You.i Engine
CYID3D11TextureObject Member List

This is the complete list of members for CYID3D11TextureObject, including all inherited members.

Bind(uint32_t slot=0) const CYID3D11TextureObject
Configure(int32_t width, int32_t height, int32_t format, int32_t type)CYID3D11TextureObject
CYIBufferObject()CYIBufferObject
CYID3D11AbstractBufferObject(int32_t handle)CYID3D11AbstractBufferObject
CYID3D11FramebufferObject classCYID3D11TextureObjectfriend
CYID3D11TextureObject()CYID3D11TextureObject
Free() overrideCYID3D11TextureObjectvirtual
Generate() overrideCYID3D11TextureObjectvirtual
GetDirect3D11Texture() const CYID3D11TextureObjectinline
GetHandle()CYID3D11AbstractBufferObjectvirtual
GetResourceView() const CYID3D11TextureObjectinline
GetStatus() const IYIGPUObjectinline
INVALID enum valueIYIGPUObject
InvalidateHandle() overrideCYID3D11TextureObjectvirtual
IYIGPUObject()IYIGPUObjectinline
Load(const std::shared_ptr< CYIAssetHardware > &pAsset) overrideCYID3D11TextureObjectvirtual
LOADED_FRESH enum valueIYIGPUObject
LOADED_STALE enum valueIYIGPUObject
m_handleCYID3D11AbstractBufferObjectprotected
m_statusIYIGPUObjectprotected
Map()CYIBufferObjectvirtual
SetDX11Texture(ID3D11Texture2D *pTexture, ID3D11ShaderResourceView *pResourceView)CYID3D11TextureObject
SetIsRenderTarget(bool bRenderTarget)CYID3D11TextureObject
Unload() overrideCYID3D11TextureObjectvirtual
UNLOADED enum valueIYIGPUObject
Unmap(uint32_t uSize)CYIBufferObjectvirtual
Use() const overrideCYID3D11TextureObjectvirtual
YI_GPU_OBJECT_STATUS enum nameIYIGPUObject
~CYIBufferObject()CYIBufferObjectvirtual
~CYID3D11AbstractBufferObject()CYID3D11AbstractBufferObjectvirtual
~CYID3D11TextureObject()CYID3D11TextureObjectvirtual
~IYIGPUObject()IYIGPUObjectinlinevirtual