Home teaches many interesting lessons in social interactivity, if one pays attention. Or, to quote Eric Hoffer: “The wisdom of the saints comes from their experience as sinners.”
Home teaches many interesting lessons in social interactivity, if one pays attention. Or, to quote Eric Hoffer: “The wisdom of the saints comes from their experience as sinners.”
Summer With Sunflowers Blooming. Is this estate worth your money?
ibb & obb was exceptionally popular when its virtual goods were launched into PlayStation Home. But how does the game itself fare?
Home is not a place where people should deliberately go looking for deep emotional connections. Such pursuits lead down a hollow road fraught with peril.
That said, sometimes people *do* meet in Home and form connections, although they had no intention of doing so. And such stories are remarkable.
In this age of sequelitis, it’s rare to find a new IP with a big budget behind it. But that’s exactly what’s coming.
With its recent update, nDreams’ Blueprint:Home became a whole lot more versatile.
One of the titles announced for the PS4 is Beyond Good and Evil 2.
If you ever played the original, then you understand how exciting this is.
A short, personal account of why the Home experience is so enticing. Sometimes it’s important to reflect on why we keep coming back.
What are we all doing here, buying and amassing the stuff that we do?
Does the Mad Max IP translate to the world of video games?