You.i Engine
YiHelper.h
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1 // © You i Labs Inc. 2000-2017. All rights reserved.
2 #ifndef _YI_HELPER_H_
3 #define _YI_HELPER_H_
4 
6 #include "asset/YiAssetManager.h"
8 #include "renderer/YiMesh.h"
10 #include "renderer/YiMaterial.h"
11 
17 class CYIHelper
18 {
19 public:
29  static CYISceneNode *CreateSmallCrosshairSceneNode(CYISceneManager *pSceneManager, CYIString sNodeName, float fWidth, float fHeight, bool yFlip = true);
30 
40  static CYISceneNode *CreateCrosshairSceneNode(CYISceneManager *pSceneManager, CYIString sNodeName, float fWidth, float fHeight, bool yFlip = true);
41 };
42 
46 #endif // _YI_HELPER_H_
Scene trees composed of CYISceneNode objects are registered with the scene manager in order for them ...
Definition: YiSceneManager.h:73
static CYISceneNode * CreateSmallCrosshairSceneNode(CYISceneManager *pSceneManager, CYIString sNodeName, float fWidth, float fHeight, bool yFlip=true)
Container class for Unicode strings. Conceptually, a CYIString object is a sequence of Unicode charac...
Definition: YiString.h:35
static CYISceneNode * CreateCrosshairSceneNode(CYISceneManager *pSceneManager, CYIString sNodeName, float fWidth, float fHeight, bool yFlip=true)
Definition: YiHelper.h:17
A scene node is the base type for all nodes which are used by the scene manager; it is an integral pa...
Definition: YiSceneNode.h:114