#include <input/YiGamePadButton.h>
Public Types | |
| enum | STATE { RELEASED, PRESSED, JUST_PRESSED, JUST_RELEASED } |
Public Member Functions | |
| bool | IsPressed () const |
| STATE | GetState () const |
Friends | |
| class | CYIGamePad |
| class | CYIGamePadPriv |
| class | CYIGamePadExtendedButtons |
| STATE CYIGamePadButton::GetState | ( | ) | const |
| bool CYIGamePadButton::IsPressed | ( | ) | const |
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