BONZO's Archive

BONZO is an editor and artist for HomeStation Magazine.

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Zoot Suits: More Than Just A Suit

Posted October 31st, 2012 in Fashion, News and Articles
By | 12 comments

PSTalent’s debut as a Home developer is a very interesting choice: zoot suits. There’s a lot more to this than fashion.

T2: nDreams’ Judgment Day

Posted October 30th, 2012 in Developer PR, News and Articles
By | 8 comments

Any time a Hollywood intellectual property is licensed for PlayStation Home, it’s a big deal. And nDreams has brought us a big one: the Terminator.

How a Bug Nearly Took Down Home Tycoon City

Posted October 26th, 2012 in News and Articles
By | 10 comments

In the realm of freemium gaming, even the slightest hitch at its debut can make or break a game, and oftentimes, the same can be said of the developer who creates it. Home’s freemium games – and their developers – are no exception. So when a bug disrupts a game’s debut in Home, and the developer takes the pains to isolate and fix it, is this enough to make amends?

Treats for Tricks with the Lockwood Gift Machine

Posted October 24th, 2012 in Developer PR, News and Articles
By | 3 comments

In the real world, Halloween is the one holiday where adults can dress like lunatics and get away with it. In Home, that’s considered status quo. So what are some good gifts from Lockwood to punch up the revelry that little bit further?

Heavy Water Strikes Heavily

Posted October 24th, 2012 in Developer PR, News and Articles
By | 4 comments

Heavy Water has revamped something old and introduced something new to Home — and both are very, very exciting.

F.U.B.A.R. Week One

Posted October 22nd, 2012 in News and Articles, Reviews
By | 1 comment

As those in Home who do not have x7 access look forward to the release of F.U.B.A.R., we give you a glimpse of what to expect from nDreams’ newest game.

The Morbids

Posted October 17th, 2012 in News and Articles
By | 4 comments

As we approach Halloween, let’s take a closer look at the latest spooky offering from nDreams: the Morbids.

F.U.B.A.R. — An Interview With nDreams

Posted October 15th, 2012 in Interviews
By | 1 comment

FUBAR — the new tower-defense game from nDreams. What does it have to offer? How is it structured? Most importantly — has it been deliberately engineered to have more longevity than the typical Home game?

We talked to nDreams to find out.

When Bad Things Happen to Good Zombies

Posted October 12th, 2012 in Reviews
By | 2 comments

Heavy Water released their take on the zombie as a part of this week’s content update. How do they measure up to the expectations of a zombie fan?

Speed Wings, and the Dangers of the New Hat Syndrome

Posted October 11th, 2012 in News and Articles
By | 5 comments

Home 1.7 gives developers the ability to sell customized movements, dances and gesticulations to Home users. And now Hellfire Games and nDreams are both releasing versions of avatar wings that enhance an avatar’s movement speed. So what are the ways in which developers can differentiate their products in this new market segment?

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