#include <ThreeJS.hpp>
ThreeSceneObject is the root object in a ThreeScene.
◆ ThreeSceneObject()
openstudio::ThreeSceneObject::ThreeSceneObject |
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const std::string & | uuid, |
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const std::vector< ThreeSceneChild > & | children ) |
◆ children()
std::vector< ThreeSceneChild > openstudio::ThreeSceneObject::children |
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const |
◆ matrix()
std::vector< double > openstudio::ThreeSceneObject::matrix |
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const |
◆ type()
std::string openstudio::ThreeSceneObject::type |
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const |
◆ uuid()
std::string openstudio::ThreeSceneObject::uuid |
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const |