#include "framework/YiPredef.h"#include "signal/YiSignal.h"#include "signal/YiSignalHandler.h"#include "asset/YiAssetHardware.h"Go to the source code of this file.
Classes | |
| class | IYIGPUObject |
| An interface for managing GPU-bound objects such as shaders and textures. More... | |