Jin Lovelace's Archive

Jin Lovelace is a machinimist and team writer for HomeStation Magazine, as well as the founder of Twilight Touch Inc. -- http://twilighttouchinc.com and http://youtube.com/twilighttouchinc. When not found in PlayStation Home, Jin studies graphic design and illustration (character design and fashion), gaming, and the culinary arts.

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Material World #1

Posted May 10th, 2014 in Fashion, News and Articles
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HSM’s just published its first full-blown fashion issue. Let’s peek behind the scenes.

Hot Deals from VEEMEE

Posted May 6th, 2014 in Developer PR, Video
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There’s just no getting around it: VEEMEE is one of the top developers for Home 2014. And they’re still going strong.

Rainy Day Apartment

Posted May 4th, 2014 in News and Articles
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Sometimes, a Home reskin can be a gold mine.

Lockwood’s Lakeside Oasis

Posted April 30th, 2014 in Reviews, Video
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How about a video tour of Lockwood’s Lakeside Oasis? LKWD Life is definitely worth the effort.

Soulcalibur: Lost Swords

Posted April 27th, 2014 in Reviews
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Soulcalibur, reinterpreted via F2P formula.

Sometimes, you *should* look a gift horse in the mouth.

The Inspecting Trend

Posted April 26th, 2014 in Fashion, News and Articles
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On one hand, you have some users whose sense of exclusivity feels threatened by the Player Inspect feature. On the other hand, you have different users attempting to leverage it for internet fame.

Sometimes the sociological ripple effect from a simple feature deployment is fascinating to study.

Hairstyles — by VEEMEE?

Posted April 23rd, 2014 in Developer PR, Fashion, Video
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VEEMEE wants you to notice their PlayStation Home hairstyles. And yeah, they’re worth noticing.

DUDE Fest ’14

Posted April 20th, 2014 in Announcements, Fashion
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How about a little satire for your holiday weekend? Let’s take all of Home’s fams, e-thugs and generally bored miscreants and throw a special event *exclusively* for them!

Castlevania: Symphony of the Night

Posted April 18th, 2014 in Reviews, Video
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Let’s revisit a classic.

DCUO: Time For A Wake-Up Call

Posted April 13th, 2014 in News and Articles
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The great challenge of cooperative MMO gameplay is finding a good party mix; one DCUO regular describes some difficulties of late in achieving this.

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