How Headsets Work Seamlessly with School Charging Carts and Storage Solutions

School Headset

When headsets are concerned every user has their own demands. For gaming enthusiasts, sound quality is key, while others prioritize an ergonomic fit or sweat resistance. Compatibility with audio/video group applications like Microsoft Teams and voice recognition software is also essential.

Visualizations in software for EQ can help users understand the effect of frequency fluctuations on the headset's sound. This is especially beneficial for new headset users.

Noise-Canceling Microphones

Noise-canceling microphones are a crucial feature of headsets used in noisy settings like classrooms and workplaces. These microphones are designed to filter out background noise, allowing users to focus on their work or listening to music without distraction. They also block background noise during calls. They are available in a variety of sizes to fit most head types and are compatible with all devices that have 3.5 mm connections.

A popular design for noise-canceling headsets is the dual microphone design which utilizes two directional microphones to block out any surrounding noise. The primary microphone is situated close to the target source, such as a user's voice or music. The second microphone is used to record sounds that are not in the vicinity like air traffic and other sounds. When the two signals are subtracted from one other, much of the ambient noise is removed, leaving only the desired audio signal.

Another kind of headset with noise-canceling technology uses a hybrid system. This system uses a digital processor to analyse soundscapes and determine which frequencies should be eliminated from the audio. Then, the headset filters out the specific frequencies. This is a more complex technology than simple frequency response testing, and requires additional hardware like a dedicated ANC processor.

Regardless of the technology headset manufacturers must ensure that their headsets deliver excellent ANC performance as well as clear audio and speech quality. To do this they should carefully test the ANC functionality and headsets for their performance in realistic environments with noise levels and also to test how well their talk-through function works. The HQS ANC Headset Test Suite from HEAD Acoustics is the best solution to this.

This test suite allows manufacturers to accurately determine the ANC performance and active noise cancellation of headsets, headphones and other devices. Additionally, this test suite comes with a vast range of other tests to give the most thorough assessment possible for each headset and the intended use for it. These tests include distortion at high frequencies Acoustic insulation, passive and active insert loss, and the effectiveness a headset's "talk-through" function.

Adjustable Headband

The appropriate headsets can help students feel comfortable during state-wide standardized tests and English assessment of language learning such as M-STEP, TELPAS and ELPAC. They can block out distracting sounds, allowing students to concentrate on the test. Comfortable headsets can help them focus for longer periods, which will increase their scores.

The best headsets have an adjustable headband that is elastic and strong. The ear cushion must be made from high-quality materials and should sit comfortably on the head, avoiding any pressure points. They should be light enough to wear comfortably for long periods of time. If you are a gamer be sure to check if the headphones or headsets have microphone settings that allow you to adjust mic sensitivity and noise cancellation for optimal performance in a variety of situations.

A headset should also come with a noise cancellation feature that automatically optimizes your audio output to meet your preferences for instance, when you change your hairstyle or removing your glasses. You can utilize the NC Optimizer feature on an airplane in order to match the acoustic surroundings.

A good headset should not just be noise-cancelling but also have clear and undistorted sound profile, as well as an equal response to frequency. The headset should have a high signal to noise ratio as well as no sound leakage. It should also be compatible with a range of devices like smartphones and tablets.

A extensive test suite will be essential in evaluating the quality and performance of ANC headsets. PULSE software offers a complete set of acoustic measurements, such as frequency response, distortion and signal-to-noise ratio. It also has an authentic noise simulation that can replicate real noises in a lab. This feature is particularly beneficial for testing ANC headsets because it is able to replicate the acoustic loading and environment of the human ear. This allows headset makers to test their products in a realistic way.

Sound Quality

When you're using a headset to audio/video conferencing it is essential to ensure that the audio quality is of a high. Audio is a crucial part of any interaction, no matter if you're attending an online event or a hybrid. It should be crisp and clear, with no distortion.

Testing based on performance can help to narrow your options. There are many subjective factors that go into good sound quality. You can test a headset's performance by listening to music and then assessing its clarity and tone, as well as dynamics. It's also worth taking into consideration the headset's noise-isolation capabilities. This can be done by wearing the headset in noisy environments to test the extent to which it blocks external sounds.

When selecting a headset, look for a model with an adjustable headband and earcups to accommodate different sizes of heads. Earcups must be strong and secure enough to stay in position during long periods of time. The headband should be comfortable and adjustable to ensure that it does not exert too much pressure on your head.

It is also worth considering the possibility of switching audio sources, such as movies, music, or voice. This allows you to customize your headset to suit the kind of content you're listening to. This flexibility is especially important when you're using your headset to interpret simultaneous events.

Depending on the occasion it's possible to alter the volume of the audio so that it's easy to hear. Some headsets have a special talk-through feature that allows you to listen to the surroundings without taking off the headphones. This is particularly useful for hybrid and online events where participants can be situated anywhere in the world.

The most effective headsets for interpreting events have good talk-through performance. This means that the microphone will detect your voice and provide priority over background noise when you're speaking. Your listeners will be able to clearly understand you even in the loudest environments.

Many interpreter events make use of headsets with adaptive noise cancellation. They are the most popular choice for online and hybrid conferences. This is a great option to interpret because it blocks out background noises that could distract learners and hinder them from staying focused. The ANC performance of headsets can vary widely. A headset with the best ANC performance has clear and crisp sound, with no floor leaks or distortion in the sound. To test the ANC performance of a headset, make use of a realistic test setting and an artificial ear. This will allow you to test different systems using ANC options and determine the one that fits your requirements best. Be sure to check out the school headphones and headsets at Encore Data Products.

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Schools need headphones that are durable and of excellent quality when it comes to online testing. This is why ScholarBuys provides a range of educational headphones in bulk for school use.

Headsets are mini-speakers with microphones and are worn on the head. Unlike speakers that broadcast audio for everyone to hear, headsets also capture voice.

Noise-Canceling Microphones

Noise-cancelling microphones reduce background noise and make listening to audiobooks or music more enjoyable and immersive experience. This feature is particularly important in classrooms where students are studying in a noisy setting away from their teacher. It is also helpful in reducing the sound of coworkers speaking, airplane engines or other sounds that distract students from their studies. Some headsets have built-in microphones that block out noise, while others come with a removable microphone to use with external devices.

Noise-cancelling headphones come in many different styles, so selecting the best one depends on your particular requirements. Jabra Evolve2 buds are a good example. They offer active noise cancellation that blocks out external sounds while allowing you to listen to your favorite music. Some headsets feature a separate control button that lets you change the amount of background noise blocked, allowing you to choose to tune in to the outside world if you want to do this.

In addition to noise-cancelling capabilities, look for headsets with a range of other options. For instance, some headsets have Bluetooth connectivity to allow wireless freedom and crystal clear audio. Some models include an adjustable lavaliere microphone that can be clipped onto clothing. Some models also have conference microphones specifically designed for classroom environments.

Another aspect to consider is comfort. Select a headset with adjustable headbands, padded cups for ear and earcups with cushioning to prevent discomfort after long wear. Choose a design that is durable and can withstand frequent use by children.

Wireless technology is convenient and mobile for a variety of teachers. While some teachers prefer the high-quality audio of wired headsets, others appreciate the convenience. Californiaone's selection of headphones that come with microphones offer two options to choose the best pair for your classroom.

We also have a selection of other items that can aid your school in meeting its audio needs. These include portable PA systems and voice amplifiers. Visit our Education Store to learn more about our complete range of products. Sign up for our newsletter to be the first to know about exclusive offers, promo codes and more.

Comfortable Earbuds

Earbuds are an excellent choice for students due to the convenience of hands-free audio, which is helpful in the classroom. They are also comfortable to wear for extended periods of time. You should choose the pair with soft, comfortable earbuds that conform to the shape of your ear, and the earcups are cushioned and feel comfortable on your skin.

A flat audio cable is another important feature for headphones for children. This type of design is less likely to get caught, which is good for children who tend to be more cautious with their headphones. Make sure you choose a band that is comfortable on your head and ear. It should be durable enough to withstand regular use such as drops and bumps.

When choosing a set of earbuds for your school, make sure they deliver clear and clear sound with no distracting ambient noise. This is crucial when you are taking online classes, watching films or listening to music. A V-shaped sound signature with more emphasis on treble and bass is not the best option for kids, as it can obscure voices or make it hard to understand what they're hearing.

Over-ear headphones provide a more immersive experience. They are usually circular and cupped in design. They are made from a variety including foam, vinyl or rubber. They also provide superior noise reduction outdoors than earbuds.

There is also a pair of headphones that have the ability to limit the volume, which is a great idea for kids because it prevents them from turning up the volume too high and potentially damaging their hearing. This is crucial for students who listen to music or listen to videos in noisy environments.

RedSkyPower Earbuds are a fantastic pair of earbuds for learning and school. These earbuds were designed to last and are offered in a bulk package that makes it easy to distribute them to your students. The 3.5mm L-shaped plug makes them compatible with all devices, including iPads, Chromebooks, and laptops.

Over-The-Ear Headphones

Over-the-ear headphones are among the best headsets for school tests. They block out external sounds and keep students focused and engaged. They are also more comfortable to wear for long periods of time than earbuds because they sit comfortably on your ears. This is especially important for children as they can be hyperactive or restless if they are uncomfortable.

Another advantage of these headphones is that they come with an open design, allowing students to hear their surroundings. This lets students interact with their peers and teachers, and ask questions whenever they feel. This feature is also helpful for students who have hearing difficulties, as it allows them to hear clearly the voice of the teacher.

Over-the ear headphones are an excellent option for the classroom but they are not as lightweight as earbuds. They might not be as comfortable for wear over a long period of time. This is due to the fact that they sit more snugly over the ear, which can be uncomfortable for some students. It's important to choose headphones that are comfortable that can be adjusted to the student's preferences.

This pair of headphones from AILIHEN is a great choice for classrooms. They have been designed for children. The headphones feature a flexible band that can be adjusted to different head sizes and are covered to ensure comfort. They are made from an extremely durable and recyclable material that makes them an ideal option for schools. They also feature a braided wire to prevent them from breaking like other headphones made of plastic.

The headphones come with a top-quality audio chip, which delivers clear and clear sound. The headphones can be linked with up to two devices at a time and have a track control as well as a volume switch that are simple for children to use. The battery life is up to 24 hours, which makes them ideal for use in the classroom.

These headphones aren't only ideal for gaming, they also excel in the classroom. They are comfortable and feature the most effective noise cancelling features. They also come with a companion app that offers an EQ with three bands, presets, immersive audio and much more.

Quiet Environment

It is possible to help your students to learn by creating the right environment for them to learn in by creating a calm and peaceful atmosphere. This will not only help them concentrate, but will also help them to retain information and understand concepts. This is because focusing on just one thing at a time allows the brain's resources to be used in understanding and learning about the subject.

Students who have special needs or who are easily distracted will benefit from a peaceful environment. It helps students concentrate on their work, and prevent sensory overload. This is especially crucial for those who have autism. Autistic students may perform at least 20% less well in a class that isn't designed with good acoustics or comfortable furniture.

A calm environment is also beneficial for those who take standardized tests, since they can help reduce anxiety and improve performance. It is important to ensure that your students are provided with everything they need to create a perfect testing environment. This includes calculators and paper. You should also ask your students to choose an area that is free of distractions and noise, such as the library or a quiet class.

It is not enough to just provide a calm environment and a safe environment, but also ensure that your school is a welcoming and safe school for students of all backgrounds and identities. This means making sure that the classrooms and hallways are free from materials that promote stereotypes or offend certain groups of people. This involves promoting diversity through classroom projects and inviting guests to speak to your students.

The Turtle Beach Stealth Pro is a great headset for students that comes with top-of-the-line active noise cancellation (ANC) and a clear microphone for professional videoconferencing calls. It also features a comfortable and adjustable fit, as well as a hot-swap battery system, which makes it an excellent choice for long workdays. It's also designed to look more professionally than most gaming headsets making it suitable for use in the office without sacrificing the quality. It also has transparency modes that allow you to listen to your surroundings whenever you want to be mindful of the surroundings. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headphone Storage

Students require a secure and safe place to keep their Chromebooks headsets, laptops, and earbuds. With a range of options available, teachers can easily find the best solution for their needs.

These solutions, which include time-saving baskets for distributing devices and simple cables that are organized and reduce deployment and setup times by half, allow teachers to focus on student learning, not technology management.

Headsets

Many people are faced with the headphones vs. headphones debate, regardless of whether they are audiophiles who appreciate audio quality or take part in virtual meetings or multiplayer gaming sessions. While headphones provide audio, headsets go the extra step to record it using microphones. If you're looking to coordinate your strategies with your team during the course of a videogame, or hold virtual meetings in a row, headsets will be the ideal solution.

The best headsets will not only improve the user experience, but also minimize noise that may distract students during tests and other school activities that require audio. Some of the most popular headsets for schools are ones that are equipped with noise-canceling technology and are compatible with tablets, desktop computers and mobile devices.

It is important for teachers to choose headsets that can stand up to the use by many students, while still fitting comfortably. They must also be compatible with all devices in the classroom they will be used with. A charging cart for schools is a great choice, as it allows you to charge and store multiple devices simultaneously without causing mess or power loss.

As technology continues to advance and become more commonplace in the field of education, smart educators must stay up to date with the latest storage solutions to ensure that Chromebooks, laptops and other school technology equipment secured, safe and fully charged between uses. A good headset storage system like Looking Glass XR Family vr headsets for classrooms or campuses can make a significant difference.

As a professional-grade headset system that is compatible with a range of school technology, the VS-200-BLU headset storage system from vr is an ideal choice for any teacher. This device provides safe and convenient storage of headsets and audio-related classroom equipment and ensures that each device is fully charged and ready to use. This reduces the need for teachers to deal with multiple items of school technology and makes for a safer and more organized classroom. Additionally, the VS200-BLU is able to be easily moved between classrooms and other campus locations by means of a sturdy carrying handle.

Charging Carts

With their ability to store, charge and transport Chromebooks or other devices of technology, charging carts are an essential component to the digital learning environment. They've become a must-have item for teachers because they offer flexibility and mobility which allows them to carry their Chromebook or any other device, anywhere without worrying about connectivity or battery life.

Look for carts that can accommodate your school's particular capacity requirements. For example certain carts or cabinets are rated to hold 10 laptop computers or 20 laptops, and others are able to accommodate a variety of sizes of devices, including netbooks and tablet computers. Take into consideration the features of the cart in addition to its size to ensure it meets your needs.

For instance, you can look for models with cable organization systems to minimize tripping and the possibility of tangling, as well as locks to stop theft. Also, select a cart that has durable handles and wheels designed to last and designed to allow smooth movement across floors or between classrooms.

Choose carts that have a central power source so that you don't have to run separate cords between each storage space. Select a cart with an alarm clock that allows you to regulate your power consumption, and avoid overcharging. Overcharging is the most common cause of battery degrading over time.

Look for a cart that is UL approval to ensure that the electrical components have passed the strict safety tests and will not be susceptible to shock or fire. Be sure to train the students and staff of your school on how to handle the carts, clean them and properly handle cables to keep them in good shape over time.

With their built-in intelligence and scalability charging carts help schools improve their management of devices and create an enlightened, connected educational environment. They're the main link between schools' technology and classrooms ensuring that students have access to working devices at all times while teaching essential digital skills. With their user-friendly capabilities and intelligent features, they're the ideal solution for smooth transition to a new academic year.

Storage Solutions

The streamlined management of classroom technology requires effective charging and storage solutions. These school technology support tools that are in cabinets or carts, let teachers to focus on teaching and declutter classrooms. These tools also allow students to have access to their devices from the same location whenever they need it. In addition, they aid in encouraging students to be responsible in one-to-one device programs by promoting an integrated device deployment system.

As the use of 1:1 technology increases schools must find ways to charge, store and transport the increasing number of Chromebooks. As a result, there is a growing demand for high-quality, scalable school charging carts. These versatile solutions are designed to maximize capacity, and provide secure storage for devices and can be adapted to fit any number of Chromebooks, Chromebooks, Chromebooks or tablets.

In contrast to some charging carts that rely on old-fashioned timers to monitor the power levels of several devices, JAR Systems' Quick-Sense charging solutions utilize a cutting-edge firmware to sense each device's individual charging requirements and optimize output for consistent and reliable access to the full power of the battery. The result is an efficient, speedier and more efficient process that reduces the mess caused by cables and heat generation by devices as well as overcharging.

Carts with integrated baskets also provide a convenient means to quickly distribute and collect devices in the classroom. They are able to securely and efficiently house devices, keeping them safe and organized in the cart until they are required for students. They also provide a space to stow peripherals and make it easy to move through narrow hallways.

Cabinets, which are storage containers that are stationary have the same features and security as carts with baskets. They can be hung on the wall, placed on a counter or table or even placed on the floor. They can be securely stored and charge up to 15+ devices at the same time. They are typically fitted with lock features for added security.

Towers, such as the FUYL Tower from LocknCharge they keep up to 15 devices secure and charged in individually locked bays. This enables an easier and more flexible deployment model which can be used to set up a check-in/checkout process for students or as a way to ensure charged and ready-to-go loaner devices for substitutes.

Contact Us

Properly storing headphones for students can mean more than just a practical and clean space to store their headphones. It also helps ensure that they are easily accessible in classroom learning environments. A properly stored headphone can prevent hygiene issues such as infections and overheating. They can also increase the efficiency of classrooms by removing cords that get caught in knots.

Schools that want to streamline their device management and enhance student engagement with technology for learning charging carts can help teachers keep their Chromebooks and headphones in order and in good condition even when they are not being used. Educators can find a wide range of carts available with individual compartments and cord organizers that minimize the possibility of tangling. Some carts also have intelligent charging systems which protect devices from overloading or heat stress circuits.

If you are interested in purchasing the charging cart you need for your school, work with an IT solutions provider that offers educational-related products. These providers are dedicated to analyzing the needs of their customers and delivering the right solution to meet the needs of their clients. They will ask questions that help them determine the best product for your particular environment and provide further recommendations to maximize the value of your investment.

To reduce the risk of headphones getting lost or lost, label them. It is as simple as putting a sticker with the student's name and class the name of each headphone. This will eliminate confusion when students take headphones to listen to music or use a virtual reality headset in class.

You can organize your earbuds as well by hanging them from the top on a whiteboard or filing cabinet. Use magnetic hooks that are large enough to accommodate earbuds or even lightweight earphones. This will give students a quick and easy access to their equipment and make it less necessary to search for them in cabinets or on shelves.

If you're looking for a solution that's more durable you can consider purchasing a set of wall-mounted headphones hangers that can be adjusted easily and will accommodate all kinds of earbuds and headphones. They can be easily moved to the wall and save space on the floor. Be sure to check out the school headphones and headsets at Encore Data Products.

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Classroom Hygiene

In schools, hygiene is an essential aspect of learning since a clean environment encourages students to focus on their academic and study performance. Additionally, it helps to instill long-term hygiene habits and a sense of accountability that students must carry upon graduation.

However educational institutions can be the perfect breeding ground for infections and germs. Cleaning and disinfecting classrooms as well as hallways is essential to maintain an environment that fosters learning.

1. Use Silica Packs

With fall upon us and the cold and flu season underway, ramping up sanitation, cleaning and disinfection is critical for schools to keep their students safe from germs. This applies to all the equipment that is used in the classroom including headphones and earbuds.

Cleansing and keeping school headphones healthy between uses does not have to be a time-consuming or a difficult process due to the availability of convenient cleaning tools. One solution is to use bulk disinfecting wipes designed specifically for electronics that work at killing bacteria and viruses. These wipes can be found in a dispenser and are made of top-quality materials that are safe for sensitive surfaces. They are also free of benzyl alcohol, citrus, bleach and penol which makes them a good option for classroom use.

A spray for cleaning your headset is an excellent way to get rid of stubborn dirt and wax that has built up on the earbuds of headsets. Spray the cleaner onto a soft cloth and gently rub the dirty area to break up clumps dirt, then squeeze the cloth out and then wipe off any soap remnants. Another great benefit of these sprays for cleaning is that they are safe for electronic components that are delicate, such as a headphone cord or audio port, and won't cause damage to the headphones.

Selecting a headset that has rubber or leather earpads is an additional way to keep your headphones at school clean. These types of earpads can be cleaned by the teacher after each student's use. Many teachers have discovered that earpads constructed of these materials can extend the life of a headset.

Additionally, it is essential to check school headphones regularly for signs of wear and tear that could cause the risk of injury. It is recommended that a teacher or student look over headphones prior to passing them to the next student to make sure that the ear cups are not cracked, ripped or broken. If repairs are required, they can be quickly and easily repaired with a repair kit that includes many common replacement parts and tools.

2. Earbud Cleaning Tool

Earbuds are a great tool for students at school. They are able to block out distractions and be in a position to listen to their teachers. This is particularly helpful for students who have attention-deficit disorders, sensory processing difficulties, or other conditions that make it difficult to focus in a noisy classroom. However, it's important to use headphones to avoid distracting other students or creating a nuisance for the teacher. Distractions in the classroom can be anything from background chatter, laughter, papers rustling to background chatter.

To avoid the accumulation of earwax, it's important to keep your earbuds and headphones clean. This can reduce the sound quality and create an ideal breeding area for fungus and bacteria. There are numerous affordable cleaning tools that can be used to clean earbuds. Certain models of premium in-ear earbuds even include the cleaning tool as part of the initial purchase.

Keeping headphones clean can also help extend their lifespan and make sure they're working efficiently. It's recommended that you clean the earpads, as well as the headphone charging port with an abrasive cloth or cleaning wipe to remove any dirt, lint or other debris. The charge port can be damaged if left open.

If your headphones or earbuds are made with rubber or leather earpads they can be easily cleaned after each use using any type of cleaner that's available and won't collect as much earwax or dirt as foam earpads. You may also consider investing in a pair of headphone covers. These disposable, sanitary cloth coverings slip over a headset's earpieces, and shield them from the accumulation of earwax and skin cells and oils in between uses.

If you're a teacher, having students wear clean headphones or earbuds following every use can help instill a sense of responsibility and encourage cleanliness. This will ensure the headsets remain in good order and are ready to be put in the final class.

3. Leatherette or Rubber Earpads

In a classroom setting students usually share the same pair of headphones or headsets for the entire school year. They are exposed to many different types of dirt, oil and skin cells that are a result of the use of each student. It is crucial that each set remains clean and hygienic between use. To avoid the buildup of these materials, headphones with leatherette or rubber earpads are an excellent choice. These types of earpads are easily cleaned and wiped down between students with standard cleaners like a non-toxic cleaner. Hamilton Buhl makes a headphone cleaner that is free from harsh alcohol, ammonia, chemicals and other harmful substances. It leaves headphones streak-free and scratch-free. Utilizing this spray throughout the year is an excellent way to keep your headphones and headsets looking new, and it helps teachers refresh their sets before the new school year starts.

It is important that children can concentrate on their lessons by using headphones that are comfortable. If the headphones are uncomfortable for the child, they will not be able to get the most out of their learning experience. The headphones that can be adjusted like those with removable ear cushions are ideal for children of all stages of development, from kindergarten through 12th grade. Some even have noise-blocking features to block out background noises so students can focus on their assignments.

If a student does not clean their headset after every use, the bacteria will build up on the cord as well as the earpieces. Some classrooms and teachers have come up with a simple but effective way to combat this: headphones covers. These disposable sanitary covers slip over the earpieces on headphones and protect them from dirt and contaminates. These disposable sanitary towels are easy to wipe clean between uses and can prolong the life of earpieces which cannot be washed.

4. Wipe Clean between uses

The task of keeping headphones in the classroom clean between uses doesn't have to be an ordeal. Bulk disinfectant wipes that are optimized for electronics and free of benzyl-alcohol, citrus, bleach and penol kill bacteria and viruses within a matter of minutes making it simple for teachers to quickly and consistently cleanse the headsets of their classrooms after each student's use. Teachers can buy these wipes in bulk to store them in an erect wall-mounted dispenser. This makes it simple for them to reach the wipes whenever they need they need them.

For an even more effective cleaning option, a lot of schools choose to use UV-C sanitizing boxes. These boxes are not powered by electricity mobile, portable and secure. They can be easily brought into the classroom for quick and effective sterilization. They use high-intensity UV-C lights to kill germs in just 15 seconds. They are a reliable and safe solution for keeping headphones in the school and other classroom materials in good condition and clean between every student's use.

Another issue that may arise when using headphones in the classroom is earwax build-up. While this isn't a hygiene issue on its own, it can cause discomfort for children and result in infections in the ear if it isn't addressed. Over-the-ear headphones that rest outside the ear canal could help reduce the risk.

Finally, some students may prefer to listen to music at a high volume full, which can disrupt or distract other students in the class. This could also affect learning, as the impact of music depends on each student's temperament and ability to focus.

To avoid this teachers should advise students to listen to music at a lower level so that their classmates can concentrate in class. In addition they should remind their students to keep their headphones out of their heads when they are not in use, and to stow them away in a safe place after the lesson has finished. It is also an excellent idea to instruct students to wash their hands before handling any device, including headphones, since this will help to reduce the transmission of germs between children. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headsets: Perfect for School Classrooms and Testing Environments

eSports Headsets

Students who take part in esports are taught critical thinking, problem-solving, and teamwork within an enjoyable environment. They also hone their skills in processing information by monitoring the surrounding environment and making quick decisions.

The balance between tournaments and practice also helps to teach time management and project management. It also fosters collaboration and communication which are crucial skills for working.

What is Esports?

Esports is the electronic sports term for structured video game competitions. They are gaining in popularity on campuses across the country and are becoming a major presence in schools for children in the K-12 age. While gaming is typically seen as a means of escapism and entertainment for individuals Esports puts more emphasis on teamwork and strategic thinking.

This means that they give students the chance to cultivate important STEM skills in a relevant and engaging context. They can also appeal to an even wider variety of students than traditional sports, particularly those who are avid gamers but aren't interested in team sports.

Involvement in extracurricular activities is an important factor in student success. Research shows that students who participate in school activities earn better grades, are more likely to keep up with their classes and are more engaged in their studies. They are also less likely to risky behaviours like drinking or using drugs under the age of 18.

Esports are a great way for students to become more involved in their school and develop the feeling of belonging that they want. Esports are an excellent alternative to traditional team sports because they do not require any physical effort and can be enjoyed by people of all fitness levels. Students can participate in and practice without the expense of travel or other expenses.

Additionally, esports encourage social interaction and encourage teamwork, both of which are important life skills. Students learn to respect their opponents and learn how to handle failure, even in the face of defeat. They are able to apply this knowledge in other aspects of their lives.

The industry of esports has grown be a multi-billion-dollar industry. Competitors with a high level of skill participate in tournaments around the world and earn prizes and scholarships. This has led to the popularity of the sport has increased to the point that many schools have integrated it into their curriculums.

Schools can design their own esports team through a partner who will provide the equipment and training. They can start by creating one team or game, and expand the program as interest and momentum increases. To ensure that the program is successful schools should collaborate with other schools in the region that have already implemented similar programs and share their learnings.

What are the benefits of Esports for students?

Many schools are making esports an extracurricular activity to increase students' natural enthusiasm and fascination with video gaming while providing social and emotional benefits that are often ignored. These are similar to those of traditional sports, including teamwork communications and leadership.

Esports are also highly interactive which requires players to look at their performance and make adjustments to improve. This is a significant STEM capability that can be used to help students develop their problem-solving abilities, data analysis and Internet technology. Esports also help students develop critical thinking and strategic planning that are essential in any profession.

It is not unusual for gamers to work alone. This alone requires high levels of self-management. This can aid students in learning how to manage their time and work under pressure. It also teaches the value of concentration that is crucial to managing tournaments, practice and academics.

Students can learn to overcome failure and setbacks by joining an esports club. Like traditional sports, becoming a part of an esports club requires the cultivation of mental toughness in order to keep trying even after you've put in your best effort and come up short. This can encourage students to try new things and take risks, which is crucial for fostering creativity.

In addition, esports participation can help students build lifelong practices of healthy living and fitness. Students can stay away from negative health consequences like carpal tunnel syndrome and obesity through practice at school. They will also improve their hand-eye coordination.

Colleges and secondary schools with esports reports increased participation in extracurricular activities. This includes attendance and school spirit. Students who are involved in their school miss less and graduate at a higher rate, and they are more likely to aspire to higher education.

It's crucial to note that bringing a varsity-level esports program to your school isn't easy. To succeed, you need a dedicated esports space equipped with high-end gaming computers and monitors. Additionally, you need an unwavering commitment from the staff, faculty, and administrators to create a culture of excellence that is rooted in the fundamental values of your school.

How can Esports help students Learn?

Most parents will admit that when schools add esports to the curriculum, they're worried that their children spend too much time gaming and not enough doing schoolwork. It's understandable for parents to be concerned that their children are spending too much time playing and not enough on schoolwork. This is why it's essential to teach kids to balance their gaming with other healthy activities like physical fitness and a nutritious diet.

Schools with esports programmes are finding, however, that playing games can help develop skills that translate into academic success. They will learn to solve difficult problems, collaborate with peers, and perform under pressure. This is a great method to build the skills employers are looking for in potential employees. It's also a great method to stimulate creativity and encourage students to think outside of the box.

Esports can be used to help reinforce STEM education. Students can master the fundamentals of computer science, data science, or even internet technology. They can also practice the skills of audio and video editing graphics design broadcasting, event-planning, and more.

It's not surprising that more and more schools are implementing their own esports teams because the popularity of esports is growing. It's crucial that teachers know the esports phenomenon and how they can utilize it in the classroom. This includes being familiar with the game mechanics and gameplay of popular esports. It is also important that educators know that esports are not just video games. There is an entire industry that revolves around the esports world that includes marketing, streaming, and content creation.

While some parents and teachers might be reluctant to join programs, schools that have esports are reporting that it can improve student engagement, develop social skills, and increase motivation. Riot Games conducted a survey which found that esports players were more likely than other students to pursue STEM fields after high school.

How Can Esports Help Students Develop Skills?

Esports are more than just video games. They require teamwork and strategic thought to succeed. In this way, it helps students learn the skills they need to work well with other players in a professional context.

Esports also teach students how to manage their time and establish good habits of study. A successful esports athlete must, for example, be able to manage tournaments while also juggling academic deadlines and practice and study. Being able to manage your time effectively is a key life skill that can be transferred to other areas of your life, from school to work and beyond.

Students can also explore STEM-related careers in esports, which can help them think about their future after graduating. Many people who play video games are also interested in STEM areas like computer science, software development engineering, as well as related fields. Students can also become familiar with the industry through tournaments for esports that provide a platform for gamers to show off their skills and compete against other gamers from around the world.

Esports can also promote healthy lifestyles as well as social growth among students. This is especially true for team-based esports like Valorant and Rocket League, which emphasize collaboration and social interaction. Esports can also help students improve their communication skills and also learn to manage negative social interactions.

Overall, esports can provide many advantages to students and it's easy to see why schools are now beginning to incorporate them into their curriculum. There is a growing demand for high-quality gaming headphones that are suitable for educational settings. Manufacturers are developing headsets with different features to meet an array of preferences and needs for learning.

For instance, some gaming headsets are designed to be comfortable and light for long gaming sessions while others come with microphones that allow gamers to talk to their fellow gamers. These features allow gamers to enjoy their gaming experience and be able to focus on their studies. Other headsets have been developed to improve sound clarity and quality, making them perfect for use in noisy environments such as tournaments or classrooms. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headset Durability

Built for Schools headsets feature an audio plug that combines microphone and headphone connections into one. This lets teachers easily switch between students' headphones, and they are compatible with Chromebooks and iPads as well as other modern devices that have one 3.5 mm connector.

They also come with a 3 year warranty. Teachers can easily clean their headsets between sessions. They are also constructed from durable materials that can withstand the rigors of daily classroom use.

Durability

A headset can be a useful tool in the classroom. It can be used for online collaborations and audio-based activities, or to listen to music or podcasts. The headsets can help students focus and learn at their own pace and level. There are many different types of headphones available. In fact, a lot of consumer headphones weren't designed with specific needs of students in mind. These headphones are prone to breaking and discomfort. When choosing headsets or headphones, opt for one that is made for children from grades Pre-K through grade 3. It will ensure that the headphones or headsets are comfortable for children's ears or heads, feature a built in microphone and are long-lasting and safe for chewing.

In the classroom, headphones tend to are more damaged than any other environment. They are often thrown around, pulled on dropped and tossed around. A headset could be shared by up to 150 students over the course of a school term. They can also be exposed to lots of dirt and germs. It's therefore important to choose a pair that's durable and strong enough to last throughout a school year. Look for a headband that can bend and twist without breaking, and ear pads that are easy to clean.

A headset that is compatible with a variety of platforms and devices would be a great addition. Teachers can effortlessly switch from online learning environments to other audio-based tasks as needed. This flexibility also ensures that students receive the best possible learning experience regardless of where they're learning or the method by which they're doing it.

A good set of headphones in the classroom can change the learning process and prepare students for success in the digital age. The initial cost of headsets might be higher than the cost of other headphones or earbuds. But, they can save money in the end by reducing the quantity and frequency of repairs and replacements. In addition, it's important to remember that purchasing headphones in bulk can provide an excellent value as well.

Comfort

While some might argue that headphones divert students from their teachers and lead to distractions, the truth is that the benefits are quite the opposite. Music at work improves cognitive performance and increases concentration and focus. It also reduces stress and anxiety. Even those who don't normally like music may find it helps keep them engaged and focused.

The impact that music has on students is very personal and based on the persona of the student. For example when a student is an extrovert, they might feel that background music can improve their performance. If they are introverts, they could find it distracting. Due to this, it is important that schools have headsets available that are durable enough to withstand the pressures of classroom use. This means that they should be made of high quality materials that are able to stand up to drops on occasion and are designed with comfort in mind, so that students can comfortably wear them for extended periods of time without feeling any discomfort.

Another important factor in selecting a headset suitable for school use is that it should be compatible with multiple devices to allow students to access it across multiple learning platforms and activities. This helps them stay motivated and active in the classroom, and gives them more flexibility beyond the classroom to homework or study. It should also come with features such as a 3.5 millimeter audio jack that can be easily plugged into Chromebooks iPads, tablets, and other popular digital tools to allow the headphones be used all day long.

Students should be able wear headphones that are easy to clean and durable. This can be done either by using special disinfectant wipes optimized for electronics or through the purchase of headsets that come with single-use earbuds that can be quickly replaced after each use. Choosing headphones that have these features for durability and sanitization will help ensure that they can be safely utilized by all students, no matter their age or personal preferences.

Convenience

It is essential that students have access audio equipment durable enough to be used in the classroom. This will ensure that students get clear audio for remote classes and listening tasks. Headsets with noise cancellation is particularly beneficial in ensuring that students remain focused on the lesson without distractions from outside noise. They also ensure that students can hear the teacher's voice clearly and clearly, which is essential for understanding the instructions.

A variety of headsets have been designed to last, making them a perfect choice for classrooms. Most headsets are made of high-quality materials that can withstand repeated falls and handling. They are designed to work with a large range of devices. This makes them an excellent option for schools that use different technologies.

Some headsets are not only durable, but they are also comfortable to wear for an extended period of time. This is crucial because students could be required to wear headphones for up to an hour during their lesson. The most comfortable headphones that are adjustable can reduce strain on the neck and ears. They can also be cleaned with special disinfecting wipes that are designed for use with electronic.

While basic earbud-style headphones may work, they lack the acoustic isolation, microphone tuning and wearing comfort needed for remote teaching applications. Specialized headsets offer the best performance for online classroom instruction with high-quality communication clarity, paired with comfort for wearers and a variety of connectivity.

The microphone in a headset is essential for the teacher to be heard over background noise. The headsets that have microphones are fitted with active noise cancellation technology that reduce low-frequency ambient sounds like HVAC systems or car rumbles. They also maintain the clarity of voice.

The microphone in a headset is crucial to ensure that the student is able to hear the teacher's voice clearly. This is especially crucial for students with hearing loss or are deaf. It is recommended to select the headset that has a flexible boom that stays in place in front of the mouth. Some models have inline controls that allow you to quickly alter the volume or even muffle the sound.

Flexibility

If they are listening to audiobooks, utilizing audible instructions during tests, or watching along in a video presentation students are using headphones frequently in the classroom. This means that they're subject to lots of wear and tear. The importance of having a durable pair of headphones for classrooms that are built to resist breakage and last all year round is vital for students and teachers.

Headphones have become a standard part of modern education. They allow students to focus in class, make use of online collaboration, and access resources that are specifically tailored to their specific needs. However, due to their ubiquitousness and frequent use, classroom headphones are also susceptible to damage from accidental falls and rough handling. The best way to safeguard your investment is to select headsets that are durable and easy to clean. They also are comfortable to wear.

In an modern high school, it isn't uncommon to see a quiet student in the back of the room with AirPods in their ears and their Snapchat open, hoping that no one is talking to them or asking them a question. While certain schools have strict regulations regarding the use of headsets in their classrooms. Most have a policy that permits students to bring in and use a personal pair of headphones to listen to educational content.

However, even the most well-meaning headphones can be damaged by the stress of classroom use. Children are known to bend and twist headphones, and even break them from overzealous usage. Picking headphones with strength and durability in mind is essential for a school to ensure the headsets can resist breakage for a longer period of time and be able to stand up to a full school year of raucy students.

School districts can now select from a wide selection of headphones that are built to last. One example is the Zone Learn headset by Gumdrop that has a tough and flexible design. It is said to to withstand 2700 cleanings, which would mean five wipes a day throughout the school year. The Zone Learn also has a clear crisp and clear sound, as well as an amazing microphone that picks the spoken words quickly and is designed for speech clarity. Be sure to check out the school headphones and headsets at Encore Data Products.


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Headset Features

The use of headphones in schools is an excellent method to keep students focused on their tasks. They also reduce distractions for other students who are trying to complete their tests or assignments.

Students can make use of headsets to listen to audio recordings and watch educational videos at their own pace without disturbing others. They can also access interactive simulations and online learning resources that are tailored to their preferences.

Sound-Limiting Features

Students talk and interact with classmates which is beneficial for them and helps them build social skills but they also create noise that can distract students from their studies. Kids' headphones reduce ambient distractions by removing outside noise which allows them to concentrate on the educational audio content and improve comprehension, concentration and retention of course materials.

The volume limiter is a security feature that can prevent children from exceeding the decibel limit which could cause damage to their growing ears. The controls for sound output can be adjusted to enable parents and educators to adjust the headphones to their own preferred levels of listening to help children develop healthy listening habits from the age of.

A headset that is simple to connect with school devices makes it much easier for students to use, eliminating the requirement to select and connect a different device each time they wish to listen to music. A headset that has a Bluetooth connection can be paired with any mobile device and automatically connected once it is within the range of. This feature helps schools to make the most use of their audio equipment for education cutting costs and removing the requirement for additional hardware investment.

When students wear headsets during long learning sessions, comfort and fit are important factors to consider. A lightweight design and cushioned headbands help them keep the headsets on longer so that they don't become uncomfortable or sliding off the head. Adjustable earpads allow for an individual and comfortable fit. Wireless designs eliminate tangled cords and snags to facilitate movement and maximize productivity.

Students must feel confident that the headphones they are wearing at school are durable so that they can use them for years to come. A ruggedized headset designed to stand up to the demands in a school environment will be able to endure multiple cleanings with chemicals and water which will reduce the need for replacement. Zone Learn headphones are designed to survive 2,700 cleanings, or five wipe downs a day for three years. This makes them a great choice for schools searching for durable and reliable educational audio equipment.

Noise-Cancelling Features

Students who are taking online tests and working with their classmates across the country or even around the world require headphones that offer the best sound quality to help them focus and concentrate. It is essential that they are comfortable enough to wear headphones for extended periods of time. This will help prevent them from getting achy ears or headbands.

Many headphones for schools have superior noise-canceling features to block out distracting ambient sounds like chatter, hums, or outside noise so that students can focus on their assignments or group projects. They can also help students feel as if they are in the same room as their instructors and peers, which drives greater engagement.

While some headphones boast amazing noise cancellation capabilities however, their performance is heavily affected by the price tag. This is especially true for student headphones, which are designed with a younger audience in mind. These can include smaller head sizes, sensitive ears, reinforced connectors and cables, and chew/kink-proof technology. Making the investment in school headphones that are specifically designed for children is the best way to ensure the highest quality of sound and performance.

In addition to being more comfortable to wear, these headsets can be cleaned and reused over time. Some headphones can withstand 2,700 cleanings. This is equivalent to 5 wipes every day for an entire school year, or 3 years of use. This level of ruggedness ensures that the headphones are ready to be used repeatedly this is a crucial aspect in a product that can be used by students for long periods of time.

Some headsets are designed for school use specially designed noise-canceling technology, which is particularly effective for children with special needs like sensory processing disorders. These headsets come with active and passive noise-canceling features to block out low-frequency noises like the hum of air conditioning units or other background noises that could interfere with concentration and focus. This kind of noise-canceling is an excellent option for students suffering from sensory sensitivities or have difficulties in focusing and attention, that can be caused by external stimuli, such as music and other distractions.

Bluetooth Connectivity

Headphones and headsets are a crucial piece of equipment in any learning environment. They allow students to concentrate fully on their lessons in noisy classrooms or in remote learning environments as well as other challenging learning situations. The best school headphones are designed to minimize background noise while ensuring student satisfaction.

The best headphones for schools are Bluetooth-compatible, meaning they can connect wirelessly to any device with a Bluetooth receiver, such as tablets and smartphones. Many schools choose headsets that have built-in microphones, which can be used for video conferences as well as for making calls. These features are also helpful in special education classes, where students might need assistive technology to interact with their teachers and classmates.

Schools should also consider whether their headsets come with a USB or 3.5mm connector, as each has distinct advantages. USB connectors are more durable than 3.5mm connectors and are also easier to clean and maintain, which is perfect for a school environment. USB connections can be used with a range of devices whereas 3.5mm connectors can only be used with audio equipment.

You can connect to connect a USB headset to a computer either using an auxiliary sound cord or an ordinary USB connector. The headphones with microphones will automatically pair up to the computer. Once paired, audio will play from any app currently open on the computer, including web browsers and online content.

Despite the increasing popularity of headsets, a lot of users are still confused about the distinction between headphones and headsets. In general headphones do not come with an inbuilt microphone and are usually used for private listening activities like studying or watching videos. The headphones, on the contrary side, do come with an inbuilt microphone and are more suitable for communication, such as audio gaming, video conferencing and online learning.

Bluetooth is an wireless technology that uses the same radio-frequency band used by baby monitors and garage-door openers. This is why it's crucial that Bluetooth devices are secured connection and avoid accidental or unauthorized access to sensitive information. Bluetooth headsets with a microphone that utilize the Service Discovery Protocol (SDP) can be identified using their official services, which are assigned an abbreviated form UUID.

Comfortable Earpads

Children need headphones that help them concentrate on their work, whether they're watching videos or doing their homework. The best school headsets have soft earpads with foam for an ear that is comfortable. They are able to remain comfortably on the ears, ensuring an ideal fit even worn in a backpack or when riding on buses. Some models have earpads that can be replaced to improve hygiene and convenience.

Students preparing for standardized exams will benefit from headphones that have microphones to assist them with pronunciation and answer questions correctly. The microphone of the Califone headphones is a soft, bouncy microphone. Students can bend the microphone over their ears to speak. They have a noise cancelling function that minimizes background noise so that students can focus on their exams and stay clear of distractions.

Headphones can be designed so that they look bright, either to add a fun element to audio playback, or to complement the colors of your school. These Califone headphones come with three colors: red, blue or yellow design to give students a boost of confidence in audio-based CCSS tests. This is especially helpful for younger students who can sometimes feel intimidated by a exam's uniform design.

The use of headphones that have school logos also makes listening to audio more fun for students. These JLab Audio Zone Learn headphones, for example are available in a range of vibrant colors that allow students to pick the color that best suits their style and personality. They have a comfy headband and a tangle-free cable that is easy to clean. The headband can be adjusted to fit the child to ensure maximum comfort.

The Zone Learn headphones have been created to withstand the demands of everyday use in classrooms. They're designed to be clean and drop-tested to withstand the standard desk heights and have a child-friendly audio limiting feature. The 75-decibel setting limits the sound to a safe level so children can watch their favorite shows or educational programs safely.

Onanoff's headphones offer the same features as the top-rated BuddyPhones School+ Wireless model however, they have a new aesthetic and Bluetooth connectivity. They come with soft cushioned ear pads that are comfortable for long periods of time. They also feature a pliable, expandable headband that fits a variety of heads. They also have 3.5 millimeter plugs as well as a three-year guarantee. Be sure to check out the school headphones and headsets at Encore Data Products.

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Ensuring Hygiene in Schools: Cleaning and Maintenance Options for school classroom headphones

About headphones

Headphones on a stand

Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earphones[1] or, colloquially, cans.[2] Circumaural (around the ear) and supra-aural (over the ear) headphones use a band over the top of the head to hold the drivers in place. Another type, known as earbuds or earpieces,[1] consists of individual units that plug into the user's ear canal; within that category have been developed cordless air buds using wireless technology. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of a headphone and microphone.

Headphones connect to a signal source such as an audio amplifier, radio, CD player, portable media player, mobile phone, video game console, or electronic musical instrument, either directly using a cord, or using wireless technology such as Bluetooth, DECT or FM radio. The first headphones were developed in the late 19th century for use by switchboard operators, to keep their hands free. Initially, the audio quality was mediocre and a step forward was the invention of high fidelity headphones.[3][4]

Headphones exhibit a range of different audio reproduction quality capabilities. Headsets designed for telephone use typically cannot reproduce sound with the high fidelity of expensive units designed for music listening by audiophiles. Headphones that use cables typically have either a 14 inch (6.4 mm) or 18 inch (3.2 mm) phone jack for plugging the headphones into the audio source. Some headphones are wireless, using Bluetooth connectivity to receive the audio signal by radio waves from source devices like cellphones and digital players.[5] As a result of the Walkman effect, beginning in the 1980s, headphones started to be used in public places such as sidewalks, grocery stores, and public transit.[6] Headphones are also used by people in various professional contexts, such as audio engineers mixing sound for live concerts or sound recordings and DJs, who use headphones to cue up the next song without the audience hearing, aircraft pilots and call center employees. The latter two types of employees use headphones with an integrated microphone.

History

[edit]
Telephone operator with a single head-mounted telephone-receiver (headphone), 1898

Headphones grew out of the need to free up a person's hands when operating a telephone.[7] By the 1880s, soon after the invention of the telephone, telephone switchboard operators began to use head apparatuses to mount the telephone receiver.[8] The receiver was mounted on the head by a clamp which held it next to the ear.[9] The head mount freed the switchboard operator's hands, so that they could easily connect the wires of the telephone callers and receivers.[10] The head-mounted telephone receiver in the singular form was called a headphone.[11][12] These head-mounted phone receivers, unlike modern headphones, only had one earpiece.[13]

By the 1890s a listening device with two earpieces was developed by the British company Electrophone. The device created a listening system through the phone lines that allowed the customer to connect into live feeds of performances at theaters and opera houses across London. Subscribers to the service could listen to the performance through a pair of massive earphones that connected below the chin and were held by a long rod.[14]

French engineer Ernest Mercadier in 1891 patented a set of in-ear headphones.[15][14] The German company Siemens Brothers at this time was also selling headpieces for telephone operators which had two earpieces, although placed outside the ear. The Siemens Brothers headpieces looked similar to modern headphones. The majority of headgear used by telephone operators continued to have only one earpiece.[16]

Wireless telegrapher Reginald Fessenden with two head-mounted telephone-receivers (headphones), 1906

Headphones appeared in the emerging field of wireless telegraphy, which was the beginning stage of radio broadcasting. Some early wireless telegraph developers chose to use the telephone receiver's speaker as the detector for the electrical signal of the wireless receiving circuit.[17] By 1902 wireless telegraph innovators, such as Lee de Forest, were using two jointly head-mounted telephone receivers to hear the signal of the receiving circuit.[18] The two head-mounted telephone receivers were called in the singular form head telephones.[17] By 1908 the headpiece began to be written simply as head phones,[19] and a year later the compound word headphones began to be used.[20]

Holtzer-Cabot telephone operator head receiver, wireless operator receiver, and telephone receiver, 1909

One of the earliest companies to make headphones for wireless operators was the Holtzer-Cabot Company in 1909.[21] They were also makers of head receivers for telephone operators and normal telephone receivers for the home.[21] Another early manufacturer of headphones was Nathaniel Baldwin.[22] He was the first major supplier of headsets to the U.S. Navy.[23] In 1910, motivated by his inability to hear sermons during Sunday service, he invented a prototype telephone headset.[24] He offered it for testing to the navy, which promptly ordered 100 of them. Wireless Specialty Apparatus Co., in partnership with Baldwin Radio Company, set up a manufacturing facility in Utah to fulfill orders.[25] These early headphones used moving iron drivers,[26] with either single-ended or balanced armatures. The common single-ended type used voice coils wound around the poles of a permanent magnet, which were positioned close to a flexible steel diaphragm. The audio current through the coils varied the magnetic field of the magnet, exerting a varying force on the diaphragm, causing it to vibrate, creating sound waves. The requirement for high sensitivity meant that no damping was used, so the frequency response of the diaphragm had large peaks due to resonance, resulting in poor sound quality. These early models lacked padding, and were often uncomfortable to wear for long periods. Their impedance varied; headphones used in telegraph and telephone work had an impedance of 75 ohms. Those used with early wireless radio had more turns of finer wire to increase sensitivity. Impedances of 1,000 to 2,000 ohms was common, which suited both crystal sets and triode receivers. Some very sensitive headphones, such as those manufactured by Brandes around 1919, were commonly used for early radio work.

In 1958, John C. Koss, an audiophile and jazz musician from Milwaukee, produced the first stereo headphones.[27][26]

Smaller earbud type earpieces, which plugged into the user's ear canal, were first developed for hearing aids. They became widely used with transistor radios, which commercially appeared in 1954 with the introduction of the Regency TR-1. The most popular audio device in history, the transistor radio changed listening habits, allowing people to listen to the radio anywhere. The earbud uses either a moving iron driver or a piezoelectric crystal to produce sound. The 3.5 mm radio and phone connector, which is the most commonly used in portable applications today, has been used at least since the Sony EFM-117J transistor radio, which was released in 1964.[28][29] Its popularity was reinforced by its use on the Walkman portable tape player in 1979.

Applications

[edit]

Headphones may be used with stationary CD and DVD players, home theater, personal computers, or portable devices (e.g., digital audio player/MP3 player, mobile phone), as long as these devices are equipped with a headphone jack. Cordless headphones are not connected to their source by a cable. Instead, they receive a radio or infrared signal encoded using a radio or infrared transmission link, such as FM, Bluetooth or Wi-Fi. These are battery-powered receiver systems, of which the headphone is only a component. Cordless headphones are used with events such as a Silent disco or Silent Gig.

Sennheiser HD 555 headphones, used in audio production environments (2007)

In the professional audio sector, headphones are used in live situations by disc jockeys with a DJ mixer, and sound engineers for monitoring signal sources. In radio studios, DJs use a pair of headphones when talking to the microphone while the speakers are turned off to eliminate acoustic feedback while monitoring their own voice. In studio recordings, musicians and singers use headphones to play or sing along to a backing track or band. In military applications, audio signals of many varieties are monitored using headphones.

Wired headphones are attached to an audio source by a cable. The most common connectors are 6.35 mm (14 inch) and 3.5 mm phone connectors. The larger 6.35 mm connector is more common on fixed location home or professional equipment. The 3.5 mm connector remains the most widely used connector for portable application today. Adapters are available for converting between 6.35 mm and 3.5 mm devices.

Headphone cord with integrated potentiometer for volume control

As active component, wireless headphones tend to be costlier due to the necessity for internal hardware such as a battery, a charging controller, a speaker driver, and a wireless transceiver, whereas wired headphones are a passive component, outsourcing speaker driving to the audio source.

Some headphone cords are equipped with a serial potentiometer for volume control.

Wired headphones may be equipped with a non-detachable cable or a detachable auxiliary male-to-male plug, as well as some with two ports to allow connecting another wired headphone in a parallel circuit, which splits the audio signal to share with another participant, but can also be used to hear audio from two inputs simultaneously. An external audio splitter can retrofit this ability.[30]

Applications for audiometric testing

[edit]

Various types of specially designed headphones or earphones are also used to evaluate the status of the auditory system in the field of audiology for establishing hearing thresholds, medically diagnosing hearing loss, identifying other hearing related disease, and monitoring hearing status in occupational hearing conservation programs.[31] Specific models of headphones have been adopted as the standard due to the ease of calibration and ability to compare results between testing facilities.[32]

Supra-aural style headphones are historically the most commonly used in audiology as they are the easiest to calibrate and were considered the standard for many years. Commonly used models are the Telephonics Dynamic Headphone (TDH) 39, TDH-49, and TDH-50. In-the-ear or insert style earphones are used more commonly today as they provide higher levels of interaural attenuation, introduce less variability when testing 6,000 and 8,000 Hz, and avoid testing issues resulting from collapsed ear canals. A commonly used model of insert earphone is the Etymotic Research ER-3A. Circum-aural earphones are also used to establish hearing thresholds in the extended high frequency range (8,000 Hz to 20,000 kHz). Along with Etymotic Research ER-2A insert earphones, the Sennheiser HDA300 and Koss HV/1A circum-aural earphones are the only models that have reference equivalent threshold sound pressure level values for the extended high frequency range as described by ANSI standards.[33][32][34]

Audiometers and headphones must be calibrated together. During the calibration process, the output signal from the audiometer to the headphones is measured with a sound level meter to ensure that the signal is accurate to the reading on the audiometer for sound pressure level and frequency. Calibration is done with the earphones in an acoustic coupler that is intended to mimic the transfer function of the outer ear. Because specific headphones are used in the initial audiometer calibration process, they cannot be replaced with any other set of headphones, even from the same make and model.[32]

Electrical characteristics

[edit]

Electrical characteristics of dynamic loudspeakers may be readily applied to headphones, because most headphones are small dynamic loudspeakers.

Impedance

[edit]

Headphones are available with high or low impedance (typically measured at 1 kHz). Low-impedance headphones are in the range 16 to 32 ohms and high-impedance headphones are about 100-600 ohms. As the impedance of a pair of headphones increases, more voltage (at a given current) is required to drive it, and the loudness of the headphones for a given voltage decreases. In recent years, impedance of newer headphones has generally decreased to accommodate lower voltages available on battery powered CMOS-based portable electronics. This has resulted in headphones that can be more efficiently driven by battery-powered electronics. Consequently, newer amplifiers are based on designs with relatively low output impedance.

The impedance of headphones is of concern because of the output limitations of amplifiers. A modern pair of headphones is driven by an amplifier, with lower impedance headphones presenting a larger load. Amplifiers are not ideal; they also have some output impedance that limits the amount of power they can provide. To ensure an even frequency response, adequate damping factor, and undistorted sound, an amplifier should have an output impedance less than 1/8 that of the headphones it is driving (and ideally, as low as possible). If output impedance is large compared to the impedance of the headphones, significantly higher distortion is present.[35] Therefore, lower impedance headphones tend to be louder and more efficient, but also demand a more capable amplifier. Higher impedance headphones are more tolerant of amplifier limitations, but produce less volume for a given output level.

Historically, many headphones had relatively high impedance, often over 500 ohms so they could operate well with high-impedance tube amplifiers. In contrast, modern transistor amplifiers can have very low output impedance, enabling lower-impedance headphones. Unfortunately, this means that older audio amplifiers or stereos often produce poor-quality output on some modern, low-impedance headphones. In this case, an external headphone amplifier may be beneficial.

Sensitivity

[edit]

Sensitivity is a measure of how effectively an earpiece converts an incoming electrical signal into an audible sound. It thus indicates how loud the headphones are for a given electrical drive level. It can be measured in decibels of sound pressure level per milliwatt (dB (SPL)/mW) or decibels of sound pressure level per volt (dB (SPL) / V).[36] Unfortunately, both definitions are widely used, often interchangeably. As the output voltage (but not power) of a headphone amplifier is essentially constant for most common headphones, dB/mW is often more useful if converted into dB/V using Ohm's law:

Once the sensitivity per volt is known, the maximum volume for a pair of headphones can be easily calculated from the maximum amplifier output voltage. For example, for a headphone with a sensitivity of 100 dB (SPL)/V, an amplifier with an output of 1 root mean square (RMS) voltage produces a maximum volume of 100 dB.

Pairing high-sensitivity headphones with power amplifiers can produce dangerously high volumes and damage headphones. The maximum sound pressure level is a matter of preference, with some sources recommending no higher than 110 to 120 dB. In contrast, the American Occupational Safety and Health Administration recommends an average SPL of no more than 85 dB(A) to avoid long-term hearing loss, while the European Union standard EN 50332-1:2013 recommends that volumes above 85 dB(A) include a warning, with an absolute maximum volume (defined using 40–4,000 Hz noise) of no more than 100 dB to avoid accidental hearing damage.[37] Using this standard, headphones with sensitivities of 90, 100 and 110 dB (SPL)/V should be driven by an amplifier capable of no more than 3.162, 1.0 and 0.3162 RMS volts at maximum volume setting, respectively to reduce the risk of hearing damage.

The sensitivity of headphones is usually between about 80 and 125 dB/mW and usually measured at 1 kHz.[38]

Specifications

[edit]

Headphone size can affect the balance between fidelity and portability. Generally, headphone form factors can be divided into four separate categories: circumaural (over-ear), supra-aural (on-ear), earbud and in-ear.

Connectivity

[edit]

Wired

[edit]

Wired headphones make a direct electrical connection to the source device using a cable, typically connected with a headphone jack.

Wireless

[edit]

Modern wireless or cordless earphones have no cord connecting the two earphones to the source device or to each other; they receive audio by means of a wireless technology such as Bluetooth. In historical usage, 'wireless' referred to a connection to a radio receiver, which was known as a wireless.

On some models both audio streams are transmitted to one earphone which forwards one stream to the other earphone. On other models each earphone receives its audio stream directly from the source device. The former arrangement has the advantage of being compatible with legacy systems while the latter arrangement has the advantage of causing less power drain in the earphone that has to forward one audio stream.

Connection between the two earphones also being wireless may be referred to as true wireless stereo (TWS), offering longer battery life and complete transmission on left and right channels, avoiding possible source signal omission if only one is worn. [39]

Ear adaption

[edit]

Circumaural

[edit]
Circumaural headphones have large pads that surround the outer ear.

Circumaural headphones (sometimes called full size headphones or over-ear headphones) have circular or ellipsoid earpads that encompass the ears. Because these headphones completely surround the ear, circumaural headphones can be designed to fully seal against the head to attenuate external noise. Because of their size, circumaural headphones can be heavy and there are some sets that weigh over 500 grams (1 lb). Ergonomic headband and earpad design is required to reduce discomfort resulting from weight. These are commonly used by drummers in recording.

Supra-aural

[edit]
A pair of supra-aural (on-ear) headphones

Supra-aural headphones or on-ear headphones have pads that press against the ears, rather than around them. They were commonly bundled with personal stereos during the 1980s. This type of headphone generally tends to be smaller and lighter than circumaural headphones, resulting in less attenuation of outside noise. Supra-aural headphones can also lead to discomfort due to the pressure on the ear as compared to circumaural headphones that sit around the ear. Comfort may vary due to the earcup material.

Ear-fitting headphones

[edit]
Earphones
[edit]
2
Earphones sit in the outer ear.

Earphones are very small headphones that are fitted directly in the outer ear, facing but not inserted in the ear canal. Earphones are portable and convenient, but many people consider them uncomfortable.[40][failed verification] They provide hardly any acoustic isolation and leave room for ambient noise to seep in; users may turn up the volume dangerously high to compensate, at the risk of causing hearing loss.[40][41] On the other hand, they let the user be better aware of their surroundings. Since the early days of the transistor radio, earphones have commonly been bundled with personal music devices. They are sold at times with foam or rubber pads for comfort. (The use of the term earbuds, which has been around since at least 1984, did not hit its peak until after 2001, with the success of Apple's MP3 player.[42])

In-ear headphones
[edit]
In-ear monitors extend into the ear canal, providing isolation from outside noise.

In-ear headphones, also known as in-ear monitors (IEMs) or canalphones, are small headphones with similar portability to earbuds that are inserted in the ear canal itself. IEMs are higher-quality in-ear headphones and are used by audio engineers and musicians as well as audiophiles.

The outer shells of in-ear headphones are made up of a variety of materials, such as plastic, aluminum, ceramic and other metal alloys. Because in-ear headphones engage the ear canal, they can be prone to sliding out, and they block out much environmental noise. Lack of sound from the environment can be a problem when sound is a necessary cue for safety or other reasons, as when walking, driving, or riding near or in vehicular traffic.[43] Some in-ear headphones utilize built-in microphones to allow some outside sound to be heard when desired.[44][45]

Generic or custom-fitting ear canal plugs are made from silicone rubber, elastomer, or foam. Such plugs in lower-end devices may be interchangeable, which increases the risk of them falling off and getting lodged in the ear canal. Custom in-ear headphones use castings of the ear canal to create custom-molded plugs that provide added comfort and noise isolation.[40]

Some wireless earphones include a charging case.

Open- or closed-back

[edit]

Both circumaural and supra-aural headphones can be further differentiated by the type of earcups:

Open-back
Headphones having the back of the earcups open. This leaks more sound out of the headphone and also lets more ambient sounds into the headphone, but gives a more natural or speaker-like sound, due to including sounds from the environment.
Semi-open
They have a design that can be considered as a compromise between open-back headphones and closed-back headphones. Some[who?] believe the term "semi-open" is purely there for marketing purposes. There is no exact definition for the term semi-open headphone. Where the open-back approach has hardly any measure to block sound at the outer side of the diaphragm and the closed-back approach really has a closed chamber at the outer side of the diaphragm, a semi-open headphone can have a chamber to partially block sound while letting some sound through via openings or vents.
Closed-back
Closed-back (or sealed) styles have the back of the earcups closed. They usually block some of the ambient noise. Closed-back headphones usually can produce stronger low frequencies than open-back headphones.

Headset

[edit]
A typical example of a headset used for voice chats

A headset is a headphone combined with a microphone. Headsets provide the equivalent functionality of a telephone handset with hands-free operation. Among applications for headsets, besides telephone use, are aviation, theatre or television studio intercom systems, and console or PC gaming. Headsets are made with either a single-earpiece (mono) or a double-earpiece (mono to both ears or stereo). The microphone arm of headsets is either an external microphone type where the microphone is held in front of the user's mouth, or a voicetube type where the microphone is housed in the earpiece and speech reaches it by means of a hollow tube.

Telephone headsets

[edit]
Sony Ericsson Cordless bluetooth headset

Telephone headsets connect to a fixed-line telephone system. A telephone headset functions by replacing the handset of a telephone. Headsets for standard corded telephones are fitted with a standard 4P4C commonly called an RJ-9 connector. Headsets are also available with 2.5 mm jack sockets for many DECT phones and other applications. Cordless bluetooth headsets are available, and often used with mobile telephones. Headsets are widely used for telephone-intensive jobs, in particular by call centre workers. They are also used by anyone wishing to hold telephone conversations with both hands free.

For older models of telephones, the headset microphone impedance is different from that of the original handset, requiring a telephone amplifier for the telephone headset. A telephone amplifier provides basic pin-alignment similar to a telephone headset adaptor, but it also offers sound amplification for the microphone as well as the loudspeakers. Most models of telephone amplifiers offer volume control for loudspeaker as well as microphone, mute function and switching between headset and handset. Telephone amplifiers are powered by batteries or AC adaptors.

Communication headsets

[edit]
Aviation headset[46]

Communication headsets are used for two-way communication and typically consist of a headphone and attached microphone. Such headsets are used in a variety of professions as aviation, military, sports, music, and many service-oriented sectors. They come in all shapes and sizes, depending on use, required noise attenuation, and fidelity of communication needed.

Ambient noise reduction

[edit]

Unwanted sound from the environment can be reduced by excluding sound from the ear by passive noise isolation, or, often in conjunction with isolation, by active noise cancellation.

In-ears are among those good for noise isolation.

Passive noise isolation is essentially using the body of the earphone, either over or in the ear, as a passive earplug that simply blocks out sound. The headphone types that provide most attenuation are in-ear canal headphones and closed-back headphones, both circumaural and supra aural. Open-back and earbud headphones provide some passive noise isolation, but much less than the others. Typical closed-back headphones block 8 to 12 dB, and in-ears anywhere from 10 to 15 dB. Some models have been specifically designed for drummers to facilitate the drummer monitoring the recorded sound while reducing sound directly from the drums as much as possible. Such headphones claim to reduce ambient noise by around 25 dB.

Active noise-cancelling headphones use a microphone, amplifier, and speaker to pick up, amplify, and play ambient noise in phase-reversed form; this to some extent cancels out unwanted noise from the environment without affecting the desired sound source, which is not picked up and reversed by the microphone. They require a power source, usually a battery, to drive their circuitry. Active noise cancelling headphones can attenuate ambient noise by 20 dB or more, but the active circuitry is mainly effective on constant sounds and at lower frequencies, rather than sharp sounds and voices. Some noise cancelling headphones are designed mainly to reduce low-frequency engine and travel noise in aircraft, trains, and automobiles, and are less effective in environments with other types of noise.

Transducer technology

[edit]

Headphones use various types of transducer to convert electrical signals to sound.

Moving-coil

[edit]
A typical moving-coil headphone transducer

The moving coil driver, more commonly referred to as a "dynamic" driver is the most common type used in headphones. It consists of a stationary magnet element affixed to the frame of the headphone, which sets up a static magnetic field. The magnet in headphones is typically composed of ferrite or neodymium. A voice coil, a light coil of wire, is suspended in the magnetic field of the magnet, attached to a diaphragm, typically fabricated from lightweight, high-stiffness-to-mass-ratio cellulose, polymer, carbon material, paper or the like. When the varying current of an audio signal is passed through the coil, it creates a varying magnetic field that reacts against the static magnetic field, exerting a varying force on the coil causing it and the attached diaphragm to vibrate. The vibrating diaphragm pushes on the air to produce sound waves.

Electrostatic

[edit]
Electrostatic loudspeaker diagram

Electrostatic drivers consist of a thin, electrically charged diaphragm, typically a coated PET film membrane, suspended between two perforated metal plates (electrodes). The electrical sound signal is applied to the electrodes creating an electrical field; depending on the polarity of this field, the diaphragm is drawn towards one of the plates. Air is forced through the perforations; combined with a continuously changing electrical signal driving the membrane, a sound wave is generated. Electrostatic headphones are usually more expensive than moving-coil ones, and are comparatively uncommon. In addition, a special amplifier is required to amplify the signal to deflect the membrane, which often requires electrical potentials in the range of 100 to 1,000 volts.

Due to the extremely thin and light diaphragm membrane, often only a few micrometers thick, and the complete absence of moving metalwork, the frequency response of electrostatic headphones usually extends well above the audible limit of approximately 20 kHz. The high-frequency response means that the low-midband distortion level is maintained to the top of the audible frequency band, which is generally not the case with moving coil drivers. Also, the frequency response peakiness regularly seen in the high-frequency region with moving coil drivers is absent. Well-designed electrostatic headphones can produce significantly better sound quality than other types.[citation needed]

Electrostatic headphones require a voltage source generating 100 V to over 1 kV, and are on the user's head. Since the invention of insulators, there is no actual danger. They do not need to deliver significant electric current, which further limits the electrical hazard to the wearer in case of fault.

Electret

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An electret driver functions along the same electromechanical means as an electrostatic driver. However, the electret driver has a permanent charge built into it, whereas electrostatics have the charge applied to the driver by an external generator. Electret and electrostatic headphones are relatively uncommon. Original electrets were also typically cheaper and lower in technical capability and fidelity than electrostatics. Patent applications from 2009 to 2013 have been approved that show by using different materials, i.e. a "Fluorinated cyclic olefin electret film", Frequency response chart readings can reach 50 kHz at 100 db. When these new improved electrets are combined with a traditional dome headphone driver, headphones can be produced that are recognised by the Japan Audio Society as worthy of joining the Hi Res Audio program. US patents 8,559,660 B2. 7,732,547 B2.7,879,446 B2.7,498,699 B2.

Planar magnetic

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Planar magnetic (also known as orthodynamic) headphones use similar technology to electrostatic headphones, with some fundamental differences. They operate similarly to planar magnetic loudspeakers.

A planar magnetic driver consists of a relatively large membrane that contains an embedded wire pattern. This membrane is suspended between two sets of permanent, oppositely aligned, magnets. A current passed through the wires embedded in the membrane produces a magnetic field that reacts with the field of the permanent magnets to induce movement in the membrane, which produces sound.

Balanced armature

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Balanced armature transducer
Armature balanced and exerting no force on diaphragm
Armature torqued and exerting a force on diaphragm

A balanced armature is a sound transducer design primarily intended to increase the electrical efficiency of the element by eliminating the stress on the diaphragm characteristic of many other magnetic transducer systems. As shown schematically in the left diagram, it consists of a moving magnetic armature that is pivoted so it can move in the field of the permanent magnet. When precisely centered in the magnetic field there is no net force on the armature, hence the term 'balanced'. As illustrated in the right diagram, when there is electric current through the coil, it magnetizes the armature one way or the other, causing it to rotate slightly one way or the other about the pivot thus moving the diaphragm to make sound.

A custom in-ear monitor which uses 8 balanced armatures in a triple crossover configuration (4 low/2 mid/2 high). Headphone designs often use multiple balanced armatures to provide a higher fidelity sound.

The design is not mechanically stable; a slight imbalance makes the armature stick to one pole of the magnet. A fairly stiff restoring force is required to hold the armature in the 'balance' position. Although this reduces its efficiency, this design can still produce more sound from less power than any other.[clarification needed] Popularized in the 1920s as Baldwin Mica Diaphragm radio headphones, balanced armature transducers were refined during World War II for use in military sound powered telephones. Some of these achieved astonishing electro-acoustic conversion efficiencies, in the range of 20% to 40%, for narrow bandwidth voice signals.

Today they are typically used only in in-ear headphones and hearing aids, where their high efficiency and diminutive size is a major advantage.[47] They generally are limited at the extremes of the hearing spectrum (e.g. below 20 Hz and above 16 kHz) and require a better seal than other types of drivers to deliver their full potential. Higher-end models may employ multiple armature drivers, dividing the frequency ranges between them using a passive crossover network. A few combine an armature driver with a small moving-coil driver for increased bass output.

The earliest loudspeakers for radio receivers used balanced armature drivers for their cones.[48]

Thermoacoustic technology

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The thermoacoustic effect generates sound from the audio frequency Joule heating of the conductor, an effect that is not magnetic and does not vibrate the speaker. In 2013 a carbon nanotube thin-yarn earphone based on the thermoacoustic mechanism was demonstrated by a research group in Tsinghua University.[49] The as-produced CNT thin yarn earphone has a working element called CNT thin yarn thermoacoustic chip. Such a chip is composed of a layer of CNT thin yarn array supported by the silicon wafer, and periodic grooves with certain depth are made on the wafer by micro-fabrication methods to suppress the heat leakage from the CNT yarn to the substrate.[citation needed]

Other transducer technologies

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Transducer technologies employed much less commonly for headphones include the Heil Air Motion Transformer (AMT); Piezoelectric film; Ribbon planar magnetic; Magnetostriction and Plasma or Ionic. The first Heil AMT headphone was marketed by ESS Laboratories and was essentially an ESS AMT tweeter from one of the company's speakers being driven at full range. Since the turn of the century, only Precide of Switzerland have manufactured an AMT headphone. Piezoelectric film headphones were first developed by Pioneer, their two models used a flat sheet of film that limited the maximum volume of air movement. Currently, TakeT produces a piezoelectric film headphone shaped similarly to an AMT transducer but, which like the Precide driver, has a variation in the size of transducer folds over the diaphragm. It additionally incorporates a two way design by its inclusion of a dedicated tweeter/supertweeter panel. The folded shape of a diaphragm allows a transducer with a larger surface area to fit within smaller space constraints. This increases the total volume of air that can be moved on each excursion of the transducer given that radiating area.

Magnetostriction headphones, sometimes sold under the label Bonephones, work by vibrating against the side of head, transmitting sound via bone conduction. This is particularly helpful in situations where the ears must be unobstructed, or for people who are deaf for reasons that do not affect the nervous apparatus of hearing. Magnetostriction headphones though, are limited in their fidelity compared to conventional headphones that rely on the normal workings of the ear. Additionally, in the mid-1980s, a French company called Audio Reference tried to market the Plasmasonic plasma headphone invented by Henri Bondar.[50][51] There are no known functioning examples left. Due to the small volume of air in a headphone, the plasma or ionic transducer can become a full range driver although the high temperatures and voltages needed makes them very rare.

Benefits and limitations

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Sony MDR-7506 headphones in stowed configuration
A micro audio amplifier for boosting the output power of smartphones etc. to headphones. Used for example to compensate a built-in volume limit in smartphones, the higher volume levels could, however, lead to ear damage.

Headphones can prevent other people from hearing the sound, either for privacy or to prevent disturbing others, as in listening in a public library. They can also provide a level of sound fidelity greater than loudspeakers of similar cost. Part of their ability to do so comes from the lack of any need to perform room correction treatments with headphones. High-quality headphones can have an extremely flat low-frequency response down to 20 Hz within 3 dB. While a loudspeaker must use a relatively large (often 15" or 18") speaker driver to reproduce low frequencies, headphones can accurately reproduce bass and sub-bass frequencies with speaker drivers only 40-50 millimeters wide (or much smaller, as is the case with in-ear monitor headphones). Headphones' impressive low-frequency performance is possible because they are so much closer to the ear that they only need to move relatively small volumes of air.

Marketed claims such as 'frequency response 4 Hz to 20 kHz' are usually overstatements; the product's response at frequencies lower than 20 Hz is typically very small.[52] Headphones are also useful for video games that use 3D positional audio processing algorithms, as they allow players to better judge the position of an off-screen sound source (such as the footsteps of an opponent or their gunfire).

Although modern headphones have been particularly widely sold and used for listening to stereo recordings since the release of the Walkman, there is subjective debate regarding the nature of their reproduction of stereo sound. Stereo recordings represent the position of horizontal depth cues (stereo separation) via volume and phase differences of the sound in question between the two channels. When the sounds from two speakers mix, they create the phase difference the brain uses to locate direction. Through most headphones, because the right and left channels do not combine in this manner, the illusion of the phantom center can be perceived as lost. Hard panned sounds are also heard only in one ear rather than from one side.

Binaural recordings use a different microphone technique to encode direction directly as phase, with very little amplitude difference below 2 kHz, often using a dummy head. They can produce a surprisingly lifelike spatial impression through headphones. Commercial recordings almost always use stereo recording, rather than binaural, because loudspeaker listening is more common than headphone listening.

It is possible to change the spatial effects of stereo sound on headphones, to better approximate the presentation of speaker reproduction, by using frequency-dependent cross-feed between the channels.

Headsets can have ergonomic benefits over traditional telephone handsets. They allow call center agents to maintain better posture without needing to hand-hold a handset or tilt their head sideways to cradle it.[53]

Health and safety

[edit]

Dangers and risks

[edit]
Product testing - headphones in an anechoic chamber

Using headphones at a sufficiently high volume level may cause temporary or permanent hearing impairment or deafness. The headphone volume often has to compete with the background noise, especially in loud places such as subway stations, aircraft, and large crowds. Extended periods of exposure to high sound pressure levels created by headphones at high volume settings may be damaging to hearing;[54][55] Nearly 50% of teenagers and young adults (12 to 35 years old) in middle and high income countries listen to unsafe levels of sound on their personal audio devices and smartphones.[56] However, one hearing expert found in 2012 (before the worldwide adoption of smartphones as the main personal listening devices) that "fewer than 5% of users select volume levels and listen frequently enough to risk hearing loss."[57] The International Telecommunication Union recently published "Guidelines for safe listening devices/systems" recommended that sound exposure not exceed 80 decibels, A-weighted dB(A) for a maximum of 40 hours per week.[58] The European Union have also set a similar limit for users of personal listening devices (80 dB(A) for no more than 40 hours per week) and for each additional increase of 3-dB in sound exposure, the duration should be cut in half (83 dB(A) for no more than 20 hours, 86 dB(A) for 10 hours per week, 89 dB(A) for 5 hours per week and so on. Most major manufactures of smartphones now include some safety or volume limiting features and warning messaging in their devices.[59][60] though such practices have received mixed response from some segments of the buying who favor the personal choice of setting their own volume levels.

The usual way of limiting sound volume on devices driving headphones is by limiting output power. This has the additional undesirable effect of being dependent of the efficiency of the headphones; a device producing the maximum allowed power may not produce adequate volume when paired with low-efficiency, high-impedance equipment, while the same amount of power can reach dangerous levels with very efficient earphones.

Some studies have found that people are more likely to raise volumes to unsafe levels while performing strenuous exercise.[61] A Finnish study[62] recommended that exercisers should set their headphone volumes to half of their normal loudness and only use them for half an hour.

Other than hearing risk, there is a general danger that listening to loud music in headphones can distract the listener and lead to injury and accidents.[63][64] Noise-cancelling headphones add extra risk. Several countries and states have made it illegal to wear headphones while driving or cycling.[43]

There have also been numerous reports of contact dermatitis due to exposure to in-ear headphones such as Apple AirPods.[65][66] The contact dermatitis would be caused by in-ear headphones that contain gold, rubber, dyes, acrylates, or methacrylates.[65] However, there have been no studies done to prove that exposure to in-ear headphones will cause contact dermatitis, rather that there is a correlation between in-ear headphone use and contact dermatitis cases.[65]

Occupational health and safety

[edit]

Hearing risk from headphones' use also applies to workers who must wear electronic or communication headsets as part of their daily job (i.e., pilots, call center and dispatch operators, sound engineers , firefighters, etc.) and hearing damage depends on the exposure time. The National Institute for Occupational Safety and Health (NIOSH) recommends sound exposure not exceed 85 dB(A) over 8 hour work day as a time-weighted average.[67] NIOSH uses the 3-dB exchange rate often referred to as "time-intensity tradeoff" which means if sound exposure level is increased by 3 decibels, the duration of exposure should be cut in half. NIOSH published several documents targeted at protecting the hearing of workers who must wear communication headsets such as call center operators,[68] firefighters,[69] and musicians and sound engineers.[70][71]

See also

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References

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