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battlecode.common.* |
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battlecode.common.GameConstants | ||
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public static final double |
BROADCAST_COST_PER_BYTE |
1.0E-4 |
public static final double |
BROADCAST_FIXED_COST |
0.01 |
public static final int |
BROADCAST_RADIUS_SQUARED |
64 |
public static final int |
BYTECODE_LIMIT |
10000 |
public static final double |
DISCONNECTED_NODE_DAMAGE |
0.2 |
public static final int |
DISRUPTER_DELAY |
3 |
public static final int |
EXCEPTION_BYTECODE_PENALTY |
500 |
public static final int |
MAP_MAX_HEIGHT |
60 |
public static final int |
MAP_MAX_WIDTH |
60 |
public static final int |
MAP_MIN_HEIGHT |
30 |
public static final int |
MAP_MIN_WIDTH |
30 |
public static final int |
MAX_POWER_NODES |
50 |
public static final double |
MAX_PRODUCTION |
1.0 |
public static final int |
MAX_ROUND_LIMIT |
10000 |
public static final int |
MIN_POWER_NODES |
6 |
public static final double |
MIN_PRODUCTION |
0.5 |
public static final int |
MIN_ROUND_LIMIT |
2000 |
public static final int |
NUMBER_OF_ARCHONS |
6 |
public static final int |
NUMBER_OF_INDICATOR_STRINGS |
3 |
public static final int |
PRODUCTION_PENALTY_R2 |
16 |
public static final double |
REGEN_AMOUNT |
0.2 |
public static final double |
REGEN_COST |
0.4 |
public static final int |
TEAM_MEMORY_LENGTH |
32 |
public static final double |
TIME_LIMIT_DAMAGE |
0.4 |
public static final double |
UNIT_UPKEEP |
0.15 |
public static final int |
WAKE_DELAY |
20 |
public static final double |
YIELD_BONUS |
0.998 |
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