#include <renderer/YiCapabilities.h>
| bool SYI_CAPS::bCompressedEtc1RGB8Texture |
| bool SYI_CAPS::bDepthTextures |
| bool SYI_CAPS::bFrameBufferObjects |
| bool SYI_CAPS::bMipmapNPOT |
| bool SYI_CAPS::bMipmapNPOTWithGoodQuality |
| bool SYI_CAPS::bPackedDepthStencil |
| bool SYI_CAPS::bStandardDerivatives |
| bool SYI_CAPS::bTextureFormatBGRA8888 |
| bool SYI_CAPS::bTextureNPOT |
| int32_t SYI_CAPS::nCombinedTextureImageUnits |
| int32_t SYI_CAPS::nFragTextureImageUnits |
| int32_t SYI_CAPS::nFragUniformVectors |
| int32_t SYI_CAPS::nMaxTextureSize |
| int32_t SYI_CAPS::nSizeAlphaBits |
| int32_t SYI_CAPS::nSizeBlueBits |
| int32_t SYI_CAPS::nSizeDepthBits |
| int32_t SYI_CAPS::nSizeGreenBits |
| int32_t SYI_CAPS::nSizeRedBits |
| int32_t SYI_CAPS::nSizeStencilBits |
| int32_t SYI_CAPS::nVaryingVectors |
| int32_t SYI_CAPS::nVertAttributes |
| int32_t SYI_CAPS::nVertTextureImageUnits |
| int32_t SYI_CAPS::nVertUniformVectors |
The documentation for this struct was generated from the following file: