CheekyGuy's Archive

CheekyGuy is a loveable, mischievous Brit who first entered virtual reality via Second Life, and now frequents Home as a Grey Gamer to keep in touch with friends. In real life, Cheeky is a video editor who has just completed a Master's degree in screenwriting from Liverpool John Moores University.

Learning: Home, Gaming and Young Children

Posted June 7th, 2013 in News and Articles
By | 6 comments

We think of video games as an industry driven by people who are 20 to 40 years old. But within this demographic, many of these people are parents.

How can Sony create products which appeal to these children, who will themselves grow up to be the next wave of consumers?

The Doctor is ‘Home': A British Perspective

Posted April 19th, 2013 in News and Articles
By | 3 comments

Doctor Who is one of the most significant cultural creations of the 20th century. It has spawned a massive following both in the United Kingdom and abroad, generating interest in such diverse media as video games and virtual realities. Here is a British citizen’s take on the good Doctor’s introduction into PlayStation Home.

Alternate Accounts, and Why We Use Them

Posted April 15th, 2013 in News and Articles
By | 1 comment

Alternate accounts. Home, like other virtual worlds, has them. Sometimes they’re created for reasonable use. And sometimes they’re created for far more nefarious purposes. So how do we, as a society, cope with this?

Home Games on the Go

Posted March 22nd, 2013 in News and Articles
By | 3 comments

How feasible would it be to translate Home’s larger games onto a mobile platform such as the Vita?

Under the Veil of Anonymity: a Look at Cyber Bullying and Anti-Social Behaviour on Home

Posted March 5th, 2013 in News and Articles
By | 2 comments

How “social” are we, really, in our social networks? When you find yourself in a negative situation in Home, do you know how to get yourself out of it?

Is PlayStation Home a Testing Ground for New Developers?

Posted February 11th, 2013 in News and Articles
By | 1 comment

As mobile gaming explodes and the industry staggers to adapt, small Home development teams have an interesting choice: to continue to grab at pieces of Home’s market share, or to use their resources to test their luck beyond the walled garden of Home and potentially reach a far larger audience.

Effective Advertising in Home

Posted November 25th, 2012 in News and Articles
By | 2 comments

Home can serve as a remarkable advertising tool for exterior game titles and real-world product lineups. Yet this is conspicuously limited. Why?

The Future of Home Pets?

Posted November 16th, 2012 in News and Articles
By | 6 comments

Virtual pets: a dead market segment thanks to Home 1.7, or simply in need of some creative thinking?

If There Was No Home

Posted July 11th, 2012 in News and Articles
By | 15 comments

With the next console generation looming ahead, there’s a lot of nervousness over whether or not Home will appear on the PS4. Does Sony have a long-term future plan for Home, both for its third-party developers and its community alike? Or are we approaching the end of days for Home?

Home, and the Rise of Multiplayer Gaming

Posted July 5th, 2012 in News and Articles
By | 2 comments

Will 2012 be remembered as the year when multiplayer gaming really gained a strong foothold in Home?

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