#pragma checksum "C:\Users\ejohnston.PHENOMBLUE\Documents\Visual Studio 2008\Projects\Silverlight\FacebookMemoryPartI\FacebookMemoryPartI\UserInformation.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "1E48BA34CBC37FC92D31CCDE01B8C4CD"
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:2.0.50727.4927
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

using System;
using System.Windows;
using System.Windows.Automation;
using System.Windows.Automation.Peers;
using System.Windows.Automation.Provider;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Resources;
using System.Windows.Shapes;
using System.Windows.Threading;


namespace FacebookMemoryPartI {
    
    
    public partial class UserInformation : System.Windows.Controls.UserControl {
        
        internal System.Windows.Controls.Grid LayoutRoot;
        
        internal System.Windows.Controls.TextBlock txtWelcome;
        
        internal System.Windows.Controls.Image imgProfile;
        
        internal System.Windows.Controls.TextBlock txtCity;
        
        internal System.Windows.Controls.TextBlock txtState;
        
        internal System.Windows.Controls.TextBlock txtZip;
        
        internal System.Windows.Controls.TextBlock txtCountry;
        
        private bool _contentLoaded;
        
        /// <summary>
        /// InitializeComponent
        /// </summary>
        [System.Diagnostics.DebuggerNonUserCodeAttribute()]
        public void InitializeComponent() {
            if (_contentLoaded) {
                return;
            }
            _contentLoaded = true;
            System.Windows.Application.LoadComponent(this, new System.Uri("/FacebookMemoryPartI;component/UserInformation.xaml", System.UriKind.Relative));
            this.LayoutRoot = ((System.Windows.Controls.Grid)(this.FindName("LayoutRoot")));
            this.txtWelcome = ((System.Windows.Controls.TextBlock)(this.FindName("txtWelcome")));
            this.imgProfile = ((System.Windows.Controls.Image)(this.FindName("imgProfile")));
            this.txtCity = ((System.Windows.Controls.TextBlock)(this.FindName("txtCity")));
            this.txtState = ((System.Windows.Controls.TextBlock)(this.FindName("txtState")));
            this.txtZip = ((System.Windows.Controls.TextBlock)(this.FindName("txtZip")));
            this.txtCountry = ((System.Windows.Controls.TextBlock)(this.FindName("txtCountry")));
        }
    }
}

