"Interviews" Archive


An Interview with Lindsey from LOOT

Posted August 9th, 2013 in Interviews
By | 5 comments

It’s one thing to be a member of a community as diverse as Home; it’s another to be someone in charge of herding those cats and engaging them in a positive, productive way on behalf of a developer.

Meet Lindsey from LOOT – she loves herding cats!

HSM Presents: A Video Interview With Paul Sullivan, SCEA Digital Platforms

Posted July 15th, 2013 in Interviews
By | 10 comments

What exactly *is* SCEA Digital Platforms? And what core philosophy is driving PlayStation as this new console generation gets underway? These questions, and more, are posed to SCEA Senior Community Manager Paul Sullivan.

What is Avakin?

Posted July 9th, 2013 in Developer PR, Interviews
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Last week, Lockwood announced that Avakin entered open beta. We interview Joel Kemp, co-founder of Lockwood, about their new venture.

An Interview With Dani of U Love Green

Posted July 2nd, 2013 in Interviews
By | 2 comments

Home enthusiast and fashion designer, Dani from U Love Green sits down and talks about the inspiration behind her business and being nominated for a real-world fashion award!

Confessions of a Rewards Hunter

Posted April 10th, 2013 in Interviews
By | 4 comments

One reward hunter interviews another and reveals a bit of the mindset behind the dedication to one of Home’s oldest pastimes.

Home 2012 Retrospective: Q&A With Hellfire Games

Posted March 20th, 2013 in Interviews
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Now that the dust has settled and 2012 is in the books, let’s interview Home’s developers and see what they thought of the year’s business trends.

Next up: Hellfire.

Home 2012 Retrospective: Q&A With Juggernaut Games

Posted March 13th, 2013 in Interviews
By | 2 comments

Now that the dust has settled and 2012 is in the books, let’s interview Home’s developers and see what they thought of the year’s business trends.

First up: Juggernaut.

Fairytales: Q&A with Jennifer Whitbread

Posted February 7th, 2013 in Developer PR, Interviews
By | 3 comments

Our exclusive interview with the Home user whose artwork is the basis for Lockwood’s newest line – Fairytales! Will this start a trend of more user involvement in the development process?

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