2 #ifndef _YI_ASSET_DECODER_WAV_H_ 3 #define _YI_ASSET_DECODER_WAV_H_ 30 virtual bool DecodeAsset(
const std::shared_ptr<CYIAsset> &pAsset)
override;
32 virtual bool IsFormatSupported(
const uint8_t *pData, uint32_t nDataSize)
override;
34 virtual bool DecodeAsset(
const std::shared_ptr<CYIAsset> &pAsset,
const uint8_t *pData, uint32_t uDataSize)
override;
42 bool PopulateSound(
const std::shared_ptr<CYIAssetSound> &pAsset,
const uint8_t *pData, uint32_t nDataSize,
const CYIAssetLoadParams *pDecodeParams);
49 #endif // _YI_ASSET_DECODER_WAV_H_ virtual std::shared_ptr< CYIAsset > DecodeAsset(const CYIString &path, const CYIAssetLoadParams *pDecodeParams) override
Container class for Unicode strings. Conceptually, a CYIString object is a sequence of Unicode charac...
Definition: YiString.h:35
virtual bool SupportsParams(const CYIAssetLoadParams *pDecodeParams) override
virtual ~CYIAssetDecoderWAV()
#define YI_TYPE_BASES(...)
Definition: YiRtti.h:350
Base class for decoders which can accept specialized parameter objects.
Definition: YiAssetLoadParams.h:16
Asset representing sound PCM data.
Definition: YiAssetSound.h:17
Asset decoder for WAVE sound files; these typically have a ".wav" file extension. ...
Definition: YiAssetDecoderWAV.h:18
virtual bool IsFormatSupported(const uint8_t *pData, uint32_t nDataSize) override
Base class for all specialized decoders.
Definition: YiAssetDecoder.h:22