Mark your calendars, because today is the first time I
have ever, ever complained about there being too many dragons in anything. If
you had asked me a year ago how many dragons were too many, I would have simply
laughed at you, as I can't think of a single work of fiction that would not
have been enhanced by the tasteful addition of a flying, fire-breathing serpent
monster - with or without a horde of precious gems, rare earth minerals and/or
other riches hidden deep inside a mountain. But Skyrim changed all that.
There are too many f*cking dragons in Skyrim - plain and simple. Yeah, it's rad when that one attacks
Helgen at the beginning, and it's a trip fighting your first dozen, but once
you get into the late game, and one attacks you every time you try and
fast-travel to a cave full of mummies, it starts getting old. Worst of all, the
fact that there are so many dragons makes the final battle in Skyrim (against a dragon, naturally),
extremely anticlimactic. Not so in Game
of Thrones, which took its sweet-ass time giving us dragons, only revealing
them at the end of the final episode of the first season. Thankfully, there
were three of them, which while on the low end, is still in the acceptable
range of amount of dragons per piece of fantasy entertainment.