- Pickup (mf.EntityType attribute)
- Pig (mf.MobType attribute)
- pitch (mf.Entity attribute)
- Player (mf.EntityType attribute)
- Point (class in mf)
- Point.abs() (in module mf)
- Point.clone() (in module mf)
- Point.distanceTo() (in module mf)
- Point.equals() (in module mf)
- Point.floored() (in module mf)
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- Point.minus() (in module mf)
- Point.offset() (in module mf)
- Point.plus() (in module mf)
- Point.scaled() (in module mf)
- Point.toString() (in module mf)
- position (mf.Entity attribute)
- PositiveX (mf.Face attribute)
- PositiveY (mf.Face attribute)
- PositiveZ (mf.Face attribute)
- print() (in module mf)
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