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Dying Light revolves around the player travelling across vast urban environments devastated by the zombie outbreak searching for supplies and utilising this to craft weapons; however, at night-time the monsters come out to play, and survivors will need to use all they have, including their wits, to persist.
Please Note: This opinion piece is based on an alpha version of the game, meaning anything listed here could be changed or fixed and render my opinions irrelevant at any time. The WarZ is an upcoming zombie survival MMO by Hammerpoint Interactive that puts players in the shoes of a survivor trying to survive the zombie apocalypse.
I hate how low the zombie population is, zombies should be slow and stupid but in such great numbers that they can overwhelm any area with enough activity. Exploring the world to gather essential supplies and equipment plays a huge part in the WarZ experience. It’s depressing entering a town or city and finding that only 3 or 4 of the buildings surrounding you are enterable. Colorado feels extremely rushed, and sometimes I think that the delays between unlocking segments of the map was because it wasn’t finished yet. Just because you have a whole games worth of assets at your disposal doesn’t mean you should use them. It may just be me, but if I truly cared about a project and wanted to make a great game, I wouldn’t build it with someone elses resources. Let’s not get in to the fact that clans are a core-feature of any game that claims to be an MMO, I have never heard of something like this. I play a lot of shooters, so it didn’t take me long to realize that the guns in The WarZ behave completely unrealistically. The latest livestream from Bossa Studios offers viewers a World Adrift Guided Tour, detailing the mechanics and systems offered in the sandbox MMO.
The latest content for the ARPG, Path of Exile: Atlas of Worlds will bring new maps, new bosses and an Essence Challenge League in September. RSI opens up three spaceships and the current build of the game for free during the Star Citizen Gamescom Free Fly event.
The MMORPG subreddit welcomes Brad McQuaid for a Pantheon: Rise of the Fallen AMA where he fields various questions about the title's development. The extremely impressive visuals depicted in the images below come from Techland’s proprietary Chrome Engine 6.
Set in the open world map of Colorado, I have spent the past few weeks exploring the towns, cities, and remote locations that hold precious loot required to live another day in a cruel, and harsh world. Although The WarZ is still heavily in development, from what I have seen from the developers and the game itself, I can’t help but say I am a little disappointed.


Shooting a gun in the middle of a town should attract so many zombies that your chances of survival drop dramatically. Currently it’s too easy to almost completely ignore zombies and of course players have become the biggest threat in their place. There needs to be a more than a simple aggro system, zombies should behave properly, bashing on blockades, moving in herds, and realistic population counts. I was very disappointed to discover that towns and cities in Colorado are extremely small and even the larger cities are deceptively tiny. With the size of the towns and cities, there is no excuse for not having every building enterable and I hope it’s something that the developers address before launch. Everywhere I explore I see that whoever has designed certain parts of the map have done a quick job and haven’t even bothered to look at it.
Pretty much everything in The WarZ has been built using game assets from War Inc, a free-to-play FPS. I would want that game to be as original as possible, the fact that they aren’t even making their own assets just tells me they have no passion. The latest thing to really piss me off was the announcement that it would cost real-life money to form a clan, furthermore that clan only has a limited amount of slots and extra slots must be purchased with more real-life cash.
It’s bad enough they charge you to start a clan, but for any decent sized clan it will cost them hundreds of dollars just to get everyone in, more if they want their alts in the clan as well, an absolutely disgusting feature.
It’s like someone who never picked up a gun in their life created these weapons with how they thought these guns should behave, rather than how they actually do in real life. I have seen the development plan for the next 6 months and even at the end of those six months, if everything is achieved – The WarZ will still only offer a dumbed down DayZ that only has the core features that the mod currently offers. Even if everything listed on this article was fixed or changed, at the end of the day I would still be bored out of my mind wondering why I wasn’t playing DayZ instead.
It’s only alpha and already hackers are making the game a frustrating experience for everyone involved, stalling all development to deal with the issue. Those borrowed assets are from the Free to play game, yet it is FREE, so I agree with hammerpoint, it would be wasted.
So if you don’t want to undergo this process or you want to play them immediately, search for free online games to play.
Whilst still using Metal Slug graphics I think the author has really been making decent improvements between releases.
It’s been enough time now for me to finally sit down and list out 10 things I hate about The WarZ.


Every zombie in the surrounding area should begin to move in the direction of the shot, making it a very risky decision to fire any shot. The developers have been tweaking how much health the zombies have and how hard they hit, but nothing has been done to enhance the very basic AI.
I would love to see towns and cities doubling, if not tripling their current size before they are acceptable. Everywhere are floating objects, incorrectly placed buildings, and even at core areas like the airport half the objects in the area are floating quite visibly.
The developers stated that to not use these resources would be a waste, but to me that’s just laziness by developers who want to build a game as quickly as possible in order to cash in while this new genre is still the hot topic on the internet. It’s a common problem in many industries, people care about the profit margin more than they do the quality of the product.
As an example, shotguns have a range of just a few feet before the spread is so wide you couldn’t hit the side of a barn if you were standing next to it.
It’s something the developers should have been well aware of, but were nowhere near prepared for. You are used to those zombies which are so f**king hard to sneak past and kill that I can barely survive more then 45 minutes.
If they do, make sure to install the application so you can play the games without any problem.
If you’re one of the players with the highest scores, your name will be added on the list of high scorers. You can even play zombie games online with other players from different locations and compete for the high score.
The zombies will be stronger on the next levels so you need to select the best weapons and become more alert in killing your enemies. If you don’t want the hassle of having to download and install zombie games on your computer, free online zombie survival games are available all over the web.
However, some of them have one level and that the game will only end when your character dies.



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