NumBonus_wrath1: [1]
B1_wrath1: 1 Combat Card Element Max
NumRituals_wrath1: [1]
R1_wrath1: Combat Tactic Stat Boost
R1Desc_wrath1: You can create combat tactic cards that boost the attributes of your legions in battle.  The strength of these cards increases with each additional level in this power.
R1Cost_wrath1: [void]

NumBonus_wrath2: [1]
B1_wrath2: +1 to Command Rating
NumRituals_wrath2: [1]
R1_wrath2: Combat Tactic Enemy Stat Decrease
R1Desc_wrath2: You can create combat tactic cards that decrease the attributes of enemy legions in battle.  The strength of these cards increases with each additional level in this power.
R1Cost_wrath2: [void]

NumBonus_wrath3: [2]
B1_wrath3: +1 to Healing Rate
B2_wrath3: 2 Combat Card Elements Max
NumRituals_wrath3: [1]
R1_wrath3: Combat Tactic HP Shield
R1Desc_wrath3: You can create combat tactic cards that absorb hp damage in battle. The strength of these cards increases with each additional level in this power.
R1Cost_wrath3: [void]

NumBonus_wrath4: [2]
B1_wrath4: +2 to Command Rating
B2_wrath4: Bonus Prestige For Victories (x1.5)
NumRituals_wrath4: [1]
R1_wrath4: Combat Tactic Diabolical Vigilence
R1Desc_wrath4: You can create combat tactic cards that offer protection from enemy deception attempts. The strength of these cards increases with each additional level in this power.
R1Cost_wrath4: [void]

NumBonus_wrath5: [2]
B1_wrath5: +1 Orders Per Turn
B2_wrath5: 3 Combat Card Elements Max
NumRituals_wrath5: [1]
R1_wrath5: Combat Tactic Alter Combat Rules
R1Desc_wrath5: You can create combat tactic cards that alter the rules of battle by adjusting the order of icon resolution or skipping an icon altogether.
R1Cost_wrath5: [void]

NumBonus_wrath6: [2]
B1_wrath6: +3 to Command Rating
B2_wrath6: Bonus Prestige For Victories (x2)
NumRituals_wrath6: [1]
R1_wrath6: Ritual: Infernal Juggernaut
R1Desc_wrath6: This ritual provides a selected Legion with tremendous combat bonuses but at a cost.  At the end of 4 turns the legion is exhausted and its movement rate is reduced to 0 and all organic attributes are reduced to 0 in each category where it had any strength. This lasts for 4 turns

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