if you like platforming, shirtless heroes, and protecting an AI.
You won't like this if...
if you don't like post-apocalyptic environments, button mashing, and worrying about a companion.
Enslaved Review2010-10-01 15:31:001215
Credit: Namco Bandai
"Your main character is named Monkey and he
doesn't wear a shirt."
That was all I knew about Enslaved: Odyssey to the West about a week ago.
But as I do before most review assignments I read up on the game from
our previews
section and learned that Enslaved is loosely based on the classic
Chinese fable "Journey to the West," features the talented team from
Ninja Theory (who previously created Heavenly Sword and who will be creating the next Devil May
Cry), and Andy Serkis (Lord of the Rings, King Kong) stars
as the main character, Monkey -- Serkis also serves as a cut-scene
director and lends his motion capture talents to the project. There, now
you're all caught up as well.
Enslaved takes the standard,
post-apocalyptic videogame setting and mixes in a batch of steam punk
and heavy science fiction for its stylized world. But as gorgeous as the
levels look, it's the characters, dialog, and story that pull it all
together...even when portions of the game become repetitious.
Monkey, after a daring escape from a crashing slave ship, finds
himself irrevocably attached to Trip, his companion for Enslaved's
journey. She's able to control Monkey via a headband through which the
two are bound -- if she dies, he dies, so he must follow her commands.
Her motives for enslaving Monkey are simple: she needs help and
protection to traverse the wasteland back to her homeland. The story
becomes more complex as the game goes on, though, and it includes one of
the more thought-provoking endings I've experienced in recent memory.