NumBonus_destruction1: [0]
NumRituals_destruction1: [1]
R1_destruction1: Ritual: Infernal Affliction
R1Desc_destruction1: Target an enemy legion belonging to a player with which you are in Vendetta or Blood Feud and if the legion fails the ritual challenge then damage its hit points.  The hitpoints can be restored just as if they were combat damage. The amount of damage is random and depends on the level obtained in this power.
R1Cost_destruction1: [#souls: 0, #ichor: 0, #hellfire: 2, #darkness: 0]

NumBonus_destruction2: [0]
NumRituals_destruction2: [1]
R1_destruction2: Ritual: Corruption of Essence
R1Desc_destruction2: Target a player with which you are in Vendetta or Blood Feud and destroy some of his tribute cards not assigned to rituals or other activities. The maximum number of tribute cards destroyed depends on the level obtained in this power. Additionally a random ritual slot is blocked from hosting ritual until the end of the turn. If a ritual was already being performed in the slot then it is canceled.  One additional random ritual slot is effected for every two levels of power above this one.
R1Cost_destruction2: [#souls: 0, #ichor: 0, #hellfire: 2, #darkness: 0]

NumBonus_destruction3: [0]
NumRituals_destruction3: [1]
R1_destruction3: Ritual: Pain and Punishment
R1Desc_destruction3: Target an enemy legion belonging to a player with which you are in Vendetta or Blood Feud, if the target fails the ritual challenge then destroy all of its combat tactic cards, and send any artifacts/praetors back to the player's vault.
R1Cost_destruction3: [#souls: 0, #ichor: 0, #hellfire: 3, #darkness: 0]

NumBonus_destruction4: [1]
B1_destruction4: +1 Orders Per Turn
NumRituals_destruction4: [1]
R1_destruction4: Ritual: Banish
R1Desc_destruction4: Target an enemy praetor belonging to a player with which you are in Vendetta or Blood Feud and if the target fails the ritual challenge then remove him from the game.
R1Cost_destruction4: [#souls: 1, #ichor: 0, #hellfire: 4, #darkness: 0]

NumBonus_destruction5: [0]
NumRituals_destruction5: [1]
R1_destruction5: Ritual: Planar Lock
R1Desc_destruction5: Target a player with which you are in Vendetta or Blood Feud and if the target fails the ritual challenge then decrease the number of order slots available by two. If level 6 is obtained in this power then the total is 4. The ritual can last for multiple turns but the tribute cost must be paid each turn.
R1Cost_destruction5: [#souls: 2, #ichor: 0, #hellfire: 3, #darkness: 0]

NumBonus_destruction6: [0]
NumRituals_destruction6: [1]
R1_destruction6: Ritual: Dire Dissipation
R1Desc_destruction6: Target an enemy legion belonging to a player with which you are in Vendetta or Blood Feud and if the target fails the ritual challenge then damage its hit points and attributes.  The damage is permanent and cannot be restored.
R1Cost_destruction6: [#souls: 2, #ichor: 0, #hellfire: 5, #darkness: 1]

EOF