SealWyf_'s Archive

SealWyf is a museum database programmer, who has been active in online communities since before the Internet, and in console gaming since the PS1. In games, she prefers the beautiful and quirky, and anything with a strong storyline. She is obsessed with creating new aesthetic experiences in PlayStation Home.

Camera as Emote

Posted September 12th, 2012 in News and Articles
By | 4 comments

With Home 1.7, the camera feature has been relocated and enhanced. But why? And how will it best be utilized?

Mercia Nights

Posted August 30th, 2012 in News and Articles, Reviews
By | 3 comments

Mercia, as Home’s first RPG, offers a staggering level of immersion for a Home experience. Let’s analyze its various components.

Review of the Lockwood Sunlit Meadow Apartment

Posted August 30th, 2012 in Reviews
By | 2 comments

In all the rush to explore the Dream Island, let’s also take a closer look at that other new Lockwood estate, the Sunlit Meadow — both its execution and its marketing strategy.

Q&A with Digital Leisure

Posted August 29th, 2012 in Interviews
By | 4 comments

Digital Leisure is one of Home 2012’s sales leaders, thanks to its Casino and related products. HSM talks to Paul Gold about Digital Leisure’s remarkable success.

There’s A Corpse In My Room!

Posted August 21st, 2012 in News and Articles
By | 4 comments

The free Casino Hotel Room from Digital Leisure has turned into one of the most incredibly clever bits of asymmetrical marketing in PlayStation Home. What are the advantages to Digital Leisure for incurring the cost to deploy these pranks, and what can be learned from it?

Video Poker Comes to Paradise Springs

Posted August 9th, 2012 in Developer PR, News and Articles
By | 5 comments

Digital Leisure’s Casino is so far the sales megahit of PlayStation Home. And now, with new video poker, that dominance looks to continue. HSM’s resident expert on gambling and probabilities takes a look at this new attraction.

Lockwood’s Summer Clothing Line

Posted August 8th, 2012 in Developer PR, News and Articles
By | 1 comment

Let’s face facts: Lockwood dominates the Home fashion scene, and with good reason. Journey through the Lockwood summer collection with an HSM editor who researches the concept of “jeggings” in Home…

Juggernaut Does Steampunk

Posted July 10th, 2012 in News and Articles
By | 7 comments

After years of begging, the Home community is finally starting to see an influx of Steampunk-themed commodities. And who created them? Not Sony.

Juggernaut.

Review of the LOOT Fog Machine

Posted July 9th, 2012 in Reviews
By | 4 comments

The LOOT Fog Machine. Easily one of the coolest, most innovative concepts for a Home item ever created. How effective is it?

Seal and the Shooter

Posted June 20th, 2012 in News and Articles, Reviews
By | 6 comments

How does an anti-war child of the ‘sixties with a love for RPGs react to VEEMEE’s No Man’s Land?

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