It seems that August was the month for
terrific gameplay and lousy stories. On the heels of Metroid: Other M and Ys Seven we have Valkyria
Chronicies 2, which matches the interminable cut-scenes and
dialogue found in those games with puerile high school comedy. Unlike
those games though, how much that detracts from what is actually a very
good game is really down to taste.
The handheld sequel to the cult favorite RPG on PS3, Valkyria
Chronicles 2 shifts the narrative focus from the battlefield to the
Gallia Royal Military Academy, where the next generation of commanders
is being trained in earnest. It was established in the original game
that basic training is mandatory for all able-bodied Gallian citizens,
so it's an interesting opportunity to see the school firsthand. And, for
better or worse, Sega also opted to flesh out the game's secondary
characters.
Click the image above to check out all Valkyria Chronicles 2 screens.
In theory, this is a great idea; the soldiers of Valkyria Chronicles'
Squad 7 all had elaborate backstories but rarely appeared in the story
proper. In practice, the members of Class G are considerably more
annoying than those of Squad 7, which in turn makes it difficult to care
about them. Taking note of the inexplicable popularity of Edy -- the
wannabe pop idol from the original game -- the developer has not only
opted to drop in her sister, but to load out the rest of the squadron
with similar anime archetypes. For instance Avan, the leader of the
bunch, is a hot-blooded teen with a distinct brother complex, making him
pretty much every shonen anime protagonist ever. He's a marked
departure from the original game's Welkin, who's more mild-mannered and
not nearly as abrasive.
Obviously, there are people who'll enjoy this approach, and
they're free to discount my criticism as they see fit. For everyone else
though, be aware that Valkyria Chronicles 2 takes the (mostly)
understated anime tropes from the original and kicks them up several
notches. All that said though, many of the vignettes can thankfully be
skipped entirely, which is something I started doing with regularity
after about the first quarter of the game.