is useful when you are trying to increase the overall volume level without changing the character of the sound.
PEAK Determines the input level to the compressor using instantaneous peak levels of the incoming signal. In general, this setting is useful when you are trying to even out sudden transients in your music.
TRUE Similar to RMS mode, determines input level to the compressor by averaging levels of the incoming signal, but produces even levels across all frequencies. True mode will not produce aliasing or artifacts- a common side-effect of RMS detection.

Auto Gain

Enables the Compressor to calculate the level difference between the input (uncompressed signal) and output (compressed signal) and automatically apply the calculated gain adjustment.

Auto Release

Enables the Compressor to analyze the input signal in order to automatically scale the Release time to values that will help to avoid pumping and maintain desired loudness in the processed signal.

Reset

Returns all controls in the Compressor module to their factory default values. If you wish to return to settings you were using before clicking the Reset button, you can use the Undo History window to revert to the settings before the Reset event.


Controls

You can control compression by setting the Threshold and Knee.

Threshold and Knee

Threshold

Determines the signal level at which the compressor begins processing.

ADJUSTING THRESHOLD

  • Click and drag the Threshold slider handle up to increase the Threshold or down to decrease the Threshold.
  • Click on the Threshold value readout text and manually enter a value in the inline edit field.

TIP: USE WAVEFORM DISPLAYS TO SET THRESHOLD

You can use the Waveform Displays as a visual guide when setting the threshold level for the compressor.

Knee

Adjust the knee value to set the desired character of the compression. The range of knee values provide different results:

  • Higher knee values result in a “soft knee” setting with a subtle, natural sounding compression.
  • Lower knee values result in a “hard knee” setting with an aggressive compression.

NOTE: Knee disabled in Vintage Mode

The Knee control is not adjustable when Vintage Mode is enabled.

HUD controls

The Compressor HUD controls work together to influence the character, amount, and speed of the compression applied to the input signal. The HUD controls available are:

Compressor HUD

Attack

Adjust the amount of time (milliseconds) it takes for the Compressor to reach the target gain reduction Ratio. Gain reduction begins when the input signal exceeds the threshold, according to the rules set by the Level Detection Mode.

Release

Adjust the amount of time (milliseconds) it takes for the Compressor to return to unity gain (recovers gain) when the input signal falls below the threshold, according to the rules set by the Level Detection Mode.

Ratio

Determines how much gain reduction will be applied to the entire signal or entire band when the threshold is crossed.

NOTE: RATIO SETTINGS AFFECT COMPRESSION

Certain ratio settings and threshold setting will affect compression:

  • A ratio setting of 1:1 will cause no attenuation upon signals that exceed the threshold.
  • Ratio settings of 10:1 or greater will cause the compressor to function as a limiter.
  • A ratio above 1.0 will cause compression. But, if you have a ratio below 1.0, it will cause the module to function as an Expander. When performing expansion in this way, the Gain Reduction Meter will show an inverted meter display.

Makeup Gain

Determines the amount of static gain applied to the output signal after compression.

Mix

Adjust this slider to control the dry/wet mix of the direct, unprocessed signal with the processed signal for the associated band.

NOTE: Auto Release Enabled with Vintage Mode

Auto Release is always enabled when Vintage Mode is selected.


Advanced Controls

You can enable/disable the Compressor’s Sidechain input in the Advanced panel of the HUD. To access the Advanced Panel, click the arrow button on the right hand side of the HUD.

Advanced HUD button

Sidechain

Enables the Compressor’s detection circuit to use an external sidechain input signal to determine when to apply compression to your current track. When the external sidechain signal exceeds the Threshold level, compression will be applied to your current track.

Transient Shaper

Overview

Transient Shaper can be used to transparently alter and shape your sound’s attack and sustain characteristics while enhancing the sound’s presence without affecting the overall level.


Module Interface

Transient Shaper Module Interface

Neutron 3 Transient Shaper module controls and features are outlined in the table below.

Label Section Controls and Features
Plug-in Instance Name
Meters and Displays Waveform Displays, Gain Envelope Trace
Plug-in Instance Name
Module Header Envelope Modes, Reset
Plug-in Instance Name
HUD Controls Attack, Contour, Sustain, Gain Difference Meter

Meters and Displays

Meters and diplays illustrate how the Transient Shaper is responding to and processing the input signal.

Transient Shaper Meters and Displays
Label Section
label-1
Waveform Displays
label-2
Gain Envelope Trace

Waveform Displays

  • Input signal waveform is displayed in dark grey, behind the output signal waveform.
  • Output signal waveform is displayed in light grey, in front of the input signal waveform.

Gain Envelope Trace

Displays the incoming signal with a superimposed colored curve that indicates the amount of gain adjustment applied in real time when you’re shaping an envelope.

TIP: Monitor With Gain Envelope Trace

Use the Gain Envelope Trace to monitor and to set the response times (attack and release) and gain reduction envelope applied over time. It can show the effect of changing envelope modes can have on allowing audio to return to 0 dB of gain before the next transient, is an important tool when seeking to achieve maximum transparency.


Module Header

 Transient Shaper Module Header
Label Section
label-1 Envelope Modes
Envelope Modes
Label-2 Reset
Reset

Envelope Modes

Determines the type of ADSR envelope settings to apply. Choose from three different Envelope modes:

  • PRECISE: Fastest recovery time to next transient. Most accurate and responsive when adding or removing attack to a signal.
  • BALANCED: Middle of all three modes. Quick attack and a medium release time when recovering from one transient to the next.
  • LOOSE: Slowest transient recovery time and adds large amounts of sustain.

Reset

Enable Reset to revert the entire Transient Shaper module back to factory default. If you wish to return to settings you were using before clicking the Reset button, you can use the Undo History window to revert to the settings before the Reset event.


HUD Controls

The controls in the Transient Shaper module work together to customize your sound’s shape. The following controls are available in the HUD:

Transient Shaper HUD

Attack

Adjusts the amount of level (decibels) applied to the initial transient.

  • Increasing Attack results in an exaggerated and punchy sound.
  • Decreasing Attack results in a softer, warmer sound.

Contour

Control the per-band response across a multiband spectrum of Transient Shaper:

Shape Description
Transient Shaper Contour Sharp Curve
SHARP Fast and tight release time. Useful for short and staccato audio.
Transient Shaper Contour Medium Curve
MEDIUM Transparent and linear release envelope. Useful on most audio.
Transient Shaper Contour Smooth Curve
SMOOTH The slowest envelope of all modes and allows more of the initial transient through to affect Sustain in a gentle way. Useful for sustained audio.

Sustain

Adjusts the amount of level (decibels) applied to the sustain of the transient.

  • Increasing Sustain results in a dense, airy sound.
  • Decreasing Sustain results in tighter, more aggressive sound.

Gain Difference Meter

Displays the current average amount of gain reduction in decibels (dB) applied to the signal.

Exciter

Overview

The Exciter can be used to add harmonic distortion to enhance and accentuate elements in your audio.


Module Interface

exciter

Neutron 3 Exciter module controls and features are outlined in the table below.

Label Section Controls and Features
Plug-in Instance Name
Meters and Displays Spectrum Displays
label-2
Module Header Pre-Emphasis Modes, Reset
label-3
Controls Post Filter, HUD Controls: Drive, X/Y Pad, Mix

Meters & Displays

Meters and displays illustrate how the Exciter is responding to and processing the input signal. The image below shows the Spectrum Displays.

Exciter Meters and Displays

Spectrum Displays

  • Spectrum Analyzer: displays the magnitude (amplitude vs db) of the input and output signals across the frequency spectrum in real-time.
    • Input signal spectrum displays a dark grey spectrum behind the output.
    • Output signal spectrum: displays a light grey spectrum, in front of the input signal.
  • Northern Lights: Displays highlighted areas of the spectrum to indicate where saturation is applied.

Module Header

Exciter Module Header
Label Section
Label-1 Pre-Emphasis Modes
Pre-Emphasis Modes
Label-2 Reset
Reset

Pre-Emphasis Modes

Use to apply subtle harmonic emphasis to saturation in different areas of the frequency spectrum. These differences allow mild changes to the low-mids (vocal thickness or body) or high-mids (vocal presence). The types of Pre-Emphasis Modes available to you are:

  • FULL: low-mid frequency bump
  • DEFINED: high-mid frequency bump
  • CLEAR: gentle, low-mid frequency attenuation

Reset

Enable Reset to revert the entire Exciter module back to factory default. If you wish to return to settings you were using before clicking the Reset button, you can use the Undo History window to revert to the settings before the Reset event.


Controls

Post Filter

Applies gentle shelving for attenuation.

Post Filter Adjustments Ranges
Maximum Attenuation -12dB
Frequency Range 1kHz to 20kHz

Drag the Post Filter node to adjust the frequency and the gain of the filter.

Adjusting Post Filter

NOTE: Post Filter Applied to Wet Signal

The Post Filter will affect the entire wet signal which can help adjust/attenuate/tame the Exciter Module’s high end frequency response.

HUD Controls

The following controls are available in the Exciter module HUD:

Exciter HUD

Drive

Adjust to control the amount of excitation applied to the signal.

X/Y Pad

Blends different harmonic profiles to achieve the sound you want to hear. By moving the node on the pad, you can get a mix of the four profiles as described in the table below.

Profiles Description
RETRO Edgy, biting, transistor-based fuzz with a slow decay of odd harmonics.
TAPE Bright, emphasis on odd harmonics without adding damaging artifacts.
TUBE Clear tonal excitation with emphasis on dynamics and transient attacks with a less harsh result than Tape or Retro.
WARM Similar to Tube, but with quickly decaying even harmonics that add color and character.

Mix

Adjusts how much of the wet (processed) signal is applied to the dry (unprocessed) signal. The processing on the signal is dictated by the X/Y pad settings. Using the mix slider for a different blend of signals can have varying results:

  • For a more extreme effect: set the blend to the maximum amount.
  • For less distinct and more integrated effect: set the blend to the middle of the slider or lower.

Presets

Overview

You can choose from a wide variety of factory presets or save your own custom settings in the Neutron Elements preset manager.

Global Presets

You can open the global preset manager by clicking the preset bar in the header area of the Neutron Elements plug-in.

Global presets button

Tip

You can quickly cycle through presets in the list by clicking the left arrow (previous preset) or right arrow (next preset) buttons to the right of the preset button.

Module Presets

You can save and load settings in an individual module using the module preset manager. You can click on the presets button in each module tile to open the corresponding module preset manager window.

Module presets button

Factory and Custom Presets

The preset manager windows are divided into two tabs:

Preset Tabs

  • iZotope: lists all factory presets installed with Neutron 3 Elements.
  • Custom: lists all custom presets you have saved or modified in Neutron 3 Elements.

Default and Working Settings

There are two common options that are always available at the top of the preset list in the iZotope and Custom tabs:

Preset common options

  • Working Settings: Loads your most recent changes that are not otherwise associated with a preset.
  • Default: Loads the factory default settings.

Dirty state indicator

When you make changes to a preset an asterisk (*) will be shown at the beginning of the preset name to indicate that it has been modified. You can add a new preset to save your settings or update the preset to dismiss the dirty state indicator.

Custom Preset Names and Comments

You can modify preset file/folder names and preset comments when the Custom tab is selected.

  • Edit custom preset name: Double-click on a preset name to open an inline edit field. Press return to dismiss the inline edit field and save your changes.
  • Edit custom preset comment: The area below the preset list displays descriptive text about the currently selected preset. Single-click the comment text box to open an inline edit field, press return to save changes to the comment.

The following buttons are located in the footer of the Presets window:

Presets window footer

  1. Deletes the currently selected custom preset or preset folder.
  2. Update: Saves changes to a modified custom preset. Note: Update is only available in the global preset manager, you cannot update module presets.
  3. Folder: Adds a new custom preset folder.
  4. New: Creates a new preset based on the current settings.
  5. Close: Dismiss the Presets window.

Organize Custom Presets

In the Custom tab, you can click and drag presets or folders over other folders in the list to move them into that folder.

Preset Locations

Factory presets are installed to the following locations:

  • Windows: C:\Program Files\iZotope\Neutron 3 Elements\Presets\
  • Mac: /Library/Application Support/iZotope/Neutron 3 Elements/Presets/

Custom presets are saved to the following default locations:

  • Windows: C:\Users\Username\Documents\iZotope\Neutron 3 Elements\Presets\
  • Mac: /Users/Username/Documents/iZotope/Neutron 3 Elements/Presets/

Override custom preset save locations

A ... button will appear in the upper left hand corner of the preset window when the Custom tab is selected.
Click the button to open a system dialog and select a new directory to save your custom presets to.
The custom paths for global and per module presets are set individually in their respective preset windows.

Options

Overview

The Options window allows you to manage your authorization, check for updates, and adjust global and module processing controls. Click on the gear button in the upper right corner of the Neutron 3 Elements interface to open the Options window.

Options Menu Button

There are three sections to the Options window.

Labeled Options Window
Label Section Controls and Features
Label-1 Options Tabs
Options Tabs Click on the tabs in the header of the options window to view access the different settings.
Label-2 Per-Tab Options
Per-Tab Options Displays the options available for each Options tab.
Label-3 Options Window Controls
Options Window Controls You can save, cancel or reset all options to factory default states using the buttons in the footer area of the Options window.Question Mark: Access Help Documentation for Options.Ok: Saves any changes you have made to the options and closes the window.Cancel: Reverts changes to options and closes the window.Reset: Resets all Options to their factory default settings.

General Options

The general options tab allows you to manage global processing modes, tooltips, authorization, and check for available updates to Neutron 3.

General Options Tab
  • ENABLE TOOLTIPS: Select to enable tooltip displays when hovering your cursor over controls in Neutron 3.
  • AUTO GAIN: Select to apply gain to the bypassed output signal in order to match the level of the processed output signal.
  • TRUE BYPASS: Allows Neutron to disengage a module’s latency when that module is bypassed. This will result in a click when enabling or disabling module bypass but avoids unnecessary latency compensation and CPU usage.

    True Bypass & Auto Gain

    Auto Gain and True Bypass cannot be enabled at the same time. Enabling True Bypass will deselect and disable the Auto Gain option.

  • ENABLE ANALYTICS: Enables anonymous usage data to be sent to iZotope to help us improve our products.

Updates

  • Download Product Portal: To stay up to date with new versions, download the iZotope Product Portal application.
  • Check for Updates: Manually check for available updates. Clicking this button will open the Product Portal application and check for updates.
  • Download Update: If an update is available, a small yellow dot will appear. Clicking the Download Update button in the options window will launch the Product Portal application and display the Updates page.

Authorization

Displays your current authorization status.

  • Authorize Neutron 3 Elements by clicking on Authorize to open the authorization window.
  • Deauthorize Neutron 3 Elements by clicking on Remove Authorization to remove the authorization from your machine.
  • Click More information to take you to the authorization help section of iZotope’s website.

Visit the Authorization section for more information.


Metering Options

You can alter the following options in the Metering Tab.

Metering Options Window

I/O

  • METER DISPLAY TYPE: Determines the meter type displayed in the I/O meters.
    • RMS + Peak: displays a lower bright bar representing the average level (RMS) and a higher dimmer bar representing peak level. There is also a moving line above the bar representing the most recent peak level or peak hold.
    • Short Term + Peak: uses short-term loudness calculation to display a more perceptually accurate measurement than RMS. This measurement is useful in monitoring immediate trends of loudness in your audio.
  • DETECT TRUE PEAKS: Select to accurately measure the signal that will result from digital to analog conversion. By default, the Input/Output meters will only indicate clipping which occurs within the digital domain.

Spectrum

  • SPECTRUM TYPE: Determines the display type used by the spectrum analyzer meters. Options include:
    • Linear: A continuous line connecting the calculated points of the spectrum.
    • 1/3 Octave: Splits the spectrum into bars with a width of 1⁄3 of an octave. Although the spectrum is split into discrete bands, this option can provide excellent resolution at lower frequencies.
    • Critical: Splits the spectrum into bands that correspond to how we hear, or more specifically how we differentiate between sounds of different frequencies. Each band represents sounds that are considered “similar” in frequency.
    • Full Octave: Splits the spectrum into bars with a width of one full octave.
  • PEAK HOLD TIME: Determines how long spectrum peaks are displayed after they occur. Options include: 5 ms, 250 ms, 500 ms, 1,000 ms, 5,000 ms, and Infinite.
  • AVERAGE TIME: Adjusts the averaging time of the spectrum calculation. Higher average times can be useful for viewing the overall tonal balance of a mix, while shorter average times provide a more real-time display. Options include: Real Time, 1 sec, 3 sec, 5 sec, 10 sec, and Infinite.
  • SHOW PEAK HOLD: Select to show the peak hold display in the spectrum meters.

Social Options

The Social tab contains links for you to explore iZotope’s social media platforms, such as Facebook, Twitter, and Instagram, and educational content platforms, such as our Youtube channel and our Tips & Tutorials for Neutron 3.

Social Options Window

EQ Options

EQ Options Window
  • SHOW SPECTRUM: Select to display a real-time spectrum analyzer signal underneath the Equalizer curve. This can be useful in showing the frequency balance of your mix and the changes occurring as you apply equalization.
  • SPECTRUM FREQUENCY SCALE: Allows you to adjust the scale of the EQ frequency spectrum.
  • ALT-SOLO Q: Determines the bandwidth (Q) of the Alt-Solo feature in the Equalizer module.

Glossary

Band

Short for “frequency band” which is a range or interval in the frequency spectrum often divided into low, mid or high-frequency bands.

Band shelf

Hybrid filter shape combining attributes of a shelving filter and a peaking filter.

Bandpass

A type of filter that passes frequencies between two cutoff frequencies and attenuates frequencies outside of the pass range. A band-reject filter operates inversely, attenuating frequencies within the cutoff range and passing frequencies outside of the range.

Bandwidth

Describes the range of frequencies being affected by a signal processor. Inversely proportional to Q.

Baxandall

A type of first order shelving equalizer typically found in the tone control of high fidelity home audio components.

Butterworth filter

A filter shape designed to have a flat frequency response in the passband.

Detection circuit

The component that evaluates signal amplitude to trigger a processor.

Envelope

The varying amplitude of sound over time. This can be broken into four stages: attack, decay, sustain, and release.

FFT (Fast Fourier Transform)

A procedure for the calculation of a signal frequency spectrum. The greater the FFT size, the greater the frequency resolution, i.e., notes and tonal events will be clearer at larger sizes.

Filter

Audio filters are frequency dependent amplifier circuits that boost (amplify), cut (attenuate), or pass ranges of the audible frequency spectrum.

HUD (Heads-Up Display)

A panel through which you can access module controls.

Masking

In the case of two or more signals that share overlapping frequency content, the higher amplitude signal causes the lower amplitude signal to appear quieter.

Pre-Emphasis

An emphasis in a frequency band before the saturation is applied to emphasize the effect in that band.

Q

In an equalizer, it is the center frequency divided by bandwidth.

Resonant Filter

Has a complex nature of adjustment such that at the cut off point you can increase or attenuate the resonance. Typically is accompanied by significant phase shift or ringing.

Saturation

A harmonic type of non-linear distortion.

Sidechain

The signal that feeds the detection circuit in a processor.

Short Term Loudness

Loudness measurement calculated over the course of 3 seconds. Short-term measurements are useful for monitoring immediate trends in loudness.

Spectrum Analyzer

A Spectrum Analyzer is a meter that measures amplitude across the frequencies which encompass the spectrum of human hearing. The vertical axis represents amplitude while the horizontal axis represents frequency.

Waveform

A visual representation of the envelope of the soundwave. (amplitude representation).

Customer Care

Purchasing Neutron 3 Elements

If you are using the demo version of Neutron 3 Elements and would like the full version, you can purchase Neutron 3 Elements direct from the iZotope online store: izotope.com/store

Once your purchase is complete, you will be sent an email confirmation and a full version serial number that can be used to fully authorize your current installation of Neutron 3 Elements.

iZotope Customer Care policy

iZotope is happy to provide professional technical Customer Care to all registered users absolutely free of charge. support.izotope.com

We also offer valuable pre-sales technical Customer Care to customers who may be interested in purchasing an iZotope product. Before contacting iZotope Customer Care, you can search our Product Knowledgebase to see if the solution to your problem has already been published.

How long does iZotope provide customer support for purchased products?

You can email us with any question for 12 months after you buy any iZotope product. Past 12 months, we’ll still help you with your account and authorization but will not provide technical support for in-depth product questions. If you need more detailed help on how to use the product, please check out our FAQs and Tutorials.

How long does iZotope support its products?

Although we can’t guarantee it, we do our best to keep our products up to date with the operating systems and plug-in hosts that we support. Sometimes, other companies make changes that we’re not able to support, but we actively work with other companies to avoid these sorts of compatibility problems. We also do our best to address bug fixes within the product itself to ensure our products operate in accordance with our specifications.

We will provide software updates for 12 months from product release. After 12 months, no software updates will be provided.

For details on what operating systems and plug-in host software are officially supported for a product, please check that product’s Specs page.

Contacting iZotope Customer Care

For additional help with Neutron 3 Elements:

iZotope’s highly trained Customer Care team is committed to responding to all requests within one (1) business day and frequently respond faster. Please try to explain your problem with as much detail and clarity as possible. This will ensure our ability to solve your problem accurately, the first time around. Please include all system specs and the build/version of Neutron 3 Elements that you are using.

Once your Customer Care request is submitted, you will receive a confirmation email from iZotope Customer Care. If you do not receive this email within a few minutes, please check your spam folder and make sure our responses are not getting blocked. To prevent this from happening please add support@izotope.com to your list of allowed email addresses.

International Distribution

Customer Care is also available from our international distributors worldwide for any customers who purchased their iZotope products through a certified iZotope distributor.

Check with your local distributor for availability. If you would like help locating your local distributor please contact iZotope Customer Care.

Thanks for using Neutron 3 Elements!

-The iZotope Team

License Information

Anti-Grain Geometry

Version 2.4

Copyright (c) 2002-2005 Maxim Shemanarev (McSeem).

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ‘‘AS IS’’ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


Better Enums

Version 0.11.1

Copyright (c) 2012-2016, Anton Bachin. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


Box2D

Copyright (c) 2006-2017 Erin Catto.

http://www.box2d.org

This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.

  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.

  3. This notice may not be removed or altered from any source distribution.


Bravura

Copyright © 2015, Steinberg Media Technologies GmbH http://www.steinberg.net/, with Reserved Font Name “Bravura”.

This Font Software is licensed under the SIL Open Font License, Version 1.1. This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL

SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007

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The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.

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This license becomes null and void if any of the above conditions are not met.

DISCLAIMER
THE FONT SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.


C++ Rest SDK

Version 2.10.15

Main Library:

Copyright (c) 2014, Peter Thorson. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

  • Neither the name of the WebSocket++ Project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL PETER THORSON BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Bundled Libraries:

****** Base 64 Library (base64/base64.hpp) ******
base64.hpp is a repackaging of the base64.cpp and base64.h files into a single header suitable for use as a header only library. This conversion was done by Peter Thorson (webmaster@zaphoyd.com) in 2012. All modifications to the code are redistributed under the same license as the original, which is listed below.

base64.cpp and base64.h

Copyright (C) 2004-2008 René Nyffenegger

This source code is provided ‘as-is’, without any express or implied warranty. In no event will the author be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this source code must not be misrepresented; you must not claim that you wrote the original source code. If you use this source code in a product, an acknowledgment in the product documentation would be appreciated but is not required.

  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original source code.

  3. This notice may not be removed or altered from any source distribution.

René Nyffenegger rene.nyffenegger@adp-gmbh.ch

****** SHA1 Library (sha1/sha1.hpp) ******

sha1.hpp is a repackaging of the sha1.cpp and sha1.h files from the shallsha1 library (http://code.google.com/p/smallsha1/) into a single header suitable for use as a header only library. This conversion was done by Peter Thorson (webmaster@zaphoyd.com) in 2013. All modifications to the code are redistributed under the same license as the original, which is listed below.

Copyright (c) 2011, Micael Hildenborg
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
  • Neither the name of Micael Hildenborg nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY Micael Hildenborg ‘‘AS IS’’ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL Micael Hildenborg BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

****** MD5 Library (common/md5.hpp) ******
md5.hpp is a reformulation of the md5.h and md5.c code from http://www.opensource.apple.com/source/cups/cups-59/cups/md5.c to allow it to function as a component of a header only library. This conversion was done by Peter Thorson (webmaster@zaphoyd.com) in 2012 for the WebSocket++ project. The changes are released under the same license as the original (listed below)

Copyright (C) 1999, 2002 Aladdin Enterprises. All rights reserved.

This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

L. Peter Deutsch
ghost@aladdin.com

****** UTF8 Validation logic (utf8_validation.hpp) ******
utf8_validation.hpp is adapted from code originally written by Bjoern Hoehrmann bjoern@hoehrmann.de. See http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ for details.

The original license:

Copyright (c) 2008-2009 Bjoern Hoehrmann bjoern@hoehrmann.de

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


Eigen

Version 3.4.99

Distributed under the Mozilla Public License v2.0 (MPLv2.0).

Full text of the license is available here: https://www.mozilla.org/en-US/MPL/2.0/

To receive a copy of the source code for the Eigen library distributed with this product under the under the terms of the MPLv2.0 please contact dev-support@izotope.com.


FreeType

Version 2.4.6

Portions of this software are copyright © 2011 The FreeType Project (www.freetype.org). All rights reserved.


GLEW

The OpenGL Extension Wrangler Library
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

  • The name of the author may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Mesa 3-D graphics library Version: 7.0

Copyright (C) 1999-2007 Brian Paul All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Copyright (c) 2007 The Khronos Group Inc.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and/or associated documentation files (the “Materials”), to deal in the Materials without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Materials, and to permit persons to whom the Materials are furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Materials.

THE MATERIALS ARE PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.


gsl

Copyright (c) 2015 Microsoft Corporation. All rights reserved.

This code is licensed under the MIT License (MIT).

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


IcoMoon

IcoMoon-Free licensed under: CC BY 4.0


Intel® Integrated Performance Primitives (Intel® IPP)

Version 2019.0.5

LIMITATION OF LIABILITY. IN NO EVENT WILL INTEL BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. YOU AGREE TO INDEMNIFY AND HOLD INTEL HARMLESS AGAINST ANY CLAIMS AND EXPENSES RESULTING FROM YOUR USE OR UNAUTHORIZED USE OF THE SOFTWARE.

No support. Intel may make changes to the Software, at any time without notice, and is not obligated to support, update or provide training for the Software.

Termination. Intel may terminate your right to use the Software in the event of your breach of this Agreement and you fail to cure the breach within a reasonable period of time.

Feedback. Should you provide Intel with comments, modifications, corrections, enhancements or other input (“Feedback”) related to the Software Intel will be free to use, disclose, reproduce, license or otherwise distribute or exploit the Feedback in its sole discretion without any obligations or restrictions of any kind, including without limitation, intellectual property rights or licensing obligations.

Compliance with laws. You agree to comply with all relevant laws and regulations governing your use, transfer, import or export (or prohibition thereof) of the Software.

Governing law. All disputes will be governed by the laws of the United States of America and the State of Delaware without reference to conflict of law principles and subject to the exclusive jurisdiction of the state or federal courts sitting in the State of Delaware, and each party agrees that it submits to the personal jurisdiction and venue of those courts and waives any objections. The United Nations Convention on Contracts for the International Sale of Goods (1980) is specifically excluded and will not apply to the Software.

Other names and brands may be claimed as the property of others.


JsonCpp

Version 1.2.1

Copyright (c) 2007-2010 Baptiste Lepilleur and The JsonCpp Authors

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


LibXML2

Version 2.7.8

Except where otherwise noted in the source code (e.g. the files hash.c, list.c and the trio files, which are covered by a similar licence but with different Copyright notices) all the files are:

Copyright (C) 1998-2003 Daniel Veillard. All Rights Reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is fur- nished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT- NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE DANIEL VEILLARD BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CON- NECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of Daniel Veillard shall not be used in advertising or otherwise to promote the sale, use or other deal- ings in this Software without prior written authorization from him.


Material Docs Theme

Copyright (c) 2016 Digitalcraftsman digitalcraftsman@protonmail.com
Copyright (c) 2016 Martin Donath martin.donath@squidfunk.com

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


nanomsg

Version 0.5-beta

Copyright (c) 2012-2013 Martin Sustrik All rights reserved.
Copyright (c) 2013 GoPivotal, Inc. All rights reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

“nanomsg” is a trademark of Martin Sustrik.


Netlib numeralgo na10 Aberth’s method

All the software contained in this library is protected by copyright. Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby granted, provided that this entire notice is included in all copies of any software which is or includes a copy or modification of this software and in all copies of the supporting documentation for such software.

THIS SOFTWARE IS BEING PROVIDED “AS IS”, WITHOUT ANY EXPRESS OR IMPLIED WARRANTY. IN NO EVENT, NEITHER THE AUTHORS, NOR THE PUBLISHER, NOR ANY MEMBER OF THE EDITORIAL BOARD OF THE JOURNAL “NUMERICAL ALGORITHMS”, NOR ITS EDITOR-IN-CHIEF, BE LIABLE FOR ANY ERROR IN THE SOFTWARE, ANY MISUSE OF IT OR ANY DAMAGE ARISING OUT OF ITS USE. THE ENTIRE RISK OF USING THE SOFTWARE LIES WITH THE PARTY DOING SO.

ANY USE OF THE SOFTWARE CONSTITUTES ACCEPTANCE OF THE TERMS OF THE ABOVE STATEMENT.

AUTHOR:

REFERENCE:

  • NUMERICAL COMPUTATION OF POLYNOMIAL ZEROS BY MEANS OF ABERTH’S METHOD NUMERICAL ALGORITHMS, 13 (1996), PP. 179-200

SOFTWARE REVISION DATE:

  • JUNE, 1996

SOFTWARE LANGUAGE:

  • FORTRAN

readerwriterqueue

Copyright (c) 2013-2015, Cameron Desrochers All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


Roboto font family

Font data Copyright Google 2012

Licensed under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at:

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an “AS IS” BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.


Skia

Copyright (c) 2011 Google Inc. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of Google Inc. nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


TinyXML

Copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com)

This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.

  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.

  3. This notice may not be removed or altered from any source distribution.


Copyright (c) 2017 Tipue

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


vectorize

Copyright (c) 2012 Aaron Wishnick. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

  • Neither the name of the <organization> nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


xsimd

Copyright (c) 2016, Johan Mabille, Sylvain Corlay, Wolf Vollprecht and Martin Renou Copyright (c) 2016, QuantStack All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

  • Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


Yoga

Version 1.9.0

MIT License

Copyright (c) 2014-present, Facebook, Inc.

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


zlib

Copyright (c) 1995-2004 Jean-loup Gailly and Mark Adler.

This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.

  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.

  3. This notice may not be removed or altered from any source distribution.

Jean-loup Gailly jloup@gzip.org

Mark Adler madler@alumni.caltech.edu


EULA

End User License Agreement

READ CAREFULLY THE TERMS AND CONDITIONS OF THIS END USER LICENSE AGREEMENT (“AGREEMENT”) BEFORE YOU CLICK ON THE “ACCEPT” BUTTON OR OTHERWISE DOWNLOAD, INSTALL OR USE THE PRODUCT. DOING SO AND/OR USING THE LICENSED SOFTWARE OR ANY TECHNOLOGY, IDEA, DATA AND DATABASES, ALGORITHMS, PRESETS, INFORMATION OR DOCUMENTATION CONTAINED THEREIN OR PROVIDED THEREWITH (COLLECTIVELY, THE “SOFTWARE”) ESTABLISHES A BINDING AGREEMENT BETWEEN YOU AS THE PERSON LICENSING THE SOFTWARE, EITHER ON BEHALF OF YOURSELF AS AN INDIVIDUAL OR OF ANY THIRD-PARTY ENTITY (“YOU” OR “LICENSEE”) AND IZOTOPE, INC. (“IZOTOPE”). YOU (WHETHER AN INDIVIDUAL OR DULY AUTHORIZED REPRESENTATIVE OF A LEGAL ENTITY) WARRANT AND AGREE THAT YOU HAVE THE LEGAL CAPACITY AND AUTHORITY TO ENTER INTO A BINDING AGREEMENT, THAT YOU SHALL ADHERE TOTHE TERMS AND CONDITIONS SET FORTH IN THIS AGREEMENT, AND THAT YOU SHALL USE THE SOFTWARE ONLY IN ACCORDANCE WITH THIS AGREEMENT AND WITH ALL APPLICABLE LAWS.

  1. General Terms. If You purchase the Software on a subscription basis, either monthly or yearly, your use of the Software is further governed by iZotope’s Subscription Terms and Conditions (“Subscription Terms” https://www.izotope.com/subscription-terms), which terms are incorporated herein by this reference. In the event of any conflict between this Agreement and the Subscription Terms, the Subscription Terms shall take precedence for subscribers; provided, however, that, with respect to the download, installation and use of the Software by any user, this Agreement, and the Subscription Terms as applicable, shall take precedence over any other agreement between You and iZotope, including but not limited to purchase order or procurement terms and conditions.

  2. License Grant. Subject to the terms and conditions of this Agreement, iZotope hereby grants to You, the Licensee, a non-exclusive license to use the Software accompanying this Agreement whether in printed, “online” or electronic form, either on a stand-alone computer or on a network, on any one computer at any one time. If more than one user will be using the Software at any one time, You must obtain from iZotope an additional license (or licenses, as applicable) for each additional concurrent user of the Software. The Software is “in use” on a computer when loaded into memory (RAM). You may make one copy of the Software solely for backup or archival purposes if all copyright and other notices are reproduced on that copy, or You may copy the Software to a single hard disk provided that You keep the original solely for backup or archival purposes. If the Software is an upgrade, You must have a license for the Software from which it is upgraded. If You receive the Software in more than one media, that does not affect the number of licenses You are receiving or any other term of this Agreement.

  3. Restrictions on Use. You may not modify, adapt, decompile, disassemble or otherwise reverse engineer the Software, except to the extent this restriction is expressly prohibited by applicable law, nor may You create derivative works based upon the Software, or permit third parties to do so. You may not loan, rent, lease or license the Software, or use the Software as a service bureau, as an application service provider, to perform consulting or training services for a third party or in any commercial time share arrangement, but You may permanently transfer your rights under this Agreement provided that You transfer this Agreement, the Software, and all accompanying printed materials and retain no copies, and the recipient agrees to the terms of this Agreement. Any such transfer must include the most recent update and all prior versions.

  4. Intellectual Property Ownership. The copyrights, patents, trade secrets, trademarks, and all other intellectual property rights in the Software (including any images, photographs, animations, video, audio, music and text incorporated therein or provided therewith) are owned by iZotope or its licensors and are protected by the copyright, trademark, patent and other intellectual property laws of the United States and other countries, as well as by international treaty provisions. iZotope retains all rights not expressly granted in this Agreement. You shall not remove any product identification, trademark, copyright or other notices contained in or provided with the Software.

  5. Feedback. iZotope shall have a royalty-free, worldwide, transferable, sublicenseable, irrevocable, perpetual license to use or incorporate into the Software any suggestions, ideas, enhancement requests, feedback, recommendations or other information provided by You relating to the features, functionality or operation of the Software (“Feedback”); provided, however, that iZotope shall have no obligation to use or incorporate into the Software any Feedback, and You shall have no obligation to provide Feedback.

  6. Registration Information. When You activate the Software, iZotope may collect your name and email address and other contact information that You choose to provide (“Registration Information”). You agree that iZotope may use this Registration Information to contact You regarding your purchase and to deliver notifications relative to your use of the Software. iZotope does not collect or retain any financial information from or about You (such as payment card information).

  7. Usage Information. When You activate and/or use the Software, iZotope may collect certain information about your computer or mobile device and your interaction with the Software via the internet (“Usage Information”). iZotope analyzes this Usage Information for purposes of improving the Software, as well as to provide You with a more relevant user experience. Usage Information is generally collected in the aggregate form, without identifying any user individually, although IP addresses, computer and session ids in relation to purchases and downloads/installations of the Software may be tracked as part of iZotope’s customer order review, statistical analysis, and fraud and piracy prevention efforts. iZotope may send this Usage Information to a web or third-party cloud server for storage or further processing by iZotope (and/or its partners, subsidiaries or affiliates), including, but not limited to, Google Analytics https://marketingplatform.google.com/about/analytics/terms/us/ and Mixpanel https://mixpanel.com/legal/terms-of-use/, in accordance with such third party’s terms of service. If You do not wish to share your Usage Information with iZotope, you may opt out of doing so at any time. For instructions on how to change your selection relative to the sharing of Usage Information, please visit: https://www.izotope.com/en/analytics-opt-in.html.

  8. Privacy. iZotope’s collection and use of Registration and Usage Information is as provided in iZotope’s Privacy Policy, located at https://www.izotope.com/en/privacy-policy.html, which forms a part of this Agreement and to which you agree by means of your download, installation and use of the Software.

  9. Support. Subject to the limited warranty stated herein, and further subject to your not being in violation of any term or condition of this Agreement, iZotope shall provide technical support and bug fixes, exclusive of any upgrades or new features, for the Software to the original purchaser for a period of twelve (12) months from the original purchase date and from the release date, respectively. Where your use of the Software is on a subscription basis, support shall be as provided for in the Subscription Terms. For support resources and assistance, please visit: https://www.support.izotope.com/hc/en-us.

  10. Limited Warranty. iZotope warrants that, for a period of thirty (30) days from the date the Software is made available to You for download, the Software shall substantially conform to the applicable user documentation provided with the Software. Any implied warranties that may exist despite the disclaimer herein shall be limited to thirty (30) days (“Warranty Period”). This limited warranty is void if You buy from an unauthorized reseller, You violate any term or condition of this Agreement, or if the failure of the Software is due to accident, abuse or misapplication.

  11. Your Remedies. iZotope’s sole obligation and your exclusive remedy for any breach of warranty shall be, at iZotope’s sole option, either the return of the purchase price that You paid for the Software or the repair or replacement of the Software, media and documentation; provided, however, that, in all instances, You return the Software, together with all media and documentation and a copy of your receipt, to the location where You obtained it during the Warranty Period. Outside the United States, neither these remedies nor any support services are available without proof of purchase from an authorized non-US source.

  12. Disclaimer. THE SOFTWARE IS PROVIDED “AS IS.” TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, EXCEPT FOR THE EXPRESS WARRANTY SET FORTH HEREIN, IZOTOPE DISCLAIMS ALL OTHER WARRANTIES, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. IZOTOPE DOES NOT WARRANT THAT THE SOFTWARE WILL MEET YOUR REQUIREMENTS OR THAT THE SOFTWARE WILL OPERATE UNINTERRUPTED OR ERROR FREE. THE WARRANTY AND REMEDIES SET FORTH HEREIN ARE EXCLUSIVE AND IN LIEU OF ALL OTHERS, ORAL OR WRITTEN, EXPRESS OR IMPLIED. No dealer, distributor, agent or employee of iZotope is authorized to change or add to the warranty and/or remedies set forth herein. Any third-party software furnished with or accompanying the Software is not warranted by iZotope.

  13. Limitation Of Liability. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL IZOTOPE BE LIABLE FOR ANY AMOUNTS EXCEEDING THE AMOUNTS RECEIVED FROM YOU FOR YOUR LICENSE OF THE SOFTWARE, REGARDLESS OF THE FORM OF ACTION, AND WHETHER ARISING OUT OF THE USE OF OR INABILITY TO USE THE SOFTWARE (INCLUDING, WITHOUT LIMITATION, DAMAGES OR COSTS FOR LOSS OF PROFITS, BUSINESS, GOODWILL, DATA OR OTHER ASSETS, OR COMPUTER PROGRAMS), EVEN IF IZOTOPE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. Some jurisdictions do not allow exclusion or limitation of liability for consequential or incidental damages, so this limitation may not apply to You.

  14. License Termination. This Agreement, together with the license rights granted to You herein, shall terminate automatically if You fail to comply with any of its terms. Upon termination, You must immediately cease using and destroy all copies of the Software.

  15. Licenses to U.S. Government. This paragraph applies to all acquisitions of the Software by or for the federal government, or by any prime contractor or subcontractor (at any tier) under any contract, grant, cooperative agreement or other activity with the United States Government (collectively, the “U.S. Government”). By clicking “I ACCEPT”, You are agreeing on behalf of the U.S. Government that the Software and any documentation related thereto are respectively “commercial computer software” and “commercial computer software documentation” within the meaning of the acquisition regulation(s) applicable to this procurement. This Agreement alone shall govern the U.S. Government’s use of the Software and shall supersede any conflicting contractual terms or conditions, except as may be set forth in the Subscription Terms, where the U.S. Government’s use of the Software is on a subscription basis. If the license granted by this Agreement fails to meet the U.S. Government’s needs or is inconsistent in any respect with federal law, the U.S. Government shall return the Software unused to iZotope. Contractor/Manufacturer is iZotope, Inc., 2 Avenue de Lafayette, Boston, MA 02111.

  16. General. The export of the Software from the United States and re-export from any other country is governed by the US Department of Commerce under the export control laws and regulations of the United States and by any applicable law of such other country, and the Software may not be exported or re-exported in violation of any such laws or regulations. This Agreement is the complete and exclusive statement of the agreement between You and iZotope and supersedes any proposal or prior agreement, oral or written, and any other communications relating to the subject matter of this Agreement. This Agreement shall be governed by and interpreted in accordance with the laws of the Commonwealth of Massachusetts, United States of America, without regard to its conflict of laws provisions, and any claim arising out of this Agreement shall be brought in state or federal court therein. ANY SUCH LEGAL PROCEEDING SHALL NOT BE HEARD BEFORE A JURY. EACH PARTY HEREBY WAIVES ANY RIGHT TO A JURY TRIAL. To the extent permitted by applicable law, You agree that You will not bring any class action lawsuit against iZotope or be a representative plaintiff or plaintiff class member in any such lawsuit. The application of the United Nations Convention of Contracts for the International Sale of Goods is expressly excluded. This Agreement is in the English language only, which language shall be controlling in all respects, and all versions of this Agreement in any other language shall be for accommodation purposes only. Should You have any questions about this Agreement or iZotope’s software use policies, please contact legal@izotope.com. If You desire to contact iZotope for any other information, in the U.S., please email sales@izotope.com; outside the U.S., please contact the iZotope representative or affiliate serving your country or, if You are unsure whom to contact, you may contact iZotope at the above location. Please indicate that You understand and accept these terms by clicking the “Accept” option. If You do not accept these terms, installation will terminate.

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