Back when I was still writing about iPhone shoot-em-ups, I was driven by a desire to see more ports of classic arcade titles reach the platform in some way. A year later, Strikers 1945 Plus is the first one to actually fit the description. Unfortunately, it's
too little, too late: The past 12 months of App Store games included
more than a few arcade-style scrolling shooters worth playing --
pleasantly original ones, to boot. So I found it a bit disappointing
that Strikers comes off as a a lazy port that doesn't look or feel much
like its source material, and falls into the same traps as all the
other low-tier iPhone shooters. The first of those traps being the resolution. Strikers 1945 Plus
started life as a NeoGeo port of the original Strikers 1945 by
developer Psikyo, but was always a low-res 16-bit game regardless.
Rather than scale up the sprites and the rest of the graphics, they're
kept as-is, so you get yet another iPhone shooter with tiny objects on
a spacious playfield -- not exactly how the original game was designed. Next is the control: A virtual D-pad and buttons, and no
alternative. I usually abide by the "touch anywhere" method of
controlling your ship, but I do respect a responsive virtual D-pad as
well. But 1945 Plus has a fat, rectangular (?!) D-pad in the corner of
the screen, which has relatively small diagonals, leading to
recognition problems. Compound this with the game's vertical
presentation -- it's bad enough typing on an iPhone vertically, but
having to thumb around on a fake D-pad in a hectic shooter is even
worse. Consider the fact that the original 1945 Plus was meant for a
horizontal screen, like all other NeoGeo games, and this port just
keeps failing to make sense. Other maddening flaws are the slightly
choppy framerate and the literal butchering of the music: Short clips
of the original tracks that loop too soon and become extra grating. Now, 1945 Plus was never a great shooter, which wasn't helped when Psikyo later produced more enjoyable (or at least less ugly) games like Gunbird 1 and 2. But it was straightforward, challenging, and worthy of several minutes' play. I think it deserved better than this. The Verdict Does Strikers 1945 Plus add some color to the still-somewhat-bleak iPhone shoot-em-up landscape? No,
and that's awfully disappointing considering how far we've come
already. You'll have to stick with now-standard shooters like Space
Invaders Infinity Gene, Siberian Strike, or your other faves for a
while longer. Is it worth $4.99? Even if you consider it a dollar
per minute, you probably still won't bother with it that long. It might
be a better deal on paper when you compare it to the also-downloadable
$12 PSP version, but that port is actually much more accurate... and you get a real D-pad.