#include <utility/YiHelper.h>
Static Public Member Functions | |
| static CYISceneNode * | CreateSmallCrosshairSceneNode (CYISceneManager *pSceneManager, CYIString sNodeName, float fWidth, float fHeight, bool yFlip=true) |
| static CYISceneNode * | CreateCrosshairSceneNode (CYISceneManager *pSceneManager, CYIString sNodeName, float fWidth, float fHeight, bool yFlip=true) |
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static |
Creates a normal size crosshair scene node.
sNodeName is optional.
fWidth and fHeight must be greater than 0.
yFlip defaults to true to mimic After Effect flipped world.
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static |
Creates a small size crosshair scene node.
sNodeName is optional.
fWidth and fHeight must be greater than 0.
yFlip defaults to true to mimic After Effect flipped world.