Some users believe they deserve to be somehow compensated if and when Home — at some point in the future — is eventually closed.
Here’s the problem, though: emotional sentiment aside, that argument doesn’t hold up.
Some users believe they deserve to be somehow compensated if and when Home — at some point in the future — is eventually closed.
Here’s the problem, though: emotional sentiment aside, that argument doesn’t hold up.
Not too long ago, Home consumers were complaining about inflation and price gouging. Now it seems that the multitude of deep sales events are eroding consumer confidence. Unfounded emotional jitters, or the beginning of a deflationary economic trend?
What causes a Home consumer — someone who actually generates revenue for the service — to leave? What can we learn from those who do? By studying the reasons why a consumer leaves, can we discover insights which could improve user retention levels?
Fire up your keyboards. This topic merits discussion.
What if there was a fairly simple, easy and cheap way to enhance Home’s “block” feature? Something that empowered users to curb harassment on the spot, without the potential for abuse which could strain the system?
HSM’s videography team strikes again, this time with an evocative look at Outso’s new Sodium-themed Blaster’s Paradise personal estate!
HERE IT IS! At long last, HomeStation Magazine reveals “Welcome Home” — the very first HSM-produced video!
(Editor’s note: this video is bleeping amazing. My personal gratitude to everyone who was involved with it.)
Details on the hotly anticipated and experimental new game title currently under development from NetherRealm Studios!
IrishSiren leaves a note of gratitude to those performers who came out and were filmed for HomeStation Magazine’s first video project!
IrishSiren, in a guest contribution to HSM, offers some pointers on how to achieve the Holy Grail of Home: getting a (real) girl to want to talk to you.