#include <renderer/YiEffect.h>
| CYIEffect::EFFECT_CONFIG::EFFECT_CONFIG |
( |
| ) |
|
| bool CYIEffect::EFFECT_CONFIG::bIsTextNode |
| uint32_t CYIEffect::EFFECT_CONFIG::nCompHeight |
| uint32_t CYIEffect::EFFECT_CONFIG::nCompWidth |
| uint32_t CYIEffect::EFFECT_CONFIG::nEffectValueCount |
| uint32_t CYIEffect::EFFECT_CONFIG::nExistingPassToStartOn |
| uint32_t CYIEffect::EFFECT_CONFIG::nHeight |
| uint32_t CYIEffect::EFFECT_CONFIG::nPassesNeeded |
| uint32_t CYIEffect::EFFECT_CONFIG::nWidth |
| float* CYIEffect::EFFECT_CONFIG::pEffectValues |
| void* CYIEffect::EFFECT_CONFIG::pReserved1 |
| void* CYIEffect::EFFECT_CONFIG::pReserved2 |
| void* CYIEffect::EFFECT_CONFIG::pReserved3 |
| void* CYIEffect::EFFECT_CONFIG::pReserved4 |
| void* CYIEffect::EFFECT_CONFIG::pReserved5 |
| void* CYIEffect::EFFECT_CONFIG::pReserved6 |
| std::vector<CYIString> CYIEffect::EFFECT_CONFIG::ShaderFileNames |
The documentation for this struct was generated from the following file: