Surface configuration for D3D 11 to be used as the pDevicePrivate of a CYISurface::Config on D3D11 platforms.
CYISurface::Config::pDevicePrivate must be set to a populated version of this structure when calling CYISurface::New on platforms built with D3D11 rendering.
#include <renderer/YiSurfaceConfigD3D11.h>
Public Attributes | |
| bool | bCreateSwapChainForComposition |
| HWND | CoreWindow |
| bool CYISurfaceConfigD3D11::bCreateSwapChainForComposition |
If true, the D3D11 swap chain will be constructed for use with Windows::UI::Composition.
| HWND CYISurfaceConfigD3D11::CoreWindow |
Contains a handle to the core window within which the application resides.