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Resident Evil Games and Movies: One Virus, Two Different Strains

Two strains of the virus stay close together to create a a super franchise known as Resident Evil.


With the fourth installment of Paul W.S. Anderson's Resident Evil film franchise hitting theaters on September 10th, we take a look at how different the movies and the games are, and how they are similiar. Not everything that goes into a video game can make it to the movie though filmmakers stay as faithful to the original material as they can.

 

Resident Evil: Afterlife
Credit: Screen Gems

The Disease

Unlike the world of the video games, which has cured that awful T-Virus and moved on to "Las Plagas," by the aptly named film Resident Evil: Extinction, the T-Virus has wiped out most of humanity, giving Milla Jovovich plenty of zombies to kick in the face.

Umbrella Corporation
Credit: Screen Gems

The Umbrella Corporation

The company so big that it has a cosmetics and a paramilitary branch went bankrupt in the games and is pretty much responsible for the near-extinction of humanity in Anderson's films, which has got to be hell on lipstick sales. In the movies, they also gave her all of sorts of abilities they thought would help her kick zombies ass and it did; they just didn't count on it leading to the Alice kick their's as well. 

 

Resident Evil: Afterlife
Resident Evil: Afterlife Credit: Screen Gems

Alice

The unlikely main character of the film series was created for and is played by director Paul W.S. Anderson's wife, Milla Jovovich, whom most of you probably remember as Ultraviolet.  We kid. Milla has carried the Resident Evil franchise as Alice, who has picked up a collection of useful abilities along the way like superhuman strength and psionic ability. In some circles, the near-extinction of the human race in exchange for awesome abilities like psionics and super-strength is actually considered a capital gain.

See More: Resident Evil | Milla Jovovich