Constant Field Values


Contents
battlecode.common.*

battlecode.common.GameConstants
public static final double BROADCAST_COST_PER_BYTE 1.0E-4
public static final double BROADCAST_FIXED_COST 0.01
public static final int BROADCAST_RADIUS_SQUARED 64
public static final int BYTECODE_LIMIT 10000
public static final double DISCONNECTED_NODE_DAMAGE 0.2
public static final int DISRUPTER_DELAY 3
public static final int EXCEPTION_BYTECODE_PENALTY 500
public static final int MAP_MAX_HEIGHT 60
public static final int MAP_MAX_WIDTH 60
public static final int MAP_MIN_HEIGHT 30
public static final int MAP_MIN_WIDTH 30
public static final int MAX_POWER_NODES 50
public static final double MAX_PRODUCTION 1.0
public static final int MAX_ROUND_LIMIT 10000
public static final int MIN_POWER_NODES 6
public static final double MIN_PRODUCTION 0.5
public static final int MIN_ROUND_LIMIT 2000
public static final int NUMBER_OF_ARCHONS 6
public static final int NUMBER_OF_INDICATOR_STRINGS 3
public static final int PRODUCTION_PENALTY_R2 16
public static final double REGEN_AMOUNT 0.2
public static final double REGEN_COST 0.4
public static final int TEAM_MEMORY_LENGTH 32
public static final double TIME_LIMIT_DAMAGE 0.4
public static final double UNIT_UPKEEP 0.15
public static final int WAKE_DELAY 20
public static final double YIELD_BONUS 0.998