"Developer PR" Archive


Home Update 1.86: Trophies!

Posted March 12th, 2014 in Developer PR, News and Articles
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New feature implementations are nearly always the most newsworthy topic regarding PlayStation Home, because they give the userbase a sense of forward progress with the platform. And though they’ve become increasingly rare, Sony sure saved a doozy for 2014.

LKWD Goes Anime and Arabian

Posted March 3rd, 2014 in Developer PR, News and Articles
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Just like the title says: Lockwood is once again offering up a wide array of products across wildly disparate themes.

VEEMEE Resurgent

Posted March 2nd, 2014 in Developer PR
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Starting with Acorn Park, VEEMEE’s really been on quite a tear in Home, after a lull following the release of No Man’s Land. Let’s look at their latest.

Sodium2: Let the Races Begin

Posted February 28th, 2014 in Developer PR, News and Articles, Video
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There are very few games in Home as kinetic or thoroughly enjoyable as Lockwood’s Sodium2: Project Velocity. Perhaps it’s time to rediscover this classic.

VEEMEE’s Fashion Sale

Posted February 26th, 2014 in Developer PR, Fashion, Video
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There sure are a lot of sales events happening in Home these days. But the content itself is quite appealing.

Lockwood Drops Science and Horses

Posted February 12th, 2014 in Developer PR, News and Articles
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The really successful Home developers can be summed up in one sentence or phrase. In the case of Lockwood, they’re basically Home’s jack of all trades.

KOVOK Celebrates Valentine’s Day

Posted February 10th, 2014 in Developer PR, News and Articles
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KOVOK’s forays into the Home fashion scene continue, with something thematically appropriate for Valentine’s Day coming out.

The LOOTcast, Episode #8: A New Year

Posted February 7th, 2014 in Developer PR, Interviews, Video
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LOOT’s back with a brand-new dev diary videocast, and this time they’re asking a burning question: IS there more to life than video games?

The answer may shock you.

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