Home isn’t a video game; it’s a social hub in which people from all walks of life interact with each other. And while it is not Sony’s responsibility to babysit your children, it must be asked: is thirteen just too young to be permitted into Home?
Home isn’t a video game; it’s a social hub in which people from all walks of life interact with each other. And while it is not Sony’s responsibility to babysit your children, it must be asked: is thirteen just too young to be permitted into Home?
Home is a society. And, in any society, you will find the whole spectrum of human stories — including, most notably, love stories. As the days grow shorter and the first crisp hints of the approaching winter announce themselves, let us take a look at three such stories of people who fell in love — thanks to Home.
Video games have evolved into a medium which provides some emotionally engrossing storytelling. Have you ever openly wept or laughed while playing a game title? Ever found yourself replaying a game just to relive the memory of that experience?
PlayStation Plus. Overpriced or underappreciated? What would it need to offer to earn your subscription?
(NorseNote: please welcome PixelCub to HSM’s front page!)