2 #ifndef _YI_GNM_ABSTRACT_BUFFER_OBJECT_H_ 3 #define _YI_GNM_ABSTRACT_BUFFER_OBJECT_H_ 40 #endif // _YI_GNM_ABSTRACT_BUFFER_OBJECT_H_
uint32_t m_target
Definition: YiGNMAbstractBufferObject.h:35
An abstract class for common Gnm buffer functionality.
Definition: YiGNMAbstractBufferObject.h:17
CYIGNMAbstractBufferObject(int32_t handle)
virtual void SetTarget(uint32_t target)
An interface for managing GPU-bound objects such as shaders and textures.
Definition: YiGPUObject.h:18
virtual ~CYIGNMAbstractBufferObject()
virtual uint32_t GetHandle()
uint32_t m_handle
Definition: YiGNMAbstractBufferObject.h:34
uint32_t GetTarget() const