The days of our years are threescore years and ten;
and if by reason of strength they be fourscore years,
yet is their strength labor and sorrow;
for it is soon cut off, and we fly away.
The days of our years are threescore years and ten;
and if by reason of strength they be fourscore years,
yet is their strength labor and sorrow;
for it is soon cut off, and we fly away.
Open expression and creativity is part of the very foundation of Home’s community. Lockwood’s Lock-a-doodle is just the most recent incarnation. Where will it evolve?
Home can be considered a mirror held up to reflect our real-world society, and it can be as pure (or evil) as the person who looks into that mirror.
Expanding the level cap of Home games, like Digital Leisure’s Casino and nDreams’ Aurora, deepens the experience each offers. And it may very well be necessary.
An esoteric farewell.
(Note: this article was a part of our 2013 April Fools’ Joke)
Earlier this week, HSM editors got a chance to take a sneak peek at the TARDIS, among many other Whovian items that will be released by LOOT this Wednesday. The importance of this content and the effect it could have on Home cannot be overemphasized enough. Will the success of this and other big-name IPs determine Home’s fate into the next product cycle?
At their live stream today in recognition of AlphaZone4’s annual expo, LOOT hinted that something Whovian this way comes. With the bumper crop Home saw last year in big third party productions, how can developers possibly top it this year? They bring in big name IPs.
Brush up on your runes and start honing your Quidditch skills – Home is about to get the Harry Potter treatment. Will it be the shot in the arm Home needs in terms of optimism?
The thinking behind nDreams’ two new personal spaces is certainly clever, especially at a time where Home’s personal spaces are getting bigger and more feature-packed. Perhaps it derives its inspiration from its developer’s name?
Bramblenook Farm from Juggernaut is the current toast of the town for Home games and personal spaces.
Yet like so many before it, it runs the risk of being over before its full potential can be realized. What are some ways to deepen the experience and keep the fans coming back for more?