Optimizing Testing with Headsets: Clarity, Comfort, and Reliability for Students

School Headset

When it comes to headsets users have different needs. The quality of the sound is essential to gamers and other users, while others are focused on a comfortable fit or sweat resistance. Integration with group audio/video programs like Microsoft Teams and voice recognition is also essential.

EQ software with visualizations can help users understand how changes to frequencies impact the quality of sound from the headset. This is particularly helpful for those who are new to headsets.

Noise-Canceling Microphones

Noise-canceling mics are an important feature of headsets used in noisy environments like classrooms and offices. These microphones are designed to assist in filtering out ambient noise, which allows the user to concentrate on his work or listen music without distraction. They also block background noise when making calls. They come in a range of sizes that will fit the majority of head shapes and are compatible with devices with 3.5mm connections.

One popular technology for noise-canceling headphones is a dual-microphone model that makes use of two microphones to block out the sounds of the surrounding. The primary microphone is located close to the target source that is the user's voice or music. The second microphone is set to record ambient sound, such as air traffic or other voices. When the two signals are subtracted from each other, much of the ambient noise is eliminated, leaving only the desired audio signal.

Another type of headset that includes noise-canceling technology uses a hybrid system. The system utilizes an electronic processor to analyze the soundscapes and determine which frequencies should be eliminated from the audio. Then the headset is able to filter out the specific frequencies. This is a more complex technology than simple frequency responses testing and requires extra hardware, such as a dedicated ANC processing unit.

No matter what technology is used headset manufacturers must ensure that their headsets are providing good ANC performance as well as clear audio and clear speech. To ensure this, they need to carefully test the ANC functionality and headsets for their performance in real-world situations with external noise and measure how well their talk-through function works. This is where the HEAD HQS-ANC-Headset test suite from HEAD acoustics comes in.

This test suite allows manufacturers to assess the ANC performance of headsets and headphones and headphones, including their active noise cancellation. Additionally, this test suite comes with a vast range of tests to provide the most thorough evaluation possible for each individual headset and the purpose for which it is intended to be used. This includes tests for distortion at high frequencies, acoustic isolation active and passive insertion loss, and the effectiveness of a headset's chat-through function.

Adjustable Headband

The right headsets can help students feel more confident when taking state-wide standardized tests and English assessment of language learning such as M-STEP, TELPAS and ELPAC. They block out distractions, which can help them focus on the test and express their thoughts clearly. In addition, comfortable headsets can aid in focusing for longer periods of time, boosting their scores.

The ideal headsets have an adjustable headband that is both flexible and sturdy. The ear cushions must be made from high-quality materials and should be comfortable on the head. They should also avoid any discomfort or pressure points. They must be light enough to comfortably wear for long periods. If you are a gamer make sure that the headphones or headsets have microphone settings that can be adjusted to increase or decrease mic sensitivity and noise cancellation for the best performance in different environments.

The headset should include a noise cancellation feature that optimizes audio output to meet your requirements. For example, when you change your hairstyle or take off your glasses. You can use the NC Optimizer feature on an airplane to make it more compatible with the acoustic environment.

A great headset should not only be noise-cancelling, but also have an undistorted and clear sound profile as well as an equal response to frequency. The headset should have a good signal-to-noise ratio, and no sound leakage. It should be able to work with a range of devices including tablets and smartphones.

A extensive test suite is crucial to evaluate the quality of ANC headsets. PULSE software offers a complete set of acoustic measurements including frequency response, distortion and signal-to-noise ratio. It also has real-time noise simulation to replicate real noises in a laboratory setting. This feature is especially beneficial for testing ANC headsets, since it mimics the real sound and acoustic environment of the human ear. This allows headset manufacturers to test their products using incredible realism.

Sound Quality

When you're using a headset for audio/video conferencing applications, you need to ensure that the sound quality is good. Audio is an integral part of any interaction, no matter if you're taking part in an online event or hybrid. It should be clear and clear, without distortion.

Testing based on performance can help make your selections easier. There are many subjective elements that contribute to high-quality sound. You can test the sound quality of headphones by listening to music and evaluating its clarity and dynamic. You should also think about the headset's ability to block noise. This can be achieved by wearing the headset in noisy environments to see the extent to which it blocks external sounds.

When selecting a headset choose one with an adjustable headband. Also, ensure that the earcups are adjusted to suit different head sizes. The earcups should be strong and secure enough to hold their place when worn for prolonged periods of time. The headband should be able to be adjusted so that it does not put pressure on your head.

You should also consider the option of switching between audio sources, such as movies, music or even voice. You can adjust your headset according to the type of music you're listening to. This flexibility is essential particularly if you are using the headset to interpret simultaneous events.

Depending on the circumstance it is possible to adjust the volume of your audio to enable you to hear. Some headsets feature a talk-through mode that allows you to listen to your environment without taking off the headphones. This is especially beneficial for hybrid and online events where participants are situated anywhere in the world.

The best headsets to use for interpreting events are those with excellent talk-through capabilities. The microphone can detect your voice, and then give it priority over background noise. This way, your audience can clearly hear your speech even in the loudest environments.

Many interpreting events make use of headsets with adaptive noise cancellation. They are the most popular choice for hybrid and online conferences. This is a great option for interpreting events since it eliminates ambient sounds which can distract the participants and prevent them from remaining focused on the task at being performed. However, the ANC performance of these headsets varies greatly. A headset that has the highest ANC performance has clear and crisp sound, with no floor leaks or distortions. To test the ANC performance of headsets, you must use a realistic test environment and an artificial ear. This will allow you to compare systems with various ANC modes to find the most appropriate one for your requirements. Be sure to check out the school headphones and headsets at Encore Data Products.

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Schools need headphones that are durable and of top quality when it comes to online testing. ScholarBuys offers a wide selection of headphones for education in bulk for schools.

Headsets are mini-speakers with microphones and are worn on the head. They can record audio and voice unlike speakers that broadcast audio to everyone.

Noise-Canceling Microphones

Noise-cancelling microphones block background noise to make listening to music or audiobooks a more engrossing experience. This feature is particularly important for classrooms where students are studying in a noisy environment away from the teacher. It's also useful for reducing the sound of coworkers speaking, airplane engines or other sounds that could disrupt the classroom focus. Some headsets feature built-in microphones that block out sound, while other models come with a removable microphone for use with other devices.

Noise-cancelling headphones can be found in a variety of different styles, so choosing the best one will depend on your individual needs. For instance, earbuds such the Jabra Evolve2 buds offer active noise cancellation that block out outside sounds while still allowing you to enjoy your favorite tunes. Certain headsets have separate controls that can be adjusted to increase or decrease the amount of noise cancellation. This allows you to independently tune in to the outside world when you need it.

Find headsets that offer various options, including noise-cancelling. Some headsets offer Bluetooth connectivity which gives wireless freedom and clear audio. Other models have an adjustable lavalier mic that attaches to clothing, while others have conference microphones for larger classroom environments.

Another feature to consider is comfort. Look for headsets with adjustable headbands, padded cups for ear and ear cups that are cushioned to prevent discomfort after long wear. Choose a style that's durable and can withstand frequent use by children.

Wireless technology is easy and mobile for many teachers. While some educators prefer the high-quality sound of wired headsets, others prefer the convenience. California's range of headphones with microphones comes with both to ensure you find the ideal pair for your classroom.

We also offer a variety of other products that can help your school meet its audio requirements. These include portable PA systems, as well as voice amplifiers. To learn more about our complete range of products, visit our Education Store today. Sign up for our newsletter to receive exclusive deals promo codes, discounts and more.

Comfortable Earbuds

Earbuds are a fantastic choice for students due to the convenience of listening without hands, which is beneficial in the classroom. They are also comfortable to wear for extended periods of time. Choose a pair with soft, snug earbuds that conform to the shape of your ears. They also have comfortable earcups that feel soft against your skin.

A flat audio cable is an important aspect to consider for headphones for children. This type of cable doesn't get caught easily which is advantageous for kids who tend to be careless with their headphones. Make sure you choose a band that is comfortable to wear on your head and the ear. It should be strong enough to withstand the wear and tear of regular use that includes drops and bumps.

When selecting a pair earbuds for school, make sure they provide clear and clear sound without distracting ambient noise. This is particularly important when you are taking online classes, watching movies or listening music. It's not the best idea to choose an audio signature with a V shape that emphasizes treble and bass in children, as it could cause them to have difficulty understanding their voices or the music.

To provide a more immersive audio experience, headphones with over-ears are a better choice. They usually have cups with a circular shape which can be made from many different materials, such as vinyl, foam and rubber. They also offer a greater noise reduction outside than earbuds.

You can also purchase headphones with a volume-limiting function. This is beneficial for children as it stops them accidentally increasing the volume too much, which can damage their ears. This is especially crucial for kids who are listening to videos or music in noisy environments.

If you're looking for an affordable pair of earbuds that are ideal for school and learning, check out the RedSkyPower Earbuds. These earbuds are designed to last and are available in a bulk box that allows you to easily distribute them to your students. The 3.5mm L-shaped plug allows them to be used with all devices, including iPads, Chromebooks, and laptops.

Over-The-Ear Headphones

Over-the-ear headphones are the most suitable headsets to take school tests. They block out outside noises and keep students focused and engaged. They are also more comfortable to wear for long periods of time than earbuds as they are comfortable to wear on your ears. This is especially important for children, as they can become restless or hyperactive if they are uncomfortable.

Another advantage of headphones for over-the-ear is that they come with an open design, which allows students to be able to hear their surroundings. This lets students interact with their classmates and teachers and ask questions whenever necessary. This feature is also beneficial for students who suffer from hearing impairments, as it lets them hear the teacher's voice clearly.

While headphones that are over-the-ear are an excellent choice for classroom use however, they're not as movable as earbuds. They may also not be as comfortable to wear for long durations of time. It's because they are more snugly fitted around the ears. This could make it uncomfortable for students. It is important to select headphones that are comfortable that can be adjusted to the student's preferences.

This pair of headphones from AILIHEN is a great choice for classrooms. They are specifically designed for children. They come with a headband that is flexible that can be adjusted to fit various head sizes and are padded to ensure comfort. They are made from a durable, recyclable material which makes them an ideal option for schools. They also feature a braided wire to keep them from breaking like other plastic headphones cables.

The headphones have a premium chip that delivers crisp and clear sound. The headphones can be paired to up to two devices simultaneously and include a track-control as well as an adjustable volume control that is simple for children to use. The battery life is up to 24 hours, making them ideal for classroom use.

It's unusual to find headphones made for gaming and perform well in the classroom, but these NUBWO headphones can do just that. These headphones are comfortable and have the most effective noise cancellation features. The headphones come with an application that includes an equalizer that has three bands, presets, and immersive audio.

Quiet Environment

You can assist your students to learn by providing the right environment for them to learn in by creating a calm and peaceful atmosphere. This will not only aid them to focus, but also help them retain information and understand concepts. This is because focusing on just one item at a single time allows more of your brain's power to focus on understanding and learning about the subject.

A quiet space is particularly helpful for students with special needs and those who are prone to distractions. It helps them concentrate on their work and avoid sensory overload, which is especially important for children with autism. In fact, research has revealed that students with autism perform at least 20% worse when they're not in a well-designed classroom with acoustic quality and comfortable furniture.

Quiet environments can reduce anxiety and improve performance of students taking standardized tests. You should ensure that your students are provided with everything they require to create a perfect testing environment. This includes calculators, paper and even a pencil. You should also encourage them to choose a testing place that is free of noise and distractions, like the library or a quiet classroom.

In addition, to a peaceful space, you must ensure that your school provides a safe and welcoming space for students from all identities and backgrounds. It is crucial to ensure that the hallways and classrooms do not contain materials that encourage stereotyping or are offensive towards certain groups. This is done by encouraging diversity in classes and inviting guests to address your students.

The Turtle Beach Stealth Pro is an excellent headset for students. It comes with the highest quality active noise cancellation (ANC) and a crystal clear microphone for professional videoconferencing calls. It features a comfortable, adjustable fit, and a battery system that can be changed out quickly and easily, making it a good choice for those who work long hours. It's also designed to look more professional than most gaming headphones, which means it can be used in the workplace without compromising its performance. It also comes with transparency modes that allow you to listen to the world around you at any time you need to. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headphone Storage

Students need secure and safe storage for their Chromebooks, headsets and earbuds. Teachers can easily find a solution that will meet their needs by using the range of options available.

These solutions comprise time-saving baskets to distribute devices and simple cable systems that cut the time of setup and deployment by half, enable teachers to focus on student education and not on technology management.

Headsets

Many people are faced with the headphones vs. headphones debate, regardless of whether they are audiophiles that value high-quality sound or engage in virtual meetings, or multi-player gaming sessions. While headphones simply deliver audio but headsets go an extra step to capture it with a microphone. Therefore, if you want to plan team strategies for games or back-to-back virtual meetings, headsets are the best choice.

The best headsets won't just improve the user experience, but also minimize the noise that could distract students during tests and other audio-based school activities. Some of the most well-known headsets for schools include ones with built-in noise cancellation technology and are compatible with tablets, desktop computers, and mobile devices alike.

It is vital for teachers to find headsets that can stand up to the use by a large number of students, yet still be comfortable. In addition, they need to be compatible with the classroom devices they are being used with. A school charging cart is a great choice, since it lets you charge and store multiple devices at the same time without causing disturbance or loss of power.

As technology continues to improve and become more commonplace in education, educated educators need to keep up-to-date with current storage solutions to keep Chromebooks as well as laptops and other school technology equipment secure, safe and charged between use. A high-quality headset storage system, such as Looking Glass XR Family vr headsets for classrooms or campuses can make a huge difference.

The VS-200BLU vr storage system is a high-quality headset system that is fully compatible with all kinds of school technology. It's a fantastic option for any teacher. This unit offers safe and easy storage of headsets and audio-related classroom equipment as well as ensuring that each item is fully recharged and ready to use. This allows teachers to manage several pieces of school technology and helps create a more organized and safer classroom. The VS200-BLU is also transported between classrooms as well as other campus locations with the help of a sturdy handle.

Charging Carts

With their capacity to store and charge Chromebooks or other devices of technology charging carts are a key component to the digital learning environment. In fact, they've gone from being a nice addition to a essential, offering a blend of mobility and flexibility that allows teachers to carry their Chromebook or any other device with them wherever they go without worrying about connectivity issues or battery life.

Choose a cart that can accommodate your school's particular capacity requirements. For example some carts or cabinets are rated to hold 10 laptop computers or 20 laptops, whereas others can accommodate a variety of different sizes of devices, including netbooks and tablet PCs. In addition to the capacity capacities take a look at the features of the cart to ensure it will meet your requirements.

Look for models that have cable management systems, which will decrease the risk of tripping and tangling. They must also have locks to prevent theft. Also, look for a cart that has durable handles and wheels designed to last and designed to allow smooth movement across floors or between classrooms.

Additionally, you should select carts that have a central power supply to eliminate the need for individual cords to reach every storage space. Select a cart with a timer that will allow you to regulate your electricity consumption, and avoid overcharging. Overcharging is the main reason for battery degradation over time.

Finally, look for carts that are UL-approved to ensure that the electrical parts have passed rigorous safety tests and aren't vulnerable to fire or shock. Be sure to train your staff and students at your school on how to handle the carts, clean them and handle cables properly to keep them in good condition over time.

With their built-in intelligence and scalability charging carts assist schools in improving the management of devices and create an efficient, more connected educational environment. They're the primary link between schools' technology and classrooms making sure that students have access to working devices at all times while teaching vital digital skills. They're also easy to use, thanks to their simple features and intelligent capabilities, they're the perfect ideal solution to ensure a smooth transition into the new school year.

Storage Solutions

The streamlined management of classroom technology requires efficient charging and storage solutions. In cabinets, carts or towers These tools for school technology support help clear classrooms and allow teachers to concentrate on teaching. These tools also allow students to access their devices from a central location when they require it. Additionally, they help encourage students to be responsible in one-to-one devices by promoting centralization of the device deployment system.

As the adoption of 1:1 technology grows, schools must find ways to charge, store and transport the increasing amount of Chromebooks. In the process, there is a growing demand for high-quality, flexible school charging carts. Designed to maximize capacity and provide safe device storage, these versatile solutions can be configured to fit any number of tablets, laptops and Chromebooks and can be easily modified for future growth.

As opposed to charging carts that rely on timers from the past to monitor the power levels of several devices, JAR Systems' Quick-Sense charging solutions make use of cutting-edge software to recognize each device's unique charging requirements and optimize output to ensure steady and reliable access full battery power. The result is an efficient, speedier and more robust process that can reduce cable mess, device heat generation and overcharging.

Carts with integrated baskets also provide a convenient method to quickly transfer and organize devices in the classroom. They can efficiently and safely store devices and keep them organized and safe in the cart until needed by students. They also provide a place for storage of peripherals, and make it easier to maneuver through narrow hallways.

The same safety and convenience of carts with baskets can be found in cabinets that are storage containers that can be put on the ground, on the top of counters, tables or mounted to a wall. These spaces can be used to store and charge up to 15 devices at once and are usually equipped with lock options for additional security.

Towers, such as the FUYL Tower from LocknCharge, keep up to 15 devices secure and charged in individually locked bays. This allows for the flexibility of deployment that can be used to set up a check-in/checkout process for students, or as a method to secure fully charged and ready-to-go lending devices to substitutes.

Contact Us

A proper headphone storage solution for students can be more than a simple and clean area to store their headphones. It can also make sure that they're readily available in the classroom. Properly stored headphones can help prevent hygiene issues, including overheating or infections. Additionally, they can increase the efficiency of classrooms by removing the need search for headphones among an ocean of tangled cables.

Schools that want to simplify the management of devices and improve student engagement through technology for learning, charging carts can help teachers keep their Chromebooks and headphones organized and in good condition even when they are not being used. There are numerous carts with cord organizers and compartments to accommodate teachers to select from. Some carts have smart charging systems which protect devices from overheating or heat stress circuits.

If you're considering purchasing a charging trolley for your school, contact an IT solution provider that specializes in products that are designed specifically for education. They are committed to identifying their clients particular needs and offering solutions that meet their needs. They will ask you questions to help determine the best product for your needs. They can also offer suggestions to help you get the most out of your investment.

To lessen the chance of headsets getting lost or mixed up, label them. It is as simple as placing a sticker with the student's class number as well as name on each headphone. This will make it easier for students grab headphones to listen to music or use virtual reality headsets during class.

Another easy way to organize earbuds and headphones is to hang them from the top of a whiteboard, or in a filing cabinet using magnetic hooks that are big enough to accommodate earbuds as well as light earphones. This will allow students to quickly and easily access their equipment and eliminate the need to search in cabinets or shelves.

Consider investing in a wall-mounted set of headphone hangers. They can be easily adjusted and will accommodate all types earbuds and headsets. They can be easily moved to the wall and will make space on the floor. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headsets: Perfect for School Classrooms and Testing Environments

Headsets: Perfect for School Classrooms and Testing Environments

Classroom Hygiene

In schools, hygiene is an essential element of learning since the cleanliness of the environment helps students to be focused on their academic and study performance. It also builds lifelong hygiene habits and instills an attitude of responsibility that students carry with them once they leave the school.

But educational institutions can also be breeding grounds of bacteria and viruses. This is why cleaning and disinfecting classrooms, hallways and common areas is crucial to ensure a healthy learning environment.

1. Use Silica Packs

With fall upon us and cold and flu season in full swing, increasing the cleaning, sanitation and disinfection is vital for schools to keep students free of germs. This includes all equipment in the classroom, including headphones and earbuds.

Maintaining clean headphones for school and hygiene-conscious between use does not require a long or difficult task thanks to the availability of convenient cleaning tools. One alternative is to make use of bulk disinfecting wipes specifically designed specifically for electronics that work in killing viruses and bacteria. These wipes are available in a dispenser and are constructed of premium materials that are safe for delicate surfaces. These wipes are free from bleach, citrus, benzyl-alcohol and penol. They're perfect to use in classrooms.

A headphone cleaner spray is an excellent method of removing stubborn dirt and wax that has accumulated on the earbuds of headsets. Spray the cleaner on an ointment-like cloth, gently rub the dirty part to break up the clumps of grime, then wring the cloth out and wipe off any soap remnants. These cleaning sprays are safe for electronic components like headphones, audio ports, or headphone cords.

Another excellent way to maintain the cleanliness of your headphones at school is to choose a headset with earpads made from rubber or leatherette. These kinds of earpads are extremely easy to clean, making it simple for teachers to wipe them down after each use by students. Many educators have discovered that earpads made of these materials can extend the lifespan of a headset.

It is also necessary to check the headphones at school regularly to identify signs of wear. This could create danger to safety. It is recommended that the child or teacher inspect headphones before they are handed over to the next student. This will ensure that the ear cup is not cracked, ripped or damaged. Repair kits that include common replacement parts and tools can be used to quickly and easily fix headphones if they need to be repaired.

2. Earbud Cleaning Tool

Earbuds are a fantastic tool for students at school they can use to tune out any distractions while still being able to listen to their teacher. This can be particularly beneficial for students with attention-deficit disorder or sensory processing issues or any other condition that affects their ability to focus in a noisy classroom. It is important to use headphones wisely so as to not distract other students or creating a nuisance for the teacher. From chatter in the background and laughter to rustling paper, it's easy for distractions to go out of hand in a classroom and interrupt the learning process.

To prevent earwax accumulation, it is essential to keep your earbuds and headphones clean. This can lower the quality of sound and create a breeding ground for bacteria and fungus. There are a variety of affordable cleaning tools that can be used to clean earbuds. Some high-end in ear headphones come with a cleaning device included with the initial purchase.

Keeping headphones clean can also increase their lifespan and ensure that they're operating correctly. It is recommended that you clean the earpads and the charging port on the headphones using the aid of a clean cloth or wipe to get rid of any dirt, lint or other debris. The charging port can become damaged if left open.

If your earbuds are made of leatherette or rubber you can clean them between use with any regular cleaner. They won't accumulate as many earwax and dirt as foam earpads. You might also want to invest in a pair headphone covers. These sanitary, disposable cloth coverings slip over a headset's earpieces and shield them from the buildup of earwax, skin cells and oils after use.

If you are a teacher, having each student to take care of the headphones or earbuds during the course of their use will help teach responsibility and encourage consistent cleanliness. This will ensure that the headsets are in good condition and are ready to be put away at the end of the lesson.

3. Leatherette or rubber Earpads

In a classroom setting students usually share the identical headset or headphones for the entire school year. These devices are exposed to a large amount of dirt, oils and skin cells due to each student's usage. It is vital that every set be kept clean and hygienic. To avoid the buildup of these materials, headphones that have rubber or leather earpads is an excellent choice. These kinds of earpads can be easy to clean and can be wiped down between students with regular cleaners, such as a non-toxic cleaner. Hamilton Buhl makes a headphone cleaner that is free from harsh chemicals, ammonia, alcohol and other harmful substances. It leaves headphones streak and free of scratches. Using this spray between uses is an ideal way to keep headsets and headphones fresh and clean, and it aids teachers in reviving their classroom sets before the new school year begins.

It is crucial that children are able to concentrate on their studies with headphones that are comfortable. If the headphones are uncomfortable and the child is distracted, they will not be able to concentrate and not get the most out of their lesson. The earbuds that have an adjustable cushion are perfect for students from kindergarten to 12th grade. Some have noise-blocking technology to eliminate ambient sounds so students can concentrate on their work.

If a student doesn't clean their headset after every use, germs can accumulate on the cord and the earpieces. To combat this, a few teachers and classrooms have implemented an easy and efficient solution: headphones covers. These disposable sanitary covers slide over the earpieces on headphones and protect them from dirt and contaminants. They're also easy to wipe down between uses and can prolong the time of earpieces that're not washable.

4. Wipe Down Between Uses

Maintaining the headphones of students in the classroom clean between uses doesn't have to be a burden. Large quantities of disinfectant wipes made for electronics and free of benzyl alcohol, citrus, bleach and penol kill viruses and bacteria in seconds making it easy for teachers to quickly and continuously cleanse the headsets of their classrooms after each student's use. Teachers can purchase these affordable wipes in bulk, and store them in a handy wall-mounted dispenser, making them accessible whenever headsets in the classroom are used.

Many schools utilize a UV-C sanitizing box for the most effective cleaning solution. These boxes are safe and cordless, so they can be carried to the classroom with ease for quick and efficient sanitization of headsets and other equipment. They use high-intensity UV-C lights to kill bacteria in just 15 seconds, so they are a reliable and secure option for keeping school headphones and other classroom equipment neat and clean during students' use.

Another issue that can arise when using headphones in the classroom is the build-up of earwax. Although this isn't a health issue by itself but it can cause discomfort to children and result in infections in the ear if it isn't addressed. Using headphones that are positioned outside of the ear instead of in the ear canal, could help lower the risk.

Some students choose to listen at a high volume at maximum, which can distract or disrupt other students. This can negatively impact learning, as the impact of music is dependent on each student's character and ability to concentrate.

To avoid this teachers can help students to listen at a lower level to allow their peers to concentrate. Additionally they should remind students to keep their headphones out of their head when they are not being used and to take them away securely after the lesson is completed. It is also crucial to teach students to wash their hands prior to handling any equipment, which includes headphones. This can help to reduce the spread of germs. Be sure to check out the school headphones and headsets at Encore Data Products.

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eSports Headsets

Students who play esports are able to develop critical thinking, problem-solving, and teamwork abilities in an environment that is engaging. They also improve their skills in processing information by monitoring the surrounding environment and making rapid decisions.

The balance between tournaments and practice also helps in teaching time management and project management. It also helps to foster collaboration and communication, essential skills for working.

What is Esports?

Esports, which is a term used to describe electronic sports, are organized competitions based on video games that are increasing in popularity across the country and are making an impressive presence on college campuses as well as schools for kids. While gaming has long been thought of as a personal type of entertainment or escapism but esports are a team sport that emphasizes cooperation and strategic thinking.

This means that they offer students the opportunity to develop crucial STEM abilities in a relevant and exciting context. They can also be a great way to engage the students of a greater variety than traditional sports, specifically those who are avid gamers but are not interested in team sports.

The involvement in extracurricular activities plays a major factor in the performance of students. Researchers have discovered that students who are involved in extracurricular activities tend to get better grades, attend class more often and are more engaged in their education. They are also less susceptible to risky behaviours like alcohol consumption or drug use.

Esports can be a fantastic way students can become more involved at school and to develop the feeling of belonging they've always wanted. Contrary to traditional team sports Esports don't require physical exertion, and are accessible to students of all fitness levels. Students can play and compete without having to pay for travel or other costs.

Additionally, esports foster social interaction and encourage teamwork and teamwork, both of which are essential life skills. Students learn to respect their opponents and learn how to overcome failure, even in the face defeat. They can then apply this knowledge to other areas of their lives.

The esports market has grown to be a multi-billion dollar industry. Professional gamers participate in tournaments around the world and earn prizes and scholarships. In the process, the popularity of the sport has risen to the point that a number of schools have incorporated it into their curriculums.

Schools can create their own esports team by collaborating with a service who provides the necessary equipment and training. It is possible to start by forming one team or game, and then expand the program as interest and momentum grows. To ensure that the program is a success schools should partner with other schools that have already implemented a similar initiative and share their experiences.

What are the Benefits of Esports for students?

Many schools introduce esports to their extracurricular activities to enhance the excitement and enthusiasm of their students for video games while providing them with emotional and social benefits. These benefits are often not considered. These skills are similar to traditional sports like communication, teamwork and leadership.

Esports are also highly social and require players to evaluate their performance and make adjustments to improve. This is a powerful STEM skill which can be utilized to help students develop problem-solving, data analysis and Internet technology skills. Esports can also teach critical thinking and strategic planning, which are valuable in any career pathway.

It is not uncommon that gamers work as a team. This alone requires high levels of self-management. This will help students learn to manage their time and work under pressure. It also teaches the value of concentration that is crucial to the balance between tournaments, practice, and academics.

Being on an esports team can help students overcome the challenges of failure and setbacks. Like traditional sports, joining an esports team requires mental toughness. You need to be able to continue playing even if you've tried your best effort but be unable to make it. This also teaches students to be risk-averse and explore new ideas and is an essential factor in fostering creativity.

Additionally, participating in esports can help students establish long-lasting habits of good health and fitness. By playing at school, students can avoid the negative health effects of prolonged sitting, like carpal tunnel syndrome and obesity, while also improving their hand-eye coordination and agility.

Secondary schools and colleges that have esports have reported increased participation in extracurricular activities. This includes school spirit and attendance. Students who are involved in their school miss less and graduate at a higher rate and are more likely to go on to higher education.

However, it's important to note that bringing an esports team of varsity level to your school isn't easy. You need a dedicated gaming space with high-end PCs and monitors to be successful. You need a strong commitment from your faculty, administrators and staff to build an environment of success that is rooted in the fundamental values at your school.

What can Esports do to help students Learn?

Parents are worried that their children will spend too long playing video games and not enough in school if esports are added to the curriculum. This is understandable, especially since gaming without purpose or excessively can lead to problems in both cognitive and social development. It's crucial that kids learn to balance gaming with other healthy activities for example, physical fitness and a balanced diet.

Schools with esports programmes are finding, however, that gaming can help students develop skills that translate into academic achievement. They can learn how to solve complex problems, collaborate with other students, and work under pressure. This is a great opportunity to build the skills that many employers look for in potential employees. It's an excellent way to foster creativity and encourage students think outside the box.

Furthermore, esports are used to strengthen STEM learning. Students can learn the basics of data science, computer science, or even internet technology. Students can also learn video and sound editing skills and graphic design, broadcasting, and event planning.

It's not a surprise that increasing numbers of schools have their own esports programs because the popularity of esports is growing. However, it's essential that educators have a thorough understanding of what esports is and how they can best use it in the classroom. This includes familiarity of the game mechanics and gameplay of the most popular esports games. It's also essential for educators to be aware that esports isn't only about playing video games. There is an entire industry surrounding the esports community, which includes streaming, marketing, and even content creation.

While many parents and teachers may be hesitant to adopt programs, schools that have esports are reporting that it helps improve students' engagement, improve social skills, and boost motivation. Furthermore, a survey by Riot Games found that esports players were more likely to enter STEM fields after graduation from high school.

How can Esports aid students in developing abilities?

Esports are more than video games. They require teamwork and strategic thought to succeed. It helps students learn how to collaborate with others in the professional world.

Esports can also help students learn how to manage their time and develop excellent study habits. For example an esports athlete who is successful must be able to balance training and studying alongside tournaments and academic deadlines. Achieving a good time management is a key life skill that can be adapted to other areas of your life from school to work and beyond.

Students can also find out more about the career opportunities in STEM related fields like the esports industry. This will aid them in planning their career after graduation. Many people who engage in video games are interested in STEM areas, such as software development, computer science engineering, and other related disciplines. Students can also get acquainted with the field by participating in tournaments for esports that provide a platform for gamers to showcase their talents and compete against other gamers from around the world.

Furthermore, esports are a great way to encourage social interaction and promote healthy lifestyles for students. This is particularly the case for esports which are team-based such as Valorant or Rocket League. These games emphasize teamwork and social interaction. Esports can also help students develop their communication skills and learn to deal with negative social interactions.

In the end, esports provide a lot of advantages for students, and it's easy to understand why schools are starting to incorporate them into their curriculum. There is a growing demand for top-quality gaming headphones that are suitable for use in educational settings. To meet this need, manufacturers are creating headsets that have diverse features to suit a range of learning needs and preferences.

Certain gaming headsets, for example they are designed to be light and comfortable for long gaming sessions. Others have microphones to allow gamers to communicate their teammates. These features make it easier for gamers to enjoy their gaming experience while still being in a position to concentrate on their studies. Other headsets have been designed to improve sound clarity and quality, making them perfect for use in noisy venues such as tournaments or classrooms. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headset Durability

Built for Schools headsets feature a single audio plug which combines microphone and headphone connections into one. Teachers can easily switch between students' headphones, and the headsets are compatible with Chromebooks and iPads, in addition to other devices with a single 3.5mm connector.

They also come with a 3 year warranty. Teachers can easily sanitize the headsets after each use and they are constructed using durable materials to be used in classrooms for a long time.

Durability

A headset is a great tool to have in your classroom, whether it's being used for online collaboration, audio-based activities or simply listening to music and podcasts. Headsets help students focus and learn at their own pace and at their own level. However not all headphones are created equal. Many headphones that are sold in the market are not made with the needs of children in mind, and can be uncomfortable and prone to breaking. When choosing headphones or headsets, choose the one that's designed for children in grades Pre-K through grade 3. It will ensure that the headphones or headsets are suitable for children's ears and heads, have an integrated microphone, and are durable and chew-proof.

In the classroom, headphones are often subjected to much more wear and tear than in other environments. They are often thrown around, pushed dropped and tossed around. Additionally headsets can be shared with up to 150 students throughout the period of a school's year. They may also be exposed to lots of germs and dirt. It's important to choose headphones that are durable and robust enough to last a whole school year. You should look for a earband that can be bent and turned without breaking and the earpads are easy to clean.

A headset that works with a variety of platforms and devices is a fantastic addition. Teachers can easily switch between online learning environments as well as other audio-based activities, as needed. This flexibility ensures that students have the best learning experience, no matter where or how they learn.

Reliable headsets used in the classroom can change the learning process and prepare students for success in the digital world. The initial cost of headsets might be higher than those of other headphones or earbuds. But, they can save money over time by reducing the number and frequency of repairs and replacements. In addition, it's important to keep in mind that purchasing headphones in bulk can provide an excellent value as well.

Comfort

While some might argue that headphones distract students from their instructors and divert them from their studies however, the truth is they actually have the opposite effect. Studies have proven that listening to music while working enhances cognitive performance, improves focus and concentration and decreases anxiety and stress. Even those who don't normally enjoy music may find it helps keep them focused and occupied.

The impact that music has on students is extremely personal and based on the persona of the student. For instance for a student who is an extrovert, they might find that background music improves their performance. However If they are an introvert, they might actually find it distracting. It is crucial that schools keep headsets that are durable and able to withstand the everyday demands of the classroom. This means that they should be made of high-quality materials that are able to endure drops on occasion, and also designed with the comfort of mind to ensure that students can comfortably wear them for long periods of time without feeling discomfort.

Another crucial aspect to consider when choosing a headset for school use is that it must be compatible with different devices to enable students to use it across multiple learning platforms and activities. This will allow them to stay engaged and focused in the classroom, and also give students more flexibility when studying or working on homework outside of class. It should also feature features like a 3.5 millimeter jack, which can easily be connected to Chromebooks and iPads, as well as other well-known digital devices, so that the headphones can be used all day long.

Headphones should also have durable, easy-to-clean components to ensure that students can be confident that they are safe and clean to wear. You can do this by using specially designed cleaning wipes for electronics or by purchasing a headset with single-use earbuds. Selecting a pair of headphones with these durability and sanitization features will ensure that they can be used by all students, regardless of age or personal preferences.

Convenience

As online learning expands and students are increasingly able to learn online, it is vital for them to have access to audio equipment that is durable enough for daily classroom use. This will ensure that students are receiving clear audio when they are in remote classes and listening tasks. Headsets that block out outside noise are especially beneficial for keeping students focus during classes. They also ensure that students hear the teacher's voice clearly and clearly, which is essential for comprehension of instructions.

Many headsets are designed to be tough and durable making them a good option for classrooms. A majority of headsets are constructed from top-quality materials that can withstand repeated drops or rough handling. They are also designed to be compatible with a range of devices which makes them a great choice for schools using different technologies.

In addition to being durable, some headsets are designed to be comfortable to wear for extended durations of time. This is essential as students may have to wear headphones for up to an hour during a class. A pair of headphones that is comfortable and easy to adjust can help reduce strain on the neck and ears. They can also be cleaned with special disinfecting wipes that are optimized for electronics.

While earbuds with a basic design may be a good choice, they don't have the isolation of the acoustic and microphone tuning as well as the wearing comfort required for remote teaching applications. Dedicated headsets offer the most effective performance for online classroom instruction, with clear communication and comfort that is balanced with versatile connectivity.

A headset's microphone is essential to ensure that the voice of the teacher will be heard over background noise. Headphones with built-in microphones feature active noise cancellation capabilities that filter out low frequency background noise like HVAC systems and vehicle rumble while preserving voice clarity.

A headset's microphone is also important for ensuring that students can hear the voice of the teacher clearly. This is particularly important for those with hearing loss or are deaf. It is recommended to pick headphones with a boom that is flexible and stays in place in front of the mouth. Certain models come with inline controls that let you quickly adjust the volume or to muffle the sound.

Flexibility

When they listen to audiobooks, or using audible instructions during tests, or watching along with a video students are using headphones frequently in the classroom. That means they are exposed to a significant amount of wear and tear. It is essential to have a sturdy pair of classroom headphones that are built to resist breakage and last all year round is vital for both students and teachers.

Headphones have become a standard element of modern-day education. They assist students to concentrate in class, take advantage of online collaboration, and access material that is tailored to their specific needs. But, with their ubiquity and frequent use, classroom headphones are also vulnerable to damage caused by accidental drops and rough handling. Making sure that the headsets are durable easy to clean and that fit comfortably is the most effective method for schools to safeguard their investment over the long-term.

In a modern high school, it isn't uncommon to see an unassuming student in the back of the room, with AirPods in their ears and their Snapchat open, hoping that no one will talk to them or asks them a question. While certain schools have strict regulations around the use of headsets in their classrooms, most have a policy that permits students to bring into the classroom and use their own pair of headphones to access their educational content.

However, even the most sensible headsets may be affected by the pressures of everyday classroom use. Children are notorious for twisting and bending headphones, and break them because of their over-zealous use. Choosing headphones that are designed with strength and durability in mind is vital for schools to ensure the headsets can stand up to breakage for a longer period of time and will be able to stand up to a full school year of heavy use by boisterous students.

Fortunately, headphones designed with durability in mind are now available to school districts. One example is the Zone Learn headset by Gumdrop that has a tough and flexible design. It is said to to withstand 2700 cleanings, which is five wipes per day throughout the school year. The Zone Learn has a crisp clear, clear sound and an audio microphone that is able to detect spoken words easily. Be sure to check out the school headphones and headsets at Encore Data Products.


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Headset Features

The use of headphones in schools is a great option to keep students focus on their work. They can also reduce distractions for other students who are trying to complete their tests or assignments.

Students can use headsets to listen to audio recordings or watching educational videos in privacy without disrupting others. They can also access interactive simulations as well as online learning resources that are geared to their interests.

Sound-Limiting Features

The noise that students create from engaging in conversation and interaction in the classroom can be distracting. It's great for their social skills, but it can also hinder their learning. Headphones for kids reduce ambient distractions by removing the outside noise, allowing them to focus on the educational audio content and improve comprehension, concentration and retention of the lesson materials.

Volume limiting is an important safety feature of headphones for children. It prevents the headphones from going over safe decibel levels which can harm their ears as they develop. The controls for sound output can be adjusted to let parents and educators set the headsets to their preferred listening levels which helps children develop healthy listening habits from an early age.

A headset that is simple to connect with school devices makes it easier for students to use, removing the need to manually select and connect a separate device every time they want to listen to music. Bluetooth-enabled headphones can be linked with any mobile device and will automatically connect when they are within range. This feature helps schools maximize the use of their educational audio equipment cutting costs and removing the need for additional hardware investments.

When students wear headsets for long periods of time during their learning comfort and fit are crucial aspects to consider. A lightweight design and cushioned headbands help keep the headsets on longer, preventing them from becoming uncomfortable or sliding off the head. Adjustable earpads allow for a customized snug fit. Wireless designs prevent tangled cables and snags, aiding in movement and maximising productivity.

Students should be assured that the headphones they wear at school will last many years. A headset that is ruggedized designed to stand up to the rigors of a school setting will withstand multiple clean-ups using chemical-based wipes and water and reduce the need for replacements. Zone Learn headphones can withstand 2700 cleanings or five wipedowns per day for three years. This makes them a great choice for schools that require high-quality audio equipment that is durable.

Noise-Cancelling Features

When students are taking online exams and collaborating with fellow students across the nation or around the globe they require headphones that provide them with the highest sound quality to help them concentrate and stay focused. They also require headphones that are comfortable to wear for prolonged periods of time, to avoid achy ears and headbands.

Many headphones for schools offer superior noise-cancelling features that keep out distracting noises such as chatter, hums or outside traffic so that students can focus on their exams or group projects. They can also help them feel like they are in the same room as their teachers and classmates which results in greater engagement.

While some headphones boast impressive noise-canceling abilities However, their performance is significantly affected by their price tag. This is especially true of headphones for students, which were specifically designed with a younger demographic in mind. These headphones can be smaller that are sensitive, extra connectors and cords and chew/kink-proof technology and more. Making the investment in headphones for school that are designed for young children is the best method to ensure the highest quality of sound and performance.

In addition to being more comfortable to wear, these headsets can be cleaned and reused over time. Some headphones can stand up to 2,700 cleanings. This is equivalent to 5 wipes a day for a full school year or 3 years of usage. This robustness will ensure the headphones are able to be used time and time again. This is a vital feature for a product that can be used for a lengthy duration by students.

Some headsets made for schools and use specially designed noise-canceling technology that is specifically beneficial for students with particular needs, such as sensory processing disorders. These headsets have active and passive noise cancellation capabilities that block out low-frequency sounds, such as the hum of air conditioning units or other background noises that may disrupt and distract. This kind of noise cancellation is an excellent option for students who have sensory sensitivities or difficulties with focus and attention, which could be caused by external stimuli like music and other distractions.

Bluetooth Connectivity

Headphones and headsets are a crucial piece of equipment in any learning environment. They enable students to concentrate fully on their learning in noisy classrooms as well as remote learning environments and other challenging learning environments. In addition to reducing background noise, the top school headphones are designed with students' security and comfort in mind.

The best headphones for schools are Bluetooth-compatible, meaning they can connect wirelessly to any device with a Bluetooth receiver, such as tablets and smartphones. Many schools choose to use headsets with a built-in microphone that can be utilized to make calls and take part in video-conferencing. These features are also helpful in special education classes where students may require assistive technology to communicate with their teachers and classmates.

Schools should also think about whether their headsets feature a USB or 3.5mm connector. Each has its own advantages. USB connectors are more durable than 3.5mm connectors, and are also easier to clean. This is perfect for schools. USB connectors are compatible with a wide variety of devices whereas 3.5mm connectors can only be used with audio equipment.

A USB headset can be connected to a computer with either an extra sound cable or a standard USB port. The headphones with a microphone will then automatically connect to the computer. Once the headphones are paired, music can be played from any program that is currently running on the PC including web browsers and online content.

Many people are unsure about the difference between headphones and headsets, despite the increasing popularity of headsets. In general headphones don't have a built-in microphone, and are usually used for private listening activities, such as studying or watching videos. Headsets have a microphone built in and are better suited for use in communication.

Bluetooth is an electronic communication system that makes use of the radio frequency band used by baby monitors and garage door openers. It is crucial to ensure that Bluetooth devices have a secure connection to avoid unintentional access or unauthorised access to sensitive information. Bluetooth headsets that have a microphone and utilize the Service Discovery Protocol can be identified by their official services. They are identified by an abbreviated form UUID.

Earpads for Comfortable Ears

Kids need headphones that will aid them in focusing on their tasks, whether they're watching videos or doing their homework. The best school headsets feature soft foam earpads that provide an ideal fit. They're able to remain snug on the ears to provide an ideal fit for long-term use, even when wearing them in a backpack or an excursion on the bus. Certain models also have an earpad that can be replaced for hygiene and convenience.

Students preparing for standardized exams can benefit from headphones equipped with microphones that can help them pronounce words and answer questions correctly. The headphones of Califone feature a microphone that's covered in soft foam, making it easy for students to bend it into position on their ear and then talk. The headphones come with a noise cancellation feature that blocks out background noise so that students can focus on their tests and avoid distractions.

Headphones can be designed so that they look vibrant, either to add a playful aspect to audio playback or to match your school's colors. These Califone headphones come with a blue, red, or yellow design to give students confidence boosts during audio-based CCSS assessments. This is particularly helpful for children who be intimidated by standardized design of a test.

The use of headphones with school branding also makes listening to music more fun for students. These JLab Audio Zone Learn headphones, for instance are available in a range of bold colors that allow students to choose the color that best suits their personality and style. The headphones come with a comfortable headband and a tangle proof cable that is easy to clean. They also have a headband adjustment system that allows kids to customize the fit for maximum comfort.

The Zone Learn headphones have been made to withstand the daily demands in a classroom. The headphones are sanitized and tested for drop heights. They also come with an audio limiting feature that is suitable for children. feature. The 75-decibel setting limits the sound to a safe level so young children can enjoy their favorite shows or educational content safely.

Onanoff's headphones have the similar features to the top-rated BuddyPhones School+ Wireless model however, they have a modern design and Bluetooth connectivity. They have earpads that are cushioned that are comfortable to wear for long periods of time, and an expandable, flexible headband that can fit different sizes of heads. The 3.5 millimeter plugs are included as is a three-year guarantee. Be sure to check out the school headphones and headsets at Encore Data Products.

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About headphones

Headphones on a stand

Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earphones[1] or, colloquially, cans.[2] Circumaural (around the ear) and supra-aural (over the ear) headphones use a band over the top of the head to hold the drivers in place. Another type, known as earbuds or earpieces,[1] consists of individual units that plug into the user's ear canal; within that category have been developed cordless air buds using wireless technology. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of a headphone and microphone.

Headphones connect to a signal source such as an audio amplifier, radio, CD player, portable media player, mobile phone, video game console, or electronic musical instrument, either directly using a cord, or using wireless technology such as Bluetooth, DECT or FM radio. The first headphones were developed in the late 19th century for use by switchboard operators, to keep their hands free. Initially, the audio quality was mediocre and a step forward was the invention of high fidelity headphones.[3][4]

Headphones exhibit a range of different audio reproduction quality capabilities. Headsets designed for telephone use typically cannot reproduce sound with the high fidelity of expensive units designed for music listening by audiophiles. Headphones that use cables typically have either a 14 inch (6.4 mm) or 18 inch (3.2 mm) phone jack for plugging the headphones into the audio source. Some headphones are wireless, using Bluetooth connectivity to receive the audio signal by radio waves from source devices like cellphones and digital players.[5] As a result of the Walkman effect, beginning in the 1980s, headphones started to be used in public places such as sidewalks, grocery stores, and public transit.[6] Headphones are also used by people in various professional contexts, such as audio engineers mixing sound for live concerts or sound recordings and DJs, who use headphones to cue up the next song without the audience hearing, aircraft pilots and call center employees. The latter two types of employees use headphones with an integrated microphone.

History

[edit]
Telephone operator with a single head-mounted telephone-receiver (headphone), 1898

Headphones grew out of the need to free up a person's hands when operating a telephone.[7] By the 1880s, soon after the invention of the telephone, telephone switchboard operators began to use head apparatuses to mount the telephone receiver.[8] The receiver was mounted on the head by a clamp which held it next to the ear.[9] The head mount freed the switchboard operator's hands, so that they could easily connect the wires of the telephone callers and receivers.[10] The head-mounted telephone receiver in the singular form was called a headphone.[11][12] These head-mounted phone receivers, unlike modern headphones, only had one earpiece.[13]

By the 1890s a listening device with two earpieces was developed by the British company Electrophone. The device created a listening system through the phone lines that allowed the customer to connect into live feeds of performances at theaters and opera houses across London. Subscribers to the service could listen to the performance through a pair of massive earphones that connected below the chin and were held by a long rod.[14]

French engineer Ernest Mercadier in 1891 patented a set of in-ear headphones.[15][14] The German company Siemens Brothers at this time was also selling headpieces for telephone operators which had two earpieces, although placed outside the ear. The Siemens Brothers headpieces looked similar to modern headphones. The majority of headgear used by telephone operators continued to have only one earpiece.[16]

Wireless telegrapher Reginald Fessenden with two head-mounted telephone-receivers (headphones), 1906

Headphones appeared in the emerging field of wireless telegraphy, which was the beginning stage of radio broadcasting. Some early wireless telegraph developers chose to use the telephone receiver's speaker as the detector for the electrical signal of the wireless receiving circuit.[17] By 1902 wireless telegraph innovators, such as Lee de Forest, were using two jointly head-mounted telephone receivers to hear the signal of the receiving circuit.[18] The two head-mounted telephone receivers were called in the singular form head telephones.[17] By 1908 the headpiece began to be written simply as head phones,[19] and a year later the compound word headphones began to be used.[20]

Holtzer-Cabot telephone operator head receiver, wireless operator receiver, and telephone receiver, 1909

One of the earliest companies to make headphones for wireless operators was the Holtzer-Cabot Company in 1909.[21] They were also makers of head receivers for telephone operators and normal telephone receivers for the home.[21] Another early manufacturer of headphones was Nathaniel Baldwin.[22] He was the first major supplier of headsets to the U.S. Navy.[23] In 1910, motivated by his inability to hear sermons during Sunday service, he invented a prototype telephone headset.[24] He offered it for testing to the navy, which promptly ordered 100 of them. Wireless Specialty Apparatus Co., in partnership with Baldwin Radio Company, set up a manufacturing facility in Utah to fulfill orders.[25] These early headphones used moving iron drivers,[26] with either single-ended or balanced armatures. The common single-ended type used voice coils wound around the poles of a permanent magnet, which were positioned close to a flexible steel diaphragm. The audio current through the coils varied the magnetic field of the magnet, exerting a varying force on the diaphragm, causing it to vibrate, creating sound waves. The requirement for high sensitivity meant that no damping was used, so the frequency response of the diaphragm had large peaks due to resonance, resulting in poor sound quality. These early models lacked padding, and were often uncomfortable to wear for long periods. Their impedance varied; headphones used in telegraph and telephone work had an impedance of 75 ohms. Those used with early wireless radio had more turns of finer wire to increase sensitivity. Impedances of 1,000 to 2,000 ohms was common, which suited both crystal sets and triode receivers. Some very sensitive headphones, such as those manufactured by Brandes around 1919, were commonly used for early radio work.

In 1958, John C. Koss, an audiophile and jazz musician from Milwaukee, produced the first stereo headphones.[27][26]

Smaller earbud type earpieces, which plugged into the user's ear canal, were first developed for hearing aids. They became widely used with transistor radios, which commercially appeared in 1954 with the introduction of the Regency TR-1. The most popular audio device in history, the transistor radio changed listening habits, allowing people to listen to the radio anywhere. The earbud uses either a moving iron driver or a piezoelectric crystal to produce sound. The 3.5 mm radio and phone connector, which is the most commonly used in portable applications today, has been used at least since the Sony EFM-117J transistor radio, which was released in 1964.[28][29] Its popularity was reinforced by its use on the Walkman portable tape player in 1979.

Applications

[edit]

Headphones may be used with stationary CD and DVD players, home theater, personal computers, or portable devices (e.g., digital audio player/MP3 player, mobile phone), as long as these devices are equipped with a headphone jack. Cordless headphones are not connected to their source by a cable. Instead, they receive a radio or infrared signal encoded using a radio or infrared transmission link, such as FM, Bluetooth or Wi-Fi. These are battery-powered receiver systems, of which the headphone is only a component. Cordless headphones are used with events such as a Silent disco or Silent Gig.

Sennheiser HD 555 headphones, used in audio production environments (2007)

In the professional audio sector, headphones are used in live situations by disc jockeys with a DJ mixer, and sound engineers for monitoring signal sources. In radio studios, DJs use a pair of headphones when talking to the microphone while the speakers are turned off to eliminate acoustic feedback while monitoring their own voice. In studio recordings, musicians and singers use headphones to play or sing along to a backing track or band. In military applications, audio signals of many varieties are monitored using headphones.

Wired headphones are attached to an audio source by a cable. The most common connectors are 6.35 mm (14 inch) and 3.5 mm phone connectors. The larger 6.35 mm connector is more common on fixed location home or professional equipment. The 3.5 mm connector remains the most widely used connector for portable application today. Adapters are available for converting between 6.35 mm and 3.5 mm devices.

Headphone cord with integrated potentiometer for volume control

As active component, wireless headphones tend to be costlier due to the necessity for internal hardware such as a battery, a charging controller, a speaker driver, and a wireless transceiver, whereas wired headphones are a passive component, outsourcing speaker driving to the audio source.

Some headphone cords are equipped with a serial potentiometer for volume control.

Wired headphones may be equipped with a non-detachable cable or a detachable auxiliary male-to-male plug, as well as some with two ports to allow connecting another wired headphone in a parallel circuit, which splits the audio signal to share with another participant, but can also be used to hear audio from two inputs simultaneously. An external audio splitter can retrofit this ability.[30]

Applications for audiometric testing

[edit]

Various types of specially designed headphones or earphones are also used to evaluate the status of the auditory system in the field of audiology for establishing hearing thresholds, medically diagnosing hearing loss, identifying other hearing related disease, and monitoring hearing status in occupational hearing conservation programs.[31] Specific models of headphones have been adopted as the standard due to the ease of calibration and ability to compare results between testing facilities.[32]

Supra-aural style headphones are historically the most commonly used in audiology as they are the easiest to calibrate and were considered the standard for many years. Commonly used models are the Telephonics Dynamic Headphone (TDH) 39, TDH-49, and TDH-50. In-the-ear or insert style earphones are used more commonly today as they provide higher levels of interaural attenuation, introduce less variability when testing 6,000 and 8,000 Hz, and avoid testing issues resulting from collapsed ear canals. A commonly used model of insert earphone is the Etymotic Research ER-3A. Circum-aural earphones are also used to establish hearing thresholds in the extended high frequency range (8,000 Hz to 20,000 kHz). Along with Etymotic Research ER-2A insert earphones, the Sennheiser HDA300 and Koss HV/1A circum-aural earphones are the only models that have reference equivalent threshold sound pressure level values for the extended high frequency range as described by ANSI standards.[33][32][34]

Audiometers and headphones must be calibrated together. During the calibration process, the output signal from the audiometer to the headphones is measured with a sound level meter to ensure that the signal is accurate to the reading on the audiometer for sound pressure level and frequency. Calibration is done with the earphones in an acoustic coupler that is intended to mimic the transfer function of the outer ear. Because specific headphones are used in the initial audiometer calibration process, they cannot be replaced with any other set of headphones, even from the same make and model.[32]

Electrical characteristics

[edit]

Electrical characteristics of dynamic loudspeakers may be readily applied to headphones, because most headphones are small dynamic loudspeakers.

Impedance

[edit]

Headphones are available with high or low impedance (typically measured at 1 kHz). Low-impedance headphones are in the range 16 to 32 ohms and high-impedance headphones are about 100-600 ohms. As the impedance of a pair of headphones increases, more voltage (at a given current) is required to drive it, and the loudness of the headphones for a given voltage decreases. In recent years, impedance of newer headphones has generally decreased to accommodate lower voltages available on battery powered CMOS-based portable electronics. This has resulted in headphones that can be more efficiently driven by battery-powered electronics. Consequently, newer amplifiers are based on designs with relatively low output impedance.

The impedance of headphones is of concern because of the output limitations of amplifiers. A modern pair of headphones is driven by an amplifier, with lower impedance headphones presenting a larger load. Amplifiers are not ideal; they also have some output impedance that limits the amount of power they can provide. To ensure an even frequency response, adequate damping factor, and undistorted sound, an amplifier should have an output impedance less than 1/8 that of the headphones it is driving (and ideally, as low as possible). If output impedance is large compared to the impedance of the headphones, significantly higher distortion is present.[35] Therefore, lower impedance headphones tend to be louder and more efficient, but also demand a more capable amplifier. Higher impedance headphones are more tolerant of amplifier limitations, but produce less volume for a given output level.

Historically, many headphones had relatively high impedance, often over 500 ohms so they could operate well with high-impedance tube amplifiers. In contrast, modern transistor amplifiers can have very low output impedance, enabling lower-impedance headphones. Unfortunately, this means that older audio amplifiers or stereos often produce poor-quality output on some modern, low-impedance headphones. In this case, an external headphone amplifier may be beneficial.

Sensitivity

[edit]

Sensitivity is a measure of how effectively an earpiece converts an incoming electrical signal into an audible sound. It thus indicates how loud the headphones are for a given electrical drive level. It can be measured in decibels of sound pressure level per milliwatt (dB (SPL)/mW) or decibels of sound pressure level per volt (dB (SPL) / V).[36] Unfortunately, both definitions are widely used, often interchangeably. As the output voltage (but not power) of a headphone amplifier is essentially constant for most common headphones, dB/mW is often more useful if converted into dB/V using Ohm's law:

Once the sensitivity per volt is known, the maximum volume for a pair of headphones can be easily calculated from the maximum amplifier output voltage. For example, for a headphone with a sensitivity of 100 dB (SPL)/V, an amplifier with an output of 1 root mean square (RMS) voltage produces a maximum volume of 100 dB.

Pairing high-sensitivity headphones with power amplifiers can produce dangerously high volumes and damage headphones. The maximum sound pressure level is a matter of preference, with some sources recommending no higher than 110 to 120 dB. In contrast, the American Occupational Safety and Health Administration recommends an average SPL of no more than 85 dB(A) to avoid long-term hearing loss, while the European Union standard EN 50332-1:2013 recommends that volumes above 85 dB(A) include a warning, with an absolute maximum volume (defined using 40–4,000 Hz noise) of no more than 100 dB to avoid accidental hearing damage.[37] Using this standard, headphones with sensitivities of 90, 100 and 110 dB (SPL)/V should be driven by an amplifier capable of no more than 3.162, 1.0 and 0.3162 RMS volts at maximum volume setting, respectively to reduce the risk of hearing damage.

The sensitivity of headphones is usually between about 80 and 125 dB/mW and usually measured at 1 kHz.[38]

Specifications

[edit]

Headphone size can affect the balance between fidelity and portability. Generally, headphone form factors can be divided into four separate categories: circumaural (over-ear), supra-aural (on-ear), earbud and in-ear.

Connectivity

[edit]

Wired

[edit]

Wired headphones make a direct electrical connection to the source device using a cable, typically connected with a headphone jack.

Wireless

[edit]

Modern wireless or cordless earphones have no cord connecting the two earphones to the source device or to each other; they receive audio by means of a wireless technology such as Bluetooth. In historical usage, 'wireless' referred to a connection to a radio receiver, which was known as a wireless.

On some models both audio streams are transmitted to one earphone which forwards one stream to the other earphone. On other models each earphone receives its audio stream directly from the source device. The former arrangement has the advantage of being compatible with legacy systems while the latter arrangement has the advantage of causing less power drain in the earphone that has to forward one audio stream.

Connection between the two earphones also being wireless may be referred to as true wireless stereo (TWS), offering longer battery life and complete transmission on left and right channels, avoiding possible source signal omission if only one is worn. [39]

Ear adaption

[edit]

Circumaural

[edit]
Circumaural headphones have large pads that surround the outer ear.

Circumaural headphones (sometimes called full size headphones or over-ear headphones) have circular or ellipsoid earpads that encompass the ears. Because these headphones completely surround the ear, circumaural headphones can be designed to fully seal against the head to attenuate external noise. Because of their size, circumaural headphones can be heavy and there are some sets that weigh over 500 grams (1 lb). Ergonomic headband and earpad design is required to reduce discomfort resulting from weight. These are commonly used by drummers in recording.

Supra-aural

[edit]
A pair of supra-aural (on-ear) headphones

Supra-aural headphones or on-ear headphones have pads that press against the ears, rather than around them. They were commonly bundled with personal stereos during the 1980s. This type of headphone generally tends to be smaller and lighter than circumaural headphones, resulting in less attenuation of outside noise. Supra-aural headphones can also lead to discomfort due to the pressure on the ear as compared to circumaural headphones that sit around the ear. Comfort may vary due to the earcup material.

Ear-fitting headphones

[edit]
Earphones
[edit]
2
Earphones sit in the outer ear.

Earphones are very small headphones that are fitted directly in the outer ear, facing but not inserted in the ear canal. Earphones are portable and convenient, but many people consider them uncomfortable.[40][failed verification] They provide hardly any acoustic isolation and leave room for ambient noise to seep in; users may turn up the volume dangerously high to compensate, at the risk of causing hearing loss.[40][41] On the other hand, they let the user be better aware of their surroundings. Since the early days of the transistor radio, earphones have commonly been bundled with personal music devices. They are sold at times with foam or rubber pads for comfort. (The use of the term earbuds, which has been around since at least 1984, did not hit its peak until after 2001, with the success of Apple's MP3 player.[42])

In-ear headphones
[edit]
In-ear monitors extend into the ear canal, providing isolation from outside noise.

In-ear headphones, also known as in-ear monitors (IEMs) or canalphones, are small headphones with similar portability to earbuds that are inserted in the ear canal itself. IEMs are higher-quality in-ear headphones and are used by audio engineers and musicians as well as audiophiles.

The outer shells of in-ear headphones are made up of a variety of materials, such as plastic, aluminum, ceramic and other metal alloys. Because in-ear headphones engage the ear canal, they can be prone to sliding out, and they block out much environmental noise. Lack of sound from the environment can be a problem when sound is a necessary cue for safety or other reasons, as when walking, driving, or riding near or in vehicular traffic.[43] Some in-ear headphones utilize built-in microphones to allow some outside sound to be heard when desired.[44][45]

Generic or custom-fitting ear canal plugs are made from silicone rubber, elastomer, or foam. Such plugs in lower-end devices may be interchangeable, which increases the risk of them falling off and getting lodged in the ear canal. Custom in-ear headphones use castings of the ear canal to create custom-molded plugs that provide added comfort and noise isolation.[40]

Some wireless earphones include a charging case.

Open- or closed-back

[edit]

Both circumaural and supra-aural headphones can be further differentiated by the type of earcups:

Open-back
Headphones having the back of the earcups open. This leaks more sound out of the headphone and also lets more ambient sounds into the headphone, but gives a more natural or speaker-like sound, due to including sounds from the environment.
Semi-open
They have a design that can be considered as a compromise between open-back headphones and closed-back headphones. Some[who?] believe the term "semi-open" is purely there for marketing purposes. There is no exact definition for the term semi-open headphone. Where the open-back approach has hardly any measure to block sound at the outer side of the diaphragm and the closed-back approach really has a closed chamber at the outer side of the diaphragm, a semi-open headphone can have a chamber to partially block sound while letting some sound through via openings or vents.
Closed-back
Closed-back (or sealed) styles have the back of the earcups closed. They usually block some of the ambient noise. Closed-back headphones usually can produce stronger low frequencies than open-back headphones.

Headset

[edit]
A typical example of a headset used for voice chats

A headset is a headphone combined with a microphone. Headsets provide the equivalent functionality of a telephone handset with hands-free operation. Among applications for headsets, besides telephone use, are aviation, theatre or television studio intercom systems, and console or PC gaming. Headsets are made with either a single-earpiece (mono) or a double-earpiece (mono to both ears or stereo). The microphone arm of headsets is either an external microphone type where the microphone is held in front of the user's mouth, or a voicetube type where the microphone is housed in the earpiece and speech reaches it by means of a hollow tube.

Telephone headsets

[edit]
Sony Ericsson Cordless bluetooth headset

Telephone headsets connect to a fixed-line telephone system. A telephone headset functions by replacing the handset of a telephone. Headsets for standard corded telephones are fitted with a standard 4P4C commonly called an RJ-9 connector. Headsets are also available with 2.5 mm jack sockets for many DECT phones and other applications. Cordless bluetooth headsets are available, and often used with mobile telephones. Headsets are widely used for telephone-intensive jobs, in particular by call centre workers. They are also used by anyone wishing to hold telephone conversations with both hands free.

For older models of telephones, the headset microphone impedance is different from that of the original handset, requiring a telephone amplifier for the telephone headset. A telephone amplifier provides basic pin-alignment similar to a telephone headset adaptor, but it also offers sound amplification for the microphone as well as the loudspeakers. Most models of telephone amplifiers offer volume control for loudspeaker as well as microphone, mute function and switching between headset and handset. Telephone amplifiers are powered by batteries or AC adaptors.

Communication headsets

[edit]
Aviation headset[46]

Communication headsets are used for two-way communication and typically consist of a headphone and attached microphone. Such headsets are used in a variety of professions as aviation, military, sports, music, and many service-oriented sectors. They come in all shapes and sizes, depending on use, required noise attenuation, and fidelity of communication needed.

Ambient noise reduction

[edit]

Unwanted sound from the environment can be reduced by excluding sound from the ear by passive noise isolation, or, often in conjunction with isolation, by active noise cancellation.

In-ears are among those good for noise isolation.

Passive noise isolation is essentially using the body of the earphone, either over or in the ear, as a passive earplug that simply blocks out sound. The headphone types that provide most attenuation are in-ear canal headphones and closed-back headphones, both circumaural and supra aural. Open-back and earbud headphones provide some passive noise isolation, but much less than the others. Typical closed-back headphones block 8 to 12 dB, and in-ears anywhere from 10 to 15 dB. Some models have been specifically designed for drummers to facilitate the drummer monitoring the recorded sound while reducing sound directly from the drums as much as possible. Such headphones claim to reduce ambient noise by around 25 dB.

Active noise-cancelling headphones use a microphone, amplifier, and speaker to pick up, amplify, and play ambient noise in phase-reversed form; this to some extent cancels out unwanted noise from the environment without affecting the desired sound source, which is not picked up and reversed by the microphone. They require a power source, usually a battery, to drive their circuitry. Active noise cancelling headphones can attenuate ambient noise by 20 dB or more, but the active circuitry is mainly effective on constant sounds and at lower frequencies, rather than sharp sounds and voices. Some noise cancelling headphones are designed mainly to reduce low-frequency engine and travel noise in aircraft, trains, and automobiles, and are less effective in environments with other types of noise.

Transducer technology

[edit]

Headphones use various types of transducer to convert electrical signals to sound.

Moving-coil

[edit]
A typical moving-coil headphone transducer

The moving coil driver, more commonly referred to as a "dynamic" driver is the most common type used in headphones. It consists of a stationary magnet element affixed to the frame of the headphone, which sets up a static magnetic field. The magnet in headphones is typically composed of ferrite or neodymium. A voice coil, a light coil of wire, is suspended in the magnetic field of the magnet, attached to a diaphragm, typically fabricated from lightweight, high-stiffness-to-mass-ratio cellulose, polymer, carbon material, paper or the like. When the varying current of an audio signal is passed through the coil, it creates a varying magnetic field that reacts against the static magnetic field, exerting a varying force on the coil causing it and the attached diaphragm to vibrate. The vibrating diaphragm pushes on the air to produce sound waves.

Electrostatic

[edit]
Electrostatic loudspeaker diagram

Electrostatic drivers consist of a thin, electrically charged diaphragm, typically a coated PET film membrane, suspended between two perforated metal plates (electrodes). The electrical sound signal is applied to the electrodes creating an electrical field; depending on the polarity of this field, the diaphragm is drawn towards one of the plates. Air is forced through the perforations; combined with a continuously changing electrical signal driving the membrane, a sound wave is generated. Electrostatic headphones are usually more expensive than moving-coil ones, and are comparatively uncommon. In addition, a special amplifier is required to amplify the signal to deflect the membrane, which often requires electrical potentials in the range of 100 to 1,000 volts.

Due to the extremely thin and light diaphragm membrane, often only a few micrometers thick, and the complete absence of moving metalwork, the frequency response of electrostatic headphones usually extends well above the audible limit of approximately 20 kHz. The high-frequency response means that the low-midband distortion level is maintained to the top of the audible frequency band, which is generally not the case with moving coil drivers. Also, the frequency response peakiness regularly seen in the high-frequency region with moving coil drivers is absent. Well-designed electrostatic headphones can produce significantly better sound quality than other types.[citation needed]

Electrostatic headphones require a voltage source generating 100 V to over 1 kV, and are on the user's head. Since the invention of insulators, there is no actual danger. They do not need to deliver significant electric current, which further limits the electrical hazard to the wearer in case of fault.

Electret

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An electret driver functions along the same electromechanical means as an electrostatic driver. However, the electret driver has a permanent charge built into it, whereas electrostatics have the charge applied to the driver by an external generator. Electret and electrostatic headphones are relatively uncommon. Original electrets were also typically cheaper and lower in technical capability and fidelity than electrostatics. Patent applications from 2009 to 2013 have been approved that show by using different materials, i.e. a "Fluorinated cyclic olefin electret film", Frequency response chart readings can reach 50 kHz at 100 db. When these new improved electrets are combined with a traditional dome headphone driver, headphones can be produced that are recognised by the Japan Audio Society as worthy of joining the Hi Res Audio program. US patents 8,559,660 B2. 7,732,547 B2.7,879,446 B2.7,498,699 B2.

Planar magnetic

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Planar magnetic (also known as orthodynamic) headphones use similar technology to electrostatic headphones, with some fundamental differences. They operate similarly to planar magnetic loudspeakers.

A planar magnetic driver consists of a relatively large membrane that contains an embedded wire pattern. This membrane is suspended between two sets of permanent, oppositely aligned, magnets. A current passed through the wires embedded in the membrane produces a magnetic field that reacts with the field of the permanent magnets to induce movement in the membrane, which produces sound.

Balanced armature

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Balanced armature transducer
Armature balanced and exerting no force on diaphragm
Armature torqued and exerting a force on diaphragm

A balanced armature is a sound transducer design primarily intended to increase the electrical efficiency of the element by eliminating the stress on the diaphragm characteristic of many other magnetic transducer systems. As shown schematically in the left diagram, it consists of a moving magnetic armature that is pivoted so it can move in the field of the permanent magnet. When precisely centered in the magnetic field there is no net force on the armature, hence the term 'balanced'. As illustrated in the right diagram, when there is electric current through the coil, it magnetizes the armature one way or the other, causing it to rotate slightly one way or the other about the pivot thus moving the diaphragm to make sound.

A custom in-ear monitor which uses 8 balanced armatures in a triple crossover configuration (4 low/2 mid/2 high). Headphone designs often use multiple balanced armatures to provide a higher fidelity sound.

The design is not mechanically stable; a slight imbalance makes the armature stick to one pole of the magnet. A fairly stiff restoring force is required to hold the armature in the 'balance' position. Although this reduces its efficiency, this design can still produce more sound from less power than any other.[clarification needed] Popularized in the 1920s as Baldwin Mica Diaphragm radio headphones, balanced armature transducers were refined during World War II for use in military sound powered telephones. Some of these achieved astonishing electro-acoustic conversion efficiencies, in the range of 20% to 40%, for narrow bandwidth voice signals.

Today they are typically used only in in-ear headphones and hearing aids, where their high efficiency and diminutive size is a major advantage.[47] They generally are limited at the extremes of the hearing spectrum (e.g. below 20 Hz and above 16 kHz) and require a better seal than other types of drivers to deliver their full potential. Higher-end models may employ multiple armature drivers, dividing the frequency ranges between them using a passive crossover network. A few combine an armature driver with a small moving-coil driver for increased bass output.

The earliest loudspeakers for radio receivers used balanced armature drivers for their cones.[48]

Thermoacoustic technology

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The thermoacoustic effect generates sound from the audio frequency Joule heating of the conductor, an effect that is not magnetic and does not vibrate the speaker. In 2013 a carbon nanotube thin-yarn earphone based on the thermoacoustic mechanism was demonstrated by a research group in Tsinghua University.[49] The as-produced CNT thin yarn earphone has a working element called CNT thin yarn thermoacoustic chip. Such a chip is composed of a layer of CNT thin yarn array supported by the silicon wafer, and periodic grooves with certain depth are made on the wafer by micro-fabrication methods to suppress the heat leakage from the CNT yarn to the substrate.[citation needed]

Other transducer technologies

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Transducer technologies employed much less commonly for headphones include the Heil Air Motion Transformer (AMT); Piezoelectric film; Ribbon planar magnetic; Magnetostriction and Plasma or Ionic. The first Heil AMT headphone was marketed by ESS Laboratories and was essentially an ESS AMT tweeter from one of the company's speakers being driven at full range. Since the turn of the century, only Precide of Switzerland have manufactured an AMT headphone. Piezoelectric film headphones were first developed by Pioneer, their two models used a flat sheet of film that limited the maximum volume of air movement. Currently, TakeT produces a piezoelectric film headphone shaped similarly to an AMT transducer but, which like the Precide driver, has a variation in the size of transducer folds over the diaphragm. It additionally incorporates a two way design by its inclusion of a dedicated tweeter/supertweeter panel. The folded shape of a diaphragm allows a transducer with a larger surface area to fit within smaller space constraints. This increases the total volume of air that can be moved on each excursion of the transducer given that radiating area.

Magnetostriction headphones, sometimes sold under the label Bonephones, work by vibrating against the side of head, transmitting sound via bone conduction. This is particularly helpful in situations where the ears must be unobstructed, or for people who are deaf for reasons that do not affect the nervous apparatus of hearing. Magnetostriction headphones though, are limited in their fidelity compared to conventional headphones that rely on the normal workings of the ear. Additionally, in the mid-1980s, a French company called Audio Reference tried to market the Plasmasonic plasma headphone invented by Henri Bondar.[50][51] There are no known functioning examples left. Due to the small volume of air in a headphone, the plasma or ionic transducer can become a full range driver although the high temperatures and voltages needed makes them very rare.

Benefits and limitations

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Sony MDR-7506 headphones in stowed configuration
A micro audio amplifier for boosting the output power of smartphones etc. to headphones. Used for example to compensate a built-in volume limit in smartphones, the higher volume levels could, however, lead to ear damage.

Headphones can prevent other people from hearing the sound, either for privacy or to prevent disturbing others, as in listening in a public library. They can also provide a level of sound fidelity greater than loudspeakers of similar cost. Part of their ability to do so comes from the lack of any need to perform room correction treatments with headphones. High-quality headphones can have an extremely flat low-frequency response down to 20 Hz within 3 dB. While a loudspeaker must use a relatively large (often 15" or 18") speaker driver to reproduce low frequencies, headphones can accurately reproduce bass and sub-bass frequencies with speaker drivers only 40-50 millimeters wide (or much smaller, as is the case with in-ear monitor headphones). Headphones' impressive low-frequency performance is possible because they are so much closer to the ear that they only need to move relatively small volumes of air.

Marketed claims such as 'frequency response 4 Hz to 20 kHz' are usually overstatements; the product's response at frequencies lower than 20 Hz is typically very small.[52] Headphones are also useful for video games that use 3D positional audio processing algorithms, as they allow players to better judge the position of an off-screen sound source (such as the footsteps of an opponent or their gunfire).

Although modern headphones have been particularly widely sold and used for listening to stereo recordings since the release of the Walkman, there is subjective debate regarding the nature of their reproduction of stereo sound. Stereo recordings represent the position of horizontal depth cues (stereo separation) via volume and phase differences of the sound in question between the two channels. When the sounds from two speakers mix, they create the phase difference the brain uses to locate direction. Through most headphones, because the right and left channels do not combine in this manner, the illusion of the phantom center can be perceived as lost. Hard panned sounds are also heard only in one ear rather than from one side.

Binaural recordings use a different microphone technique to encode direction directly as phase, with very little amplitude difference below 2 kHz, often using a dummy head. They can produce a surprisingly lifelike spatial impression through headphones. Commercial recordings almost always use stereo recording, rather than binaural, because loudspeaker listening is more common than headphone listening.

It is possible to change the spatial effects of stereo sound on headphones, to better approximate the presentation of speaker reproduction, by using frequency-dependent cross-feed between the channels.

Headsets can have ergonomic benefits over traditional telephone handsets. They allow call center agents to maintain better posture without needing to hand-hold a handset or tilt their head sideways to cradle it.[53]

Health and safety

[edit]

Dangers and risks

[edit]
Product testing - headphones in an anechoic chamber

Using headphones at a sufficiently high volume level may cause temporary or permanent hearing impairment or deafness. The headphone volume often has to compete with the background noise, especially in loud places such as subway stations, aircraft, and large crowds. Extended periods of exposure to high sound pressure levels created by headphones at high volume settings may be damaging to hearing;[54][55] Nearly 50% of teenagers and young adults (12 to 35 years old) in middle and high income countries listen to unsafe levels of sound on their personal audio devices and smartphones.[56] However, one hearing expert found in 2012 (before the worldwide adoption of smartphones as the main personal listening devices) that "fewer than 5% of users select volume levels and listen frequently enough to risk hearing loss."[57] The International Telecommunication Union recently published "Guidelines for safe listening devices/systems" recommended that sound exposure not exceed 80 decibels, A-weighted dB(A) for a maximum of 40 hours per week.[58] The European Union have also set a similar limit for users of personal listening devices (80 dB(A) for no more than 40 hours per week) and for each additional increase of 3-dB in sound exposure, the duration should be cut in half (83 dB(A) for no more than 20 hours, 86 dB(A) for 10 hours per week, 89 dB(A) for 5 hours per week and so on. Most major manufactures of smartphones now include some safety or volume limiting features and warning messaging in their devices.[59][60] though such practices have received mixed response from some segments of the buying who favor the personal choice of setting their own volume levels.

The usual way of limiting sound volume on devices driving headphones is by limiting output power. This has the additional undesirable effect of being dependent of the efficiency of the headphones; a device producing the maximum allowed power may not produce adequate volume when paired with low-efficiency, high-impedance equipment, while the same amount of power can reach dangerous levels with very efficient earphones.

Some studies have found that people are more likely to raise volumes to unsafe levels while performing strenuous exercise.[61] A Finnish study[62] recommended that exercisers should set their headphone volumes to half of their normal loudness and only use them for half an hour.

Other than hearing risk, there is a general danger that listening to loud music in headphones can distract the listener and lead to injury and accidents.[63][64] Noise-cancelling headphones add extra risk. Several countries and states have made it illegal to wear headphones while driving or cycling.[43]

There have also been numerous reports of contact dermatitis due to exposure to in-ear headphones such as Apple AirPods.[65][66] The contact dermatitis would be caused by in-ear headphones that contain gold, rubber, dyes, acrylates, or methacrylates.[65] However, there have been no studies done to prove that exposure to in-ear headphones will cause contact dermatitis, rather that there is a correlation between in-ear headphone use and contact dermatitis cases.[65]

Occupational health and safety

[edit]

Hearing risk from headphones' use also applies to workers who must wear electronic or communication headsets as part of their daily job (i.e., pilots, call center and dispatch operators, sound engineers , firefighters, etc.) and hearing damage depends on the exposure time. The National Institute for Occupational Safety and Health (NIOSH) recommends sound exposure not exceed 85 dB(A) over 8 hour work day as a time-weighted average.[67] NIOSH uses the 3-dB exchange rate often referred to as "time-intensity tradeoff" which means if sound exposure level is increased by 3 decibels, the duration of exposure should be cut in half. NIOSH published several documents targeted at protecting the hearing of workers who must wear communication headsets such as call center operators,[68] firefighters,[69] and musicians and sound engineers.[70][71]

See also

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References

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