In the race amongst third-party developers to attract users to post-Home products, it is Hellfire Games which actually has something to look at right now. New details available from Hellfire’s president, Jeff Posey.
In the race amongst third-party developers to attract users to post-Home products, it is Hellfire Games which actually has something to look at right now. New details available from Hellfire’s president, Jeff Posey.
Take a look at Home through the eyes of someone who doesn’t use it – and can’t quite understand why others do.
Home’s two Japan-based third-party developers, Granzella and O-Two, have been dropping in some content from their native land with little or no explanation of what it is. This calls for some investigation.
The experiences we share within Home bring up the eternal question: what is real?
What we find – in the examination of our memories – is that the answer may not be as clear as we think.
How would a new social MMO look like, if it were laid out on a map? What sort of layout would make you feel more immersed in the environment?
Come see what Game Mechanics is serving up this week!
(Hint: it’s a lot of neat, innovative pieces.)
Today, Lockwood announced Avakin, their own personal endeavor into creating a social MMO, which will be available across many platforms.
This is legitimately a big deal.
There’s little doubt VEEMEE’s Acorn Meadows Park is an unquestionable hit, but it’s not the features or activities that make it so.
Call it the “it” factor.
The concept of gifts in Home have long been the domain of one developer. Until now.
Say hello to VEEMEE’s 3D printer.
Exclusive access – oftentimes, this is a polarizing topic in the Home community. However, if utilized correctly, it could be a tool to increase new users in Home.