<IceScene>
  <NativeResolution>
    <X>1280</X>
    <Y>720</Y>
  </NativeResolution>
  <AutoLoginToLive>False</AutoLoginToLive>
  <Assets>
    <Material name="Planets" location="../TacticalSpacePCContent/PlanetsSheet.png" areas_definition="../TacticalSpacePCContent/PlanetsSheet.xml" />
    <Material name="GunshipSheet1" location="../TacticalSpacePCContent/GunshipSheet1.png" areas_definition="../TacticalSpacePCContent/GunshipSheet1.xml" />
    <Material name="Randoms" location="../TacticalSpacePCContent/Initial1.png" areas_definition="../TacticalSpacePCContent/Initial1.xml" />
    <Material name="1945" location="../TacticalSpacePCContent/1945.png" areas_definition="../TacticalSpacePCContent/1945.xml" />
    <Material name="Explosion30.128" location="../TacticalSpacePCContent/explosion_30_128.png" areas_definition="../TacticalSpacePCContent/explosion_30_128.xml" />
    <Material name="StarsReduced" location="../TacticalSpacePCContent/stars_reduced.png" />
    <Material name="Stars2" location="../TacticalSpacePCContent/stars2.png" />
    <Material name="Stars1" location="../TacticalSpacePCContent/stars1.png" />
    <Material name="Stars3" location="../TacticalSpacePCContent/stars3.png" />
    <Material name="Stars4" location="../TacticalSpacePCContent/stars4.png" />
    <Material name="Aura" location="../TacticalSpacePCContent/Aura.png" />
  </Assets>
  <Components />
  <SceneItems />
  <Templates>
    <Sprite name="Dot" materialSource="EMBEDDED" materialRef="Pixel">
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>5</X>
        <Y>1280</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>0,0,0,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="PlayerPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet15">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.HealthComponent>
          <MaxHealth>10</MaxHealth>
          <CurrentHealth>10</CurrentHealth>
        </TacticalSpacePC.Components.HealthComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="EnemyPlanet" materialSource="GLOBAL" materialRef="Planets" materialArea="planet6">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.HealthComponent>
          <MaxHealth>10</MaxHealth>
          <CurrentHealth>10</CurrentHealth>
        </TacticalSpacePC.Components.HealthComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <AnimatedSprite name="Explosion30_128" materialSource="GLOBAL" materialRef="Explosion30.128">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>64</X>
        <Y>64</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Animations>
        <Animation Name="Exploding">
          <Life>-1</Life>
          <AutoPlay>True</AutoPlay>
          <HideWhenStopped>False</HideWhenStopped>
          <AnimationFrames>
            <Frame Duration="5" Area="Ex1" />
            <Frame Duration="5" Area="Ex2" />
            <Frame Duration="5" Area="Ex3" />
            <Frame Duration="5" Area="Ex4" />
            <Frame Duration="5" Area="Ex5" />
            <Frame Duration="5" Area="Ex6" />
            <Frame Duration="5" Area="Ex7" />
            <Frame Duration="5" Area="Ex8" />
            <Frame Duration="5" Area="Ex9" />
            <Frame Duration="5" Area="Ex10" />
            <Frame Duration="5" Area="Ex11" />
            <Frame Duration="5" Area="Ex12" />
            <Frame Duration="5" Area="Ex13" />
            <Frame Duration="5" Area="Ex14" />
            <Frame Duration="5" Area="Ex15" />
            <Frame Duration="5" Area="Ex16" />
            <Frame Duration="5" Area="Ex17" />
            <Frame Duration="5" Area="Ex18" />
            <Frame Duration="5" Area="Ex19" />
            <Frame Duration="5" Area="Ex20" />
            <Frame Duration="5" Area="Ex21" />
            <Frame Duration="5" Area="Ex22" />
            <Frame Duration="5" Area="Ex23" />
            <Frame Duration="5" Area="Ex24" />
            <Frame Duration="5" Area="Ex25" />
            <Frame Duration="5" Area="Ex26" />
            <Frame Duration="5" Area="Ex27" />
            <Frame Duration="5" Area="Ex28" />
            <Frame Duration="5" Area="Ex29" />
            <Frame Duration="5" Area="Ex30" />
          </AnimationFrames>
        </Animation>
      </Animations>
      <AutoPlay>False</AutoPlay>
      <Components />
      <LinkPoints />
      <Mounts />
    </AnimatedSprite>
    <AnimatedSprite name="Bullet1" materialSource="GLOBAL" materialRef="Randoms">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>5</X>
        <Y>5</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <FactionId>2</FactionId>
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Animations>
        <Animation Name="Flashing">
          <Life>-1</Life>
          <AutoPlay>True</AutoPlay>
          <HideWhenStopped>False</HideWhenStopped>
          <AnimationFrames>
            <Frame Duration="4" Area="BulletS2_1" />
            <Frame Duration="4" Area="BulletS2_2" />
            <Frame Duration="4" Area="BulletS2_3" />
          </AnimationFrames>
        </Animation>
      </Animations>
      <AutoPlay>False</AutoPlay>
      <Components>
        <TacticalSpacePC.Components.VelocityComponent />
        <IceCream.Components.CollisionComponent>
          <AmountOfDamage>1</AmountOfDamage>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
        <TacticalSpacePC.Components.DurationComponent>
          <SecondsUntilDelete>7</SecondsUntilDelete>
          <DurationOnlyOffScreen>True</DurationOnlyOffScreen>
        </TacticalSpacePC.Components.DurationComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </AnimatedSprite>
    <AnimatedSprite name="LargeExplosion1" materialSource="GLOBAL" materialRef="1945">
      <Position>
        <X>102</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>32</X>
        <Y>32</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Animations>
        <Animation Name="Exploding">
          <Life>-1</Life>
          <AutoPlay>True</AutoPlay>
          <HideWhenStopped>False</HideWhenStopped>
          <AnimationFrames>
            <Frame Duration="2" Area="LargeExplosion_1" />
            <Frame Duration="2" Area="LargeExplosion_2" />
            <Frame Duration="2" Area="LargeExplosion_3" />
            <Frame Duration="2" Area="LargeExplosion_4" />
            <Frame Duration="2" Area="LargeExplosion_5" />
            <Frame Duration="2" Area="LargeExplosion_6" />
            <Frame Duration="2" Area="LargeExplosion_7" />
            <Frame Duration="2" Area="LargeExplosion_8" />
            <Frame Duration="2" Area="LargeExplosion_9" />
            <Frame Duration="2" Area="LargeExplosion_10" />
            <Frame Duration="2" Area="LargeExplosion_11" />
            <Frame Duration="2" Area="LargeExplosion_12" />
            <Frame Duration="2" Area="LargeExplosion_13" />
            <Frame Duration="2" Area="LargeExplosion_14" />
            <Frame Duration="2" Area="LargeExplosion_15" />
            <Frame Duration="2" Area="LargeExplosion_16" />
            <Frame Duration="2" Area="LargeExplosion_17" />
            <Frame Duration="2" Area="LargeExplosion_18" />
            <Frame Duration="2" Area="LargeExplosion_19" />
            <Frame Duration="2" Area="LargeExplosion_20" />
            <Frame Duration="2" Area="LargeExplosion_21" />
            <Frame Duration="2" Area="LargeExplosion_22" />
            <Frame Duration="2" Area="LargeExplosion_23" />
          </AnimationFrames>
        </Animation>
      </Animations>
      <AutoPlay>False</AutoPlay>
      <Components />
      <LinkPoints />
      <Mounts />
    </AnimatedSprite>
    <Sprite name="PlayerTurret" materialSource="GLOBAL" materialRef="GunshipSheet1" materialArea="Gunshipparts (2)">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>16</X>
        <Y>112</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>155,155,155,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <Sprite name="RedRocky" materialSource="GLOBAL" materialRef="Planets" materialArea="planet14">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>151</X>
        <Y>75</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>0.5</X>
        <Y>0.5</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,255</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components>
        <IceCream.Components.CollisionComponent>
          <CollisionBehavior>ProcessReaction</CollisionBehavior>
        </IceCream.Components.CollisionComponent>
      </Components>
      <LinkPoints />
      <Mounts />
    </Sprite>
    <TextItem name="PowerText" fontSource="EMBEDDED" fontRef="DefaultFont">
      <Position>
        <X>-626.5</X>
        <Y>-350</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Text>0</Text>
      <AutoCenterPivot>False</AutoCenterPivot>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Tint>255,255,255,255</Tint>
      <Shadow>False</Shadow>
      <Components />
      <LinkPoints />
      <Mounts />
    </TextItem>
    <TextItem name="EnemyHealth" fontSource="EMBEDDED" fontRef="DefaultFont">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>255</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>5</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Text>0</Text>
      <AutoCenterPivot>False</AutoCenterPivot>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Tint>255,255,255,255</Tint>
      <Shadow>False</Shadow>
      <Components />
      <LinkPoints />
      <Mounts />
    </TextItem>
    <Sprite name="AuraMoon" materialSource="GLOBAL" materialRef="Aura">
      <Position>
        <X>100</X>
        <Y>100</Y>
      </Position>
      <Pivot>
        <X>314.5</X>
        <Y>314.5</Y>
      </Pivot>
      <IsPivotRelative>False</IsPivotRelative>
      <IgnoreCameraPosition>False</IgnoreCameraPosition>
      <Scale>
        <X>1</X>
        <Y>1</Y>
      </Scale>
      <Opacity>80</Opacity>
      <IsTemplate>True</IsTemplate>
      <Layer>9</Layer>
      <Visible>True</Visible>
      <FlipHorizontal>False</FlipHorizontal>
      <FlipVertical>False</FlipVertical>
      <ObjectType>0</ObjectType>
      <Tags />
      <Tint>255,255,255,80</Tint>
      <BlendingType>Alpha</BlendingType>
      <UseTilingSafeBorders>False</UseTilingSafeBorders>
      <AutoScroll>False</AutoScroll>
      <AutoScrollMirroring>False</AutoScrollMirroring>
      <AutoScrollVertical>False</AutoScrollVertical>
      <Components />
      <LinkPoints />
      <Mounts />
    </Sprite>
  </Templates>
</IceScene>