#include "asset/YiAssetShaderProgram.h"#include "asset/YiAssetTextureBase.h"#include "binding/YiScriptableObject.h"#include "framework/YiPredef.h"#include "renderer/YiRenderSystem.h"#include "renderer/YiShaderProgram.h"#include "renderer/YiUniformBufferObject.h"#include "utility/YiColor.h"#include <glm/fwd.hpp>Go to the source code of this file.
Classes | |
| class | CYIMaterial |
| CYIMaterial is a place holder for all the drawing parameters required by the renderer to draw a mesh/shape. More... | |