You.i Engine
YiSceneNodeBuilder.h
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1 // © You i Labs Inc. 2000-2017. All rights reserved.
2 #ifndef _YI_SCENE_NODE_BUILDER_H_
3 #define _YI_SCENE_NODE_BUILDER_H_
4 
5 #include "framework/YiPredef.h"
6 #include "utility/YiString.h"
7 
8 class CYISceneNode;
9 
16 {
25  static bool BuildNode(CYISceneNode *pNode, const CYIString &assetPath);
26 
34  static bool BuildNode(CYISceneNode *pNode, const std::shared_ptr<CYIAssetTextureBase> &pTextureAsset);
35 
44  static bool BuildNode(CYISceneNode *pNode, const std::shared_ptr<CYIAssetTextureBase> &pTextureAsset, int width, int height);
45 
46 private:
48 };
49 
54 #endif // _YI_SCENE_NODE_BUILDER_H_
55 
Container class for Unicode strings. Conceptually, a CYIString object is a sequence of Unicode charac...
Definition: YiString.h:35
Definition: YiSceneNodeBuilder.h:15
A scene node is the base type for all nodes which are used by the scene manager; it is an integral pa...
Definition: YiSceneNode.h:114