#include <ThreeJS.hpp>
◆ ThreeSceneChild()
openstudio::ThreeSceneChild::ThreeSceneChild |
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const std::string & | uuid, |
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const std::string & | name, |
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const std::string & | type, |
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const std::string & | geometryId, |
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const std::string & | materialId, |
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const ThreeUserData & | userData ) |
◆ geometry()
std::string openstudio::ThreeSceneChild::geometry |
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const |
◆ material()
std::string openstudio::ThreeSceneChild::material |
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const |
◆ matrix()
std::vector< double > openstudio::ThreeSceneChild::matrix |
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const |
◆ name()
std::string openstudio::ThreeSceneChild::name |
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const |
◆ type()
std::string openstudio::ThreeSceneChild::type |
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const |
◆ userData()
◆ uuid()
std::string openstudio::ThreeSceneChild::uuid |
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const |