59.0.2:
* Fixed no more than 25 chunks being loaded at a time.

59.0.1:
* Properly updated to 1.7.10.
* Now uses UUIDs instead of usernames. Existing chunk loaders that are owned by players must be broken and replaced. Server-owned chunk loaders are unaffected.

59.0.0:
* Updated to 1.7.10.

58.1.3:
* Fixed fuel list not saving properly.

58.1.2:
* Fixed IllegalAccessException when doing almost anything.

58.1.1:
* Fixed mod not loading.

58.1.0:
* Official update to 1.7.2.

58.0.0:
* Update to 1.7.2 by asiekierka.

57.1.96:
* Fixed a rare GUI crash.

57.1.95:
* Removed debug spam. Again.

57.1.94:
* More fixes related to other worlds.

57.1.93:
* Dimensional Anchors can now be moved by MFFS Force Manipulators without breaking.
* Made the chunk boundary overlay slightly darker.
* If you break a DA with fuel in it, it drops the fuel instead of destroying it.

57.1.92:
* Fixed error and "data lost; report this bug" on startup. Sorry!

57.1.91:
* Fixed worlds not being loaded on startup.

57.1.9:
* Remembered to disable debug spam.
* Marked as compatible with all versions 57.1.X. If you install this version on a server, and clients have an earlier version, they will not need to update.

57.1.8:
* Fixed more problems with Applied Energistics, Thermal Expansion, probably others.
* Hopefully this fixed the root cause of all the problems.

57.1.7:
* Possibly fixed "NullPointerException in LinkedHashMap.create" when exiting dimensions (could not reproduce here).

57.1.6:
* Fixed DA unloading and reloading chunks in the same tick.

57.1.5:
* Fixed a non-fatal exception when loading old worlds.

57.1.4:
* Actually removed debug spam.

57.1.3:
* Fixed more crashing (AssertionError: unref with refcount already 0).

57.1.2:
* Possible fix for crash (NPE in ChunkProviderServer).
* Removed debug spam.

57.1.1:
* Added debug spam to investigate the crashing issue.

57.1.0:
* Added config option chunkloader.requireOnline. If true, chunk loaders owned by offline players will not work.
* Opped players can set chunk loaders bigger than 9x9.
* The GUI will not stop you setting a chunk loader bigger than you are allowed, but if you do, it will not load chunks.
* Chunk loaders that are deactivated for another reason (quota or onlineness) will not use fuel.
* Significant internal changes - report any bugs.
  Existing chunk loaders might need to be broken and replaced.
 

57.0.0:
* Updated to Minecraft 1.6.4.

56.0.1:
* Fixed: previously, if you turned off fuel or decreased the chunk limit, existing loaders would not update when loading the world.
* Fixed list file not being written.

56.0.0:
* Updated to Minecraft 1.6.2.
* Now fully translatable.

55.0.3:
* Added a safety check to avoid edoreld's crash.
* Added a safety check to avoid Jalapeno777's crash.

55.0.2:
* Fixed division by zero if you open the GUI of a chunk loader that is not loading any chunks, and fuel is enabled.
* Probably fixed problems with Dimensional Doors dimensions.

55.0.1:
* Now uses SRG names.
* Removed unnecessary and confusing "chunkloader.quotaType" option.
* "chunkloader.perplayer.maxChunksPerPlayer" option renamed to just "chunkloader.maxChunksPerPlayer"

55.0.0:
* Updated to Minecraft 1.5.2.

54.0.0:
* Updated to Minecraft 1.5.1.
* Testing something new - might have obfuscation problems.

53.0.0:
* Updated to Minecraft 1.5.
* New bug: F9 overlay is broken - need a Forge change or a coremod to fix.

52.2.0:
* F9 overlay changes:
  - The blue border is always shown around your current chunk, even if it's not force-loaded.
  - The blue border around your current chunk is lighter now.
  - Chunks which are force-loaded by other mods will have a yellow square above them, instead of red.
  - Chunks which are force-loaded by both DA and another mod will have an orange square above them.
  - Chunks with multiple chunk loaders force-loading them will not be highlighted in darker red - this was a side effect of internal changes.
  - Server-owned chunk loaders are highlighted yellowish-green.
* Added shapes. Currently you can use a square (previously the only option) or a line in either axis.
* Added a display of the amount of fuel left, if fuel is turned on, in the chunk loader GUI.

52.1.9:
* Fixed an exploit that could make someone's quota negative, allowing people to load more chunks than they should. (reported by pandypants)

52.1.8:
* Should fix Mystcraft ages not loading at startup.

52.1.7:
* Server-owned chunk loaders don't require fuel. (WHY DID I NOT DO THIS EARLIER???)

52.1.6:
* Removed debug spam.

52.1.5:
* Should fix crashing when something besides Dimensional Anchors loads chunks at server startup.
* Added safeguard so if that crash happens again, it will not reset the chunk.

52.1.4:
* Fixed unloading chunks in eternal day Mystcraft ages.

52.1.3:
* Fixed crash when a world is deleted.

52.1.2:
* Fixed another ConcurrentModificationException

52.1.1:
* Fixed ConcurrentModificationException
* Fixed ghost chunk loaders

52.1.0:
* Now saves a list of worlds with chunk loaders in them, and loads
  these worlds at startup.
* Removed code to double-check which worlds are loaded every tick.
  It should no longer be necessary, and should save a small amount of CPU.

52.0.8:
* Allowed entities to update in force-loaded chunks.

52.0.7:
* Fixed crash when moving anchors on frames.

52.0.6:
* Fixed crash when loading a world for the second time.
* Fixed a possible memory leak.

52.0.5:
* Recompiled with Java 6.

52.0.4:
* Fixed a reobfuscation problem that was causing crashes (java.lang.NoClassDefFoundError: net/minecraft/server/management/DA_DefaultPackageProxy)

52.0.3:
* Fixed packaging again.

52.0.2:
* Fixed mcmod.info

52.0.1:
* Fixed packaging.

52.0.0:
* Updated to 1.4.6.

51.0.5:
* If Forge refuses to give DA a chunk loading ticket, it will crash immediately, instead of silently not working then crashing when you unload the world.
* Should handle world unloading in a more sane way.

51.0.4:
* Possible fix for a bug when an anchor runs out of fuel.

51.0.3:
* Fixed crash with updated Forge.

51.0.2:
* Removed debug messages (again).
* Chunk loaders should unload chunks properly if they run out of fuel and no players are nearby (and no other mods are keeping the chunks loaded)
* "/dimanc setpipemode" now updates the config file.

51.0.1:
* Removed debug messages.
* Fixed GUI.
* Increased default chunk limit to 9.

51.0.0:
* Updated to 1.4.5.
* Ended support for 1.2.5, 1.3.2 and 1.4.2.

50.2.1:
* Fixed immediate crashing.
* Fixed fuel meter sometimes getting stuck.

50.2.0:
* Updated to 1.4.2.

50.1.2:
* Fixed crashing when trying to get the mod version in 1.2.5.

50.1.1:
* Changed nothing, because I derped.

50.1.0:
* Added optional fuel requirement.
* Added some op commands (1.3.2 only) under /dimanc
* Added "/dimanc getquota" to see another player's quota
* Added "/dimanc override" to set a player override from in-game without restarting.
* Added "/dimanc setfuel" to set/remove chunkloader fuels from in-game without restarting.
* Added "/dimanc setpipemode" to enable/disable fuel piping TEMPORARILY from in-game without restarting.
* Fixed a possible bug with overlapping loaders.
* Added config option to allow or disallow fuel from pipes.

50.0.1:
* Some config options renamed (chunkloader.maxQuota is now chunkloader.perplayer.maxChunksPerPlayer)
* For unlimited quota, set chunkloader.quotaType=unlimited
* Per-player overrides added to config. In immibis.cfg, section chunkloader.playerQuotaOverride,
  add entries of the form: '<username (lowercase)>=<number of chunks they can have loaded>'
  or '<username (lowercase)>=unlimited' (without the <> or '')
  This overrides everything else including ops having unlimited quota.

50.0.0pr2:
* Untested (!) update to 1.3.2 chunk loading. 

50.0.0pr1:
* Changed version numbering scheme.
* Mostly updated to 1.3.2, but still waiting on a Forge hook for chunk loading.

Rev4:
* Started changelog
* Fixed loaders set to (server) resetting on world load
* Made chunk loaders load chunks when they are created, instead of assuming
  they're already loaded by a nearby player.
* Fixed constant loading and unloading if two worlds have the same
  dimension number on Bukkit.