BONZO's Archive

BONZO is an editor and artist for HomeStation Magazine.

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Over It! The First Stage is Denial

Posted October 6th, 2014 in News and Articles
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When it comes to Home’s closure, where are you on the Kübler-Ross DABDA model?

Sodium Universe Expansion?

Posted April 1st, 2014 in News and Articles
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In an HSM exclusive, Lockwood reveals the first tantalizing hints about Sodium Three.

(Editor’s note: this was part of HSM’s 2014 April Fools Day special.)

LOOT Sunset Yacht Update

Posted April 1st, 2014 in News and Articles
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LOOT’s Sunset Yacht has a new mini-game: whaling.

(Editor’s note: this was part of HSM’s 2014 April Fools Day special.)

Cultural Homage

Posted March 15th, 2014 in News and Articles
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In PlayStation Home we’ve built a digital melting pot atop our real-world modern civilization — which, in turn, is a melting pot built upon the indigenous groups which form it. But symbols still carry meaning.

Gifting Karma

Posted March 5th, 2014 in News and Articles
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For the longest time, Lockwood’s monopoly on gifting went unchallenged in Home. Recently, though, other third-party developers have offered their own variations, trying to get a piece of a very lucrative market segment. Let’s look closer.

Steampunk Voyage

Posted February 13th, 2014 in News and Articles
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The latest Home reward is a steampunk airship estate.

Why are we so fascinated with steampunk?

nDreams Pride

Posted January 24th, 2014 in News and Articles
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In this current day and age, is it “daring” that a Home developer should offer virtual goods catering to LGBT consumers?

One day, perhaps, it won’t be considered daring at all. We can but hope. Until then, we applaud nDreams.

(Editor’s note: this is an excellent article. Please join us in welcoming Bonzo back to the front page of HomeStation!)

Xi Retrospective: An Interview with AlphaZone4

Posted January 21st, 2013 in News and Articles
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In the beginning, there was Home, which very nearly didn’t survive its early days, were it not for a phenomena known as Xi.

We sit down and reminisce about those old days, and about where Home is now, as viewed through the eyes of the founder of the biggest Home fan-site in the world – AlphaZone4.

Game Mechanics, and the Value of Personalization

Posted January 2nd, 2013 in News and Articles
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First, inactive items evolved into active items. And now, thanks to Game Mechanics, active items are starting to evolve into *interactive* items.

Xi Reunion

Posted December 20th, 2012 in Clubs
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For the long-time Home users who experienced the first Xi, how does it feel to have a new Xi — which Sony isn’t footing the bill for — available in Home? HSM talks to some Xi veterans to get their perspective.

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