Home Tycoon, the long-awaited city-building game for PlayStation Home, is finally here — and HSM has a follow-up interview with Hellfire Games’ Ben Lewis to find out more!
Home Tycoon, the long-awaited city-building game for PlayStation Home, is finally here — and HSM has a follow-up interview with Hellfire Games’ Ben Lewis to find out more!
Lockwood’s Dream Island brings a long-requested feature to Home: the ability to swim.
But what else is there? Team writer Gideon gives an in-depth look.
Time to go off the deep end and suggest wishlist ideas for Home Tycoon that are so outlandish they’d never make it into the final game.
Or could they?
Weren’t able to make it to the zaniness of Home’s very first developer-sponsored competition involving user-generated content? Want to see what it was like?
This isn’t just another community media contest. This is a developer-sponsored event featuring user-generated content in Home.
This is a big deal.
Some huge games have been introduced to Home this year. But is it Home Tycoon that might ultimately have the greatest staying power? Time to once more wildly speculate about what it might offer…
Home Tycoon, from Hellfire Games, is one of the most hotly-anticipated game releases slated for Home 2012. We continue our speculation as to what the game might include by offering up a few wish list items.
nDreams’ Blueprint:Home is an amazing achievement. But what if you’re not an interior designer? Is it still worth the investment?
Home Tycoon is one of the most hotly-anticipated Home games ever announced. While relatively little concrete data is available, there’s just enough marketing teasing to fuel rampant speculation. What sort of automotive missions might this game offer?
If nDreams’ Blueprint:Home is completely revolutionizing the private space, then Hellfire Games’ Home Tycoon is completely revolutionizing the public space. What are the potential hurdles to overcome and major selling points of the game as we currently understand it?