Navigation:  Job Editor Menu > Setup > Preferences... >

GUI

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The following are the editor settings and preferences.  

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Object Snap:

None - Turns off all snap modes. With snap modes off, you define points by simply clicking.

Grid - Snaps cursor to the nearest grid point.

Object - Snaps to the nearest vertex on a Object. A vertex can be an endpoint of a line or line segment, corner of a polygon, or endpoint of an arc or curve.

 

M-Button Click for Zoom All:

If you would like to simply click the middle mouse button to zoom all, then check this option.

 

View Origin:

View origin symbol.

 

View Instances:

Show - Display all child Objects within the instance.

Outline - Display only the bounding box of the instance.  Used primarily for reference and increasing redraw speed on complex designs.

 

View Terminals:

If checked, display terminal name as text in lower left corner of a Object.  It only applies for Objects that have a terminal associated with it.

 

View Grid:

If checked, the grid will be display.

 

Display Grid (User Units):

The visible grid.  Grid spacing of points in X/Y direction. The units are defined as user units - this means that a value of 1 could equal 1 micron or 1 inch, it only depends on what current units you are using.

 

Mouse Grid (User Units):

Grid spacing of points in X/Y direction, which the cursor will snap to when Snap to Grid is active.  The units are defined as user units - this means that a value of 1 could equal 1 micron or 1 inch, it only depends on what current units you are using.

 

PixBox Size (Pixels):

The invisible selection box used to determine if your cursor is directly over a Object.