When it comes to Home’s closure, where are you on the Kübler-Ross DABDA model?
When it comes to Home’s closure, where are you on the Kübler-Ross DABDA model?
In an HSM exclusive, Lockwood reveals the first tantalizing hints about Sodium Three.
(Editor’s note: this was part of HSM’s 2014 April Fools Day special.)
LOOT’s Sunset Yacht has a new mini-game: whaling.
(Editor’s note: this was part of HSM’s 2014 April Fools Day special.)
In PlayStation Home we’ve built a digital melting pot atop our real-world modern civilization — which, in turn, is a melting pot built upon the indigenous groups which form it. But symbols still carry meaning.
For the longest time, Lockwood’s monopoly on gifting went unchallenged in Home. Recently, though, other third-party developers have offered their own variations, trying to get a piece of a very lucrative market segment. Let’s look closer.
The latest Home reward is a steampunk airship estate.
Why are we so fascinated with steampunk?
In this current day and age, is it “daring” that a Home developer should offer virtual goods catering to LGBT consumers?
One day, perhaps, it won’t be considered daring at all. We can but hope. Until then, we applaud nDreams.
(Editor’s note: this is an excellent article. Please join us in welcoming Bonzo back to the front page of HomeStation!)
In the beginning, there was Home, which very nearly didn’t survive its early days, were it not for a phenomena known as Xi.
We sit down and reminisce about those old days, and about where Home is now, as viewed through the eyes of the founder of the biggest Home fan-site in the world – AlphaZone4.
First, inactive items evolved into active items. And now, thanks to Game Mechanics, active items are starting to evolve into *interactive* items.
For the long-time Home users who experienced the first Xi, how does it feel to have a new Xi — which Sony isn’t footing the bill for — available in Home? HSM talks to some Xi veterans to get their perspective.