<IceScene>
  <Assets />
  <Components />
  <SceneItems>
    <Sprite name="PlayerPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet15">
      <Position>
        <X>-577.5</X>
        <Y>-47.5</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.HealthComponent>
          <MaxHealth>10</MaxHealth>
          <CurrentHealth>10</CurrentHealth>
        </TacticalSpacePC.Components.HealthComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="PlayerTurret" materialSource="GLOBAL" materialRef="MergedAssets" materialArea="Gunshipparts (2)">
      <Position>
        <X>-579.5</X>
        <Y>-29.5</Y>
      </Position>
      <Pivot>
        <X>16</X>
        <Y>112</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Rotation>1.5707</Rotation>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>155,155,155,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="EnemyPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet6">
      <Position>
        <X>582.5</X>
        <Y>-51.5</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.HealthComponent>
          <MaxHealth>50</MaxHealth>
          <CurrentHealth>50</CurrentHealth>
        </TacticalSpacePC.Components.HealthComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>2</SuckingPower>
          <EffectRadius>90</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="RedRocky" materialSource="GLOBAL" materialRef="Planets" materialArea="planet14">
      <Position>
        <X>-185.4999</X>
        <Y>-176.5</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.1</X>
        <Y>0.1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.OrbitComponent>
          <StartingDegree>230</StartingDegree>
          <RotationSpeed>10</RotationSpeed>
        </TacticalSpacePC.Components.OrbitComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>3</SuckingPower>
          <EffectRadius>90</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="MoldyPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet10">
      <Position>
        <X>-368.4999</X>
        <Y>-15.49998</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.OrbitComponent>
          <StartingDegree>180</StartingDegree>
          <RotationSpeed>24</RotationSpeed>
        </TacticalSpacePC.Components.OrbitComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>2</SuckingPower>
          <EffectRadius>140</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="PurpleBlemPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet11">
      <Position>
        <X>190.5001</X>
        <Y>-153.5</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.OrbitComponent>
          <StartingDegree>315</StartingDegree>
          <RotationSpeed>24</RotationSpeed>
        </TacticalSpacePC.Components.OrbitComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>2</SuckingPower>
          <EffectRadius>140</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="SandyPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet12">
      <Position>
        <X>137.5001</X>
        <Y>123.5</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.OrbitComponent>
          <StartingDegree>40</StartingDegree>
          <RotationSpeed>25</RotationSpeed>
        </TacticalSpacePC.Components.OrbitComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>1</SuckingPower>
          <EffectRadius>90</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="CongerPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet17">
      <Position>
        <X>-220.5</X>
        <Y>219.5</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.OrbitComponent>
          <StartingDegree>125</StartingDegree>
          <RotationSpeed>35</RotationSpeed>
        </TacticalSpacePC.Components.OrbitComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>2</SuckingPower>
          <EffectRadius>100</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="ApplePlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet4">
      <Position>
        <X>435.5001</X>
        <Y>39.50005</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.OrbitComponent>
          <StartingDegree>4</StartingDegree>
          <RotationSpeed>36</RotationSpeed>
        </TacticalSpacePC.Components.OrbitComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>3</SuckingPower>
          <EffectRadius>95</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="Sun" materialSource="GLOBAL" materialRef="Planets" materialArea="planet5">
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>235,247,9,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>0.5</SuckingPower>
          <EffectRadius>600</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="Background" materialSource="GLOBAL" materialRef="Stars2">
      <Position>
        <X>-648.5</X>
        <Y>-427.5</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1.1</X>
        <Y>1.1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>10</Layer>
      <Visible>False</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <TextItem name="PowerText" fontSource="EMBEDDED" fontRef="DefaultFont">
      <Position>
        <X>-626.5</X>
        <Y>-350</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Text>0</Text>
      <AutoCenterPivot>False</AutoCenterPivot>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Tint>255,255,255,255</Tint>
      <Shadow>False</Shadow>
      <Components />
      <LinkPoints />
      <Mounts />
    </TextItem>
    <TextItem name="EnemyHealth" fontSource="EMBEDDED" fontRef="DefaultFont">
      <Position>
        <X>490.5</X>
        <Y>-353</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Text>0</Text>
      <AutoCenterPivot>False</AutoCenterPivot>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Tint>255,255,255,255</Tint>
      <Shadow>False</Shadow>
      <Components />
      <LinkPoints />
      <Mounts />
    </TextItem>
  </SceneItems>
  <Templates />
</IceScene>