2 #ifndef _YI_PLATFORM_VIEW_H_ 3 #define _YI_PLATFORM_VIEW_H_ 41 virtual bool Init()
override;
73 enum PRESENTATION_STATE
80 void PresentAsTexture();
82 void SynchronizePlatformView();
84 virtual void OnTextureUpdated()
override;
85 virtual void OnProxyDestroyed()
override;
87 void OnViewStoppedMoving();
90 PRESENTATION_STATE m_eCurrentPresentation;
93 std::shared_ptr<CYIMaterial> m_pLiveViewCutoutMaterial;
Definition: YiPredef.h:234
The base class for all view types. Views are containers of renderable elements that often define inte...
Definition: YiSceneView.h:47
#define YI_TYPE_BASES(...)
Definition: YiRtti.h:350
A low-precision timer driven by the update loop.
Definition: YiTimer.h:29
A scene node is the base type for all nodes which are used by the scene manager; it is an integral pa...
Definition: YiSceneNode.h:114