Lockwood’s Latest: the Dream Adventure
by Burbie52, HSM team writer
Humans are a curious lot. By that, I mean we have a real sense of curiosity about us. From the time we can crawl, we begin to explore our world and try out everything we see; without that sense of curiosity, much of what we know in the world would have never been discovered. Technology, geography, medicine, all of these things have advanced because of our curiosity about the world around us and within us. Lockwood has tapped into that commonality with their new personal space, the Dream Adventure.
Home is always changing: new places to see and new things to do. We are all in a state of wonder right now: wondering if we should invest any more time in Home, or money, for that matter. Some of the new things in Home have been a bit too banal for my tastes recently. I have always been a picky buyer anyway, and the thought of adding one more minute of loading time with new possessions has become almost a nightmare to many. I own a lot in Home as it is, but what I own pales in comparison with many of my friends.
So when something new catches my eye, it has two hurdles to cross right now: it has to be really unique or different and well worth my investment, and it has to be worth the little down time I have left to spend time in Home. It has to have something that I want to enjoy taking the time with.
Dream Adventure fits that bill to a T.
Dream Adventure is a new yacht, but unlike all of the other yachts you have ever seen in Home, this one will take you across the ocean to those places you have always seen but never been able to visit. And it is by far the largest place I have ever seen in Home, bar none, though their blimp experience is a close second. In fact this new place is like the blimp in a lot of ways, only now you are sailing on the water instead.
The built in minigame of exploration is a lot of fun, and harder than it looks. You are faced with a wide open ocean and only a compass/map built in to guide you; you can sail around using the compass and find new islands to dock at and explore, and as they appear on the horizon they will also appear on the surface of the compass, like a map. There are seven islands total to find.
Once you find them, they appear on the world map which looks hauntingly familiar: a new rendition of the day/night globe. Once they appear there, travel becomes much easier, as you can fast-travel to any island you have found. Sailing in the game is simple and a lot of fun; you can even set it on autopilot if you want, and sit back while watching the compass by using the triangle button.
Next to the sailing feature is the questing board, with five different quests to fulfill. I have completed one of them so far, but I just got done finding the last island I needed: Bellamy Island. This particular island is tied into Home in a public area, but here it is all yours to explore. This is pretty cool, as there is a dock on the public space where you can actually go directly to your ship if you own one. Once you have discovered all of the islands and can fast travel, the questing takes place. One tip I can give you is to do the islands in the order they appear on the quest; otherwise, it won’t work for you.
Once you land on your specified island you have to find the icon for treasure hunting and look for the red X that marks the spot. It can be anywhere, and some of the islands are quite large. I only wish that my friends could participate in the hunt like they did with the blimp game, but it probably has to do with the sheer size of this place and memory constraints. Frankly I am surprised they were able to do what they have with it. Originally it was LOOT that was supposed to deliver a drivable yacht with the Amaterasu, but memory constraints rendered that impossible at the eleventh hour; though it’s taken Lockwood nearly half a decade to carry that vision forward, they’ve finally done so in resounding fashion.
There are twelve rewards attached to the space: daily icons like the other Dream places, as well as rewards for the quests you finish, and various artifacts to decorate the ship. They are nice as always; Lockwood always makes good rewards.
The second game attached to this space is the water craft rides. You can do tricks like the ones in the Tundra space on them, and you can do it anywhere you decide to stop in the ocean around you. There are sharks, dolphins and jellyfish swimming about, and all of the things you encounter in the games or space give you Lockwood Life points to purchase things in their gifting machine or collect towards the personal space at the end.
The Dream Adventure yacht itself is a nice space to have fun decorating. I am going to wait until I get all of the pieces from it like I always do, but it has enough built-in furniture to make decorating it a fun adventure unto itself. The areas are fairly small for the interiors, which will lend itself to using a lot of smaller ornaments to fill it — something I actually like in a personal space. Bigger isn’t always better.
All in all I have to say I’m very pleased with this game and space; they put a lot of thought into it, and I always appreciate that. The price is right at only $9.99, too; they could have asked much more for it. So enjoy this newest estate in Home; I know I will.
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I agree! Its surely in my top15 list