<IceScene>
  <Assets />
  <Components />
  <SceneItems>
    <Sprite name="Upper" materialSource="EMBEDDED" materialRef="Pixel">
      <Position>
        <X>-640</X>
        <Y>-367</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1280</X>
        <Y>5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>0,0,0,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="Lower" materialSource="EMBEDDED" materialRef="Pixel">
      <Position>
        <X>-643.5958</X>
        <Y>361.7234</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1280</X>
        <Y>5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>0,0,0,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="Left" materialSource="EMBEDDED" materialRef="Pixel">
      <Position>
        <X>-647.2553</X>
        <Y>-359.4255</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>5</X>
        <Y>720</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>0,0,0,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="Dot" materialSource="EMBEDDED" materialRef="Pixel">
      <Position>
        <X>642.3405</X>
        <Y>-358.3192</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>5</X>
        <Y>720</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>0,0,0,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="PlayerPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet15">
      <Position>
        <X>-558.5682</X>
        <Y>-45.99998</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>1</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.HealthComponent>
          <MaxHealth>10</MaxHealth>
          <CurrentHealth>10</CurrentHealth>
        </TacticalSpacePC.Components.HealthComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="EnemyPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet6">
      <Position>
        <X>561.5227</X>
        <Y>-34.99998</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.HealthComponent>
          <MaxHealth>50</MaxHealth>
          <CurrentHealth>50</CurrentHealth>
        </TacticalSpacePC.Components.HealthComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>2</SuckingPower>
          <EffectRadius>120</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="PlayerTurret" materialSource="GLOBAL" materialRef="MergedAssets" materialArea="Gunshipparts (2)">
      <Position>
        <X>-561.0079</X>
        <Y>-16.39456</Y>
      </Position>
      <Pivot>
        <X>16</X>
        <Y>112</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Rotation>1.5707</Rotation>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>1</FactionId>
      <Tint>155,155,155,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="RedRocky" materialSource="GLOBAL" materialRef="Planets" materialArea="planet14">
      <Position>
        <X>-147.5</X>
        <Y>-211</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.4</X>
        <Y>0.4</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>5</SuckingPower>
          <EffectRadius>100</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="Background" materialSource="GLOBAL" materialRef="StarsReduced">
      <Position>
        <X>-846</X>
        <Y>-660</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>10</Layer>
      <Visible>False</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>170,170,170,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="PukePlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet13">
      <Position>
        <X>-294</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>1</SuckingPower>
          <EffectRadius>270</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="PurpleSwirl" materialSource="GLOBAL" materialRef="Planets" materialArea="planet19">
      <Position>
        <X>250</X>
        <Y>90</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>2</SuckingPower>
          <EffectRadius>300</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="HuePlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet4">
      <Position>
        <X>230</X>
        <Y>-164</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.SuckingComponent>
          <SuckingPower>1</SuckingPower>
          <EffectRadius>80</EffectRadius>
        </TacticalSpacePC.Components.SuckingComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="SmallYellowPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet1">
      <Position>
        <X>-38</X>
        <Y>-20</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.25</X>
        <Y>0.25</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>3</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.RepulsionComponent>
          <RepulsionPower>1.2</RepulsionPower>
          <EffectRadius>80</EffectRadius>
        </TacticalSpacePC.Components.RepulsionComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <TextItem name="PowerText" fontSource="EMBEDDED" fontRef="DefaultFont">
      <Position>
        <X>-626.5</X>
        <Y>-350</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Text>0</Text>
      <AutoCenterPivot>False</AutoCenterPivot>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Tint>255,255,255,255</Tint>
      <Shadow>False</Shadow>
      <Components />
      <LinkPoints />
      <Mounts />
    </TextItem>
    <TextItem name="EnemyHealth" fontSource="EMBEDDED" fontRef="DefaultFont">
      <Position>
        <X>490.5</X>
        <Y>-353</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>False</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Text>0</Text>
      <AutoCenterPivot>False</AutoCenterPivot>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Tint>255,255,255,255</Tint>
      <Shadow>False</Shadow>
      <Components />
      <LinkPoints />
      <Mounts />
    </TextItem>
  </SceneItems>
  <Templates />
</IceScene>