A structure that describe an atlas texture.
#include <graphics/YiTextureAtlas.h>
Public Attributes | |
| ssize_t | ID |
| void * | pReference |
| uint32_t | unPage |
| int32_t | nStartX |
| int32_t | nStartY |
| int32_t | nWidth |
| int32_t | nHeight |
| float | fUV_S0 |
| float | fUV_T0 |
| float | fUV_S1 |
| float | fUV_T1 |
| uint32_t | unRefCount |
| float YI_TEXTURE_DETAILS::fUV_S0 |
| float YI_TEXTURE_DETAILS::fUV_S1 |
| float YI_TEXTURE_DETAILS::fUV_T0 |
| float YI_TEXTURE_DETAILS::fUV_T1 |
| ssize_t YI_TEXTURE_DETAILS::ID |
| int32_t YI_TEXTURE_DETAILS::nHeight |
| int32_t YI_TEXTURE_DETAILS::nStartX |
| int32_t YI_TEXTURE_DETAILS::nStartY |
| int32_t YI_TEXTURE_DETAILS::nWidth |
| void* YI_TEXTURE_DETAILS::pReference |
| uint32_t YI_TEXTURE_DETAILS::unPage |
| uint32_t YI_TEXTURE_DETAILS::unRefCount |