
Desc_sdoom: Just after each round starts the enemy must roll a d6 and add its level. If the number is less than 10 then its special abilities (including those from artifacts and praetors) are blocked for the entire round
Name_sdoom: Sound of Doom

Desc_stun: A successful melee attack does double damage and reduces the opponent's attributes to 0 for the remainder of the round of combat
Name_stun: Stunning Blow

Desc_oblivion: If the legion possessing this artifact is destroyed in battle then the enemy has a 100% - 5% per enemy level chance of being destroyed as well
Name_oblivion: Oblivion

Desc_damnation: If the legion deals infernal damage to an enemy the damage is doubled
Name_damnation: Power of Damnation

Desc_panic: Before the battle starts an enemy legion (Places of Power are not affected) must roll a d6 and add its level. If the number is less than 10 then it must take d6 damage (but not equal to or more than its starting hit points) and have each combat attribute decreased by d6 as well
Name_panic: Panic

Desc_dissipation: When infernal damage is dealt to an enemy, it must roll a d6 and add its level. If the number is less than 10 then the hit point damage is permanent
Name_dissipation: Infernal Dissipation

Desc_reaping: When melee damage is dealt to an enemy, it must roll a d6 and add its level. If the number is less than 10 then the hit point damage is applied as healing to the attacking unit
Name_reaping: Vampiric Reaping

Desc_coe: Combat support granted by this unit is not halved 
Name_coe: Center of Evil

Desc_seatcommand: Any attribute bonuses granted by a Praetor who is also attached to the same unit are tripled
Name_seatcommand: Seat of Command

Desc_trample: When melee damage is dealt to an enemy a bonus equal to half the unit's current hit points is added to the total damage
Name_trample: Trample

Desc_infernalburst: When melee damage is dealt to an enemy a bonus equal to the unit's current infernal attribute is added to the total damage
Name_infernalburst: Infernal Burst

Desc_maltotem: When melee damage is taken from an enemy, the enemy must roll a d6 and add its level. If the number is less than 10 then the enemy takes damage equal to the totem possessing unit's current infernal attribute
Name_maltotem: Totem Power

Desc_leper: When melee damage is dealt to an enemy, it must roll a d6 and add its level. If the number is less than 10 then damage equal to the half the unit's loyalty are dealt to the enemy at the beginning of every subsequent round of combat
Name_leper: Leper King's Curse

Desc_sb: All damage from ranged attacks is doubled
Name_sb: Sulpherous Burns

Desc_wrack: When melee damage is dealt to an enemy, it must roll a d6 and add its level. If the number is less than 10 then a d6 is deducted from each of the enemy's non-zero attributes for the duration of the combat
Name_wrack: Flesh Rend

Desc_demonicsalve: All hit point damage is restored at the beginning of every game turn and every combat
Name_demonicsalve: Demonic Salve

Desc_siegeengine: All damage against enemy Places of Power is doubled
Name_siegeengine: Siege Engine

Desc_wickedshield: All damage from ranged attacks is negated
Name_wickedshield: Dark Aura

Desc_wallram: Melee damage against enemy Places of Power is doubled
Name_wallram: Wall Ram

Desc_hpbonus_10: A bonus of 10 hit points is temporarily applied before battle
Name_hpbonus_10: Hit Point Bonus 10

Desc_rangedRes_5: Up to 5 points of ranged damage are negated whenever the owner loses a Ranged challenge in combat
Name_rangedRes_5: Ranged Resistance 5

Desc_meleeRes_5: Up to 5 points of melee damage are negated whenever the owner loses a Melee challenge in combat
Name_meleeRes_5: Melee Resistance 5

Desc_movepoints_1: Add +1 to legion's move points
Name_movepoints_1: Swift +1

Desc_movepointsMax_1: The legion possessing this artifact is limited to 1 move point and may not fly
Name_movepointsMax_1: Ponderous

Desc_nofly: The legion possessing this artifact may not fly
Name_nofly: No Fly

Desc_ranged_2: Add +2 to ranged attribute
Name_ranged_2: Ranged +2

Desc_melee_2: Add +2 to melee attribute
Name_melee_2: Melee +2

Desc_infernal_2: Add +2 to infernal attribute
Name_infernal_2: Infernal +2

Desc_level_2: Add +2 to legion's level for purposes of combat and resistance rolls and determining the number of attachment slots
Name_level_2: Level Roll +2

Desc_loyalty_2: Add +2 to legion's loyalty
Name_loyalty_2: Loyalty +2

Desc_ranged_3: Add +3 to ranged attribute
Name_ranged_3: Ranged +3

Desc_melee_3: Add +3 to melee attribute
Name_melee_3: Melee +3

Desc_infernal_3: Add +3 to infernal attribute
Name_infernal_3: Infernal +3

Desc_level_3: Add +3 to legion's level for purposes of combat and resistance rolls and determining the number of attachment slots
Name_level_3: Level Roll +3

Desc_loyalty_3: Add +3 to legion's loyalty
Name_loyalty_3: Loyalty +3

Desc_ranged_4: Add +4 to ranged attribute
Name_ranged_4: Ranged +4

Desc_melee_4: Add +4 to melee attribute
Name_melee_4: Melee +4

Desc_infernal_4: Add +4 to infernal attribute
Name_infernal_4: Infernal +4

Desc_level_4: Add +4 to legion's level for purposes of combat and resistance rolls and determining the number of attachment slots
Name_level_4: Level Roll +4

Desc_loyalty_4: Add +4 to legion's loyalty
Name_loyalty_4: Loyalty +4

Desc_ranged_5: Add +5 to ranged attribute
Name_ranged_5: Ranged +5

Desc_melee_5: Add +5 to melee attribute
Name_melee_5: Melee +5

Desc_infernal_5: Add +5 to infernal attribute
Name_infernal_5: Infernal +5

Desc_ranged_6: Add +6 to ranged attribute
Name_ranged_6: Ranged +6

Desc_melee_6: Add +6 to melee attribute
Name_melee_6: Melee +6

Desc_infernal_6: Add +6 to infernal attribute
Name_infernal_6: Infernal +6

Desc_InfernalHalf: Any damage sustained by an infernal challenge is halved
Name_InfernalHalf: Half Infernal Damage

Desc_fly_4: The ability to jump over hexes (even those with obstacles) to reach a far away hex
Name_fly_4: Flying 4

Desc_fly_3: The ability to jump over hexes (even those with obstacles) to reach a far away hex
Name_fly_3: Flying 3

Desc_mountainWalk: The legion possessing this artifact may enter Mountain hexes
Name_mountainWalk: Mountain Walk

Desc_SwampWalk: The legion possessing this artifact may enter Swamp hexes
Name_SwampWalk: Swamp Walk

Desc_prestige_1: This artifact grants +1 Prestige Point each turn to the owner when it is attached to a legion
Name_prestige_1: Prestige +1

Desc_prestige_2: This artifact grants +2 Prestige Points each turn to the owner when it is attached to a legion
Name_prestige_2: Prestige +2

Desc_prestige_3: This artifact grants +3 Prestige Points each turn to the owner when it is attached to a legion
Name_prestige_3: Prestige +3

Desc_BattleSupport2: When attached to a legion, this artifact allows that legion to lend battle support to friendly legions fighting up to two hexes away regardless of the intervening terrain
Name_BattleSupport2: Extended Support

Desc_iresonance: Half the infernal attribute is added to any ranged or melee damage that is inflicted
Name_iresonance: Resonance

Desc_dismiss: When melee damage is dealt to an enemy, the enemy has all attachments immediately sent to its Archfiend's vault
Name_dismiss: Dismissal

Desc_ambition: When attached to a legion, this artifact ensures that it is promoted a level after any victorious battle where it inflicts more hp damage than its opponent
Name_ambition: Ambition

EOF